Player Matchup

Jing Wei
Jing Wei
FlowerKel
Jing Wei
Level 45
God Stats
0W - 2L
1,661 SR
Queue Stats
116W - 101L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
MaidenlessTodo
Jormungandr
Level 69
God Stats
0W - 1L
1,720 SR
Queue Stats
110W - 68L
1,678 Elo+
Party 1
Discordia
Discordia
ThunderThumbs
Discordia
Level 105
God Stats
9W - 3L
1,718 SR
Queue Stats
720W - 479L
1,605 Elo+
Party 1
Team Averages
Level 73
1,700 SR
1,616 Elo+

VS

Team Averages
Level 113
1,541 SR
1,550 Elo+
Medusa
Medusa
ImKingKai
Medusa
Level 48
God Stats
19W - 13L
1,593 SR
Queue Stats
70W - 74L
1,534 Elo+
Solo
Ne Zha
Ne Zha
SmallPPBigEgo
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 100L
1,589 Elo+
Party 2
Ix Chel
Ix Chel
TheMeatScepter
Ix Chel
Level 143
God Stats
6W - 3L
1,530 SR
Queue Stats
134W - 135L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlowerKel
Jing Wei
12
2 / 11 / 3
8,397
700
4,286
12,864
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MaidenlessTodo
Jormungandr
15
5 / 2 / 0
8,915
743
10,939
12,960
12,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
ThunderThumbs
Discordia
13
1 / 6 / 5
7,865
655
7,531
9,192
2,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImKingKai
Medusa
16
11 / 1 / 5
10,966
914
12,682
11,752
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 10
8,450
704
6,968
12,278
9,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 6
10,109
842
11,154
8,099
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
19
19
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FlowerKel
Jing Wei
2
11
3
0.32
W
Medusa
ImKingKai
Medusa
11
1
5
13.5
L
Jormungandr
MaidenlessTodo
Jormungandr
5
2
0
2.5
W
0
5
10
1
W
8
2
6
5.5
L
Discordia
ThunderThumbs
Discordia
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
30,804
35,016
Taken
32,129
18,776
Mitigated
17,147
4,766
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FlowerKel
Jing Wei
4,286
3,685
0
277
12,864
3,441
0
3,757
8,842
0
20,552
W
Medusa
ImKingKai
Medusa
12,682
4,327
198
5,618
11,752
4,366
1,605
5,915
5,837
0
55,982
L
Jormungandr
MaidenlessTodo
Jormungandr
10,939
2,583
0
3,993
12,960
12,983
0
4,745
7,886
30,406
2,049
W
6,968
1,913
0
1,545
12,278
9,612
0
6,150
6,128
0
14,894
W
11,154
1,485
2,126
2,583
8,099
3,169
692
4,860
3,239
38,694
0
L
Discordia
ThunderThumbs
Discordia
7,531
177
0
496
9,192
2,352
0
2,702
6,211
22,371
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
29,525
117
Minions Killed
159
0
Camps Cleared
0
575,445
Distance Traveled
665,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,397
700
32
3
0
201,879
0
W
Medusa
10,966
914
76
6
0
231,718
0
L
Jormungandr
8,915
743
47
4
0
201,683
0
W
Ne Zha
8,450
704
21
2
0
209,351
0
W
Ix Chel
10,109
842
62
5
0
224,747
0
L
Discordia
7,865
655
38
3
0
171,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role