Player Matchup

Sylvanus
Sylvanus
BrokenLunge
Sylvanus
Level 124
God Stats
8W - 5L
1,627 SR
Queue Stats
323W - 307L
1,506 Elo+
Party 1
Chiron
Chiron
DepthSound
Chiron
Level 108
God Stats
15W - 23L
1,394 SR
Queue Stats
252W - 246L
1,548 Elo+
Party 1
Ix Chel
Ix Chel
StSavCAP
Ix Chel
Level 135
God Stats
2W - 2L
1,535 SR
Queue Stats
91W - 90L
1,434 Elo+
Solo
Thanatos
Thanatos
WaxOnTap
Thanatos
Level 146
God Stats
1W - 1L
1,247 SR
Queue Stats
15W - 18L
1,259 Elo+
Solo
Horus
Horus
azazelbaby
Horus
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 133L
1,670 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,483 Elo+

VS

Team Averages
Level 93
1,539 SR
1,480 Elo+
Chronos
Chronos
CDFFF1
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
Choddy
Ix Chel
Level 145
God Stats
6W - 3L
1,509 SR
Queue Stats
145W - 129L
1,503 Elo+
Solo
Nike
Nike
FALLEN2
Nike
Level 88
God Stats
2W - 2L
1,770 SR
Queue Stats
30W - 18L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
God2956
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo
Thanatos
Thanatos
since1919
Thanatos
Level 68
God Stats
3W - 6L
1,416 SR
Queue Stats
6W - 7L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrokenLunge
Sylvanus
16
5 / 1 / 15
12,817
610
9,755
19,345
23,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
DepthSound
Chiron
19
3 / 4 / 6
12,688
604
5,769
11,370
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
StSavCAP
Ix Chel
17
3 / 4 / 7
11,924
568
9,043
11,319
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WaxOnTap
Thanatos
20
6 / 3 / 8
12,717
606
6,261
15,556
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
20
9 / 0 / 7
14,218
677
16,714
13,627
5,843
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CDFFF1
Chronos
17
1 / 4 / 1
9,845
469
8,825
11,842
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
Choddy
Ix Chel
16
4 / 9 / 0
10,328
492
9,993
14,073
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
FALLEN2
Nike
14
3 / 9 / 6
9,027
430
11,968
22,183
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
God2956
Sun Wukong
17
0 / 3 / 0
9,419
449
2,878
10,512
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
since1919
Thanatos
12
3 / 1 / 6
8,670
413
4,839
8,879
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
11
12
Deaths
26
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BrokenLunge
Sylvanus
5
1
15
12.5
L
Chronos
CDFFF1
Chronos
1
4
1
0.38
L
Ix Chel
Choddy
Ix Chel
4
9
0
0.44
W
Chiron
DepthSound
Chiron
3
4
6
1.5
L
Nike
FALLEN2
Nike
3
9
6
0.67
L
Sun Wukong
God2956
Sun Wukong
0
3
0
0
W
Ix Chel
StSavCAP
Ix Chel
3
4
7
1.63
W
Thanatos
WaxOnTap
Thanatos
6
3
8
3.33
W
Horus
9
0
7
12.5
L
Thanatos
since1919
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
38,503
71,217
Taken
67,489
43,481
Mitigated
21,562
42,093
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BrokenLunge
Sylvanus
9,755
2,829
3,441
7,371
19,345
23,109
3,251
5,919
13,100
30,645
1,426
L
Chronos
CDFFF1
Chronos
8,825
1,815
0
2,973
11,842
2,946
1,703
2,791
9,051
83,573
0
L
Ix Chel
Choddy
Ix Chel
9,993
407
438
1,609
14,073
3,060
0
3,859
10,214
78,346
0
W
Chiron
DepthSound
Chiron
5,769
1,820
539
3,996
11,370
4,064
4,650
3,513
7,688
0
93,486
L
Nike
FALLEN2
Nike
11,968
682
85
3,364
22,183
8,202
0
8,188
13,995
0
50,910
L
Sun Wukong
God2956
Sun Wukong
2,878
381
0
2,070
10,512
4,260
0
1,272
9,240
0
64,784
W
Ix Chel
StSavCAP
Ix Chel
9,043
654
3,215
4,154
11,319
3,670
1,453
3,056
7,980
70,833
1,035
W
Thanatos
WaxOnTap
Thanatos
6,261
1,082
0
11,169
15,556
6,795
3,132
4,513
10,911
0
100,026
W
Horus
16,714
5,522
2,445
5,763
13,627
5,843
3,811
3,576
9,928
0
103,441
L
Thanatos
since1919
Thanatos
4,839
880
0
7,195
8,879
3,094
0
2,530
6,349
0
52,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,364
Gold Earned
47,289
577
Minions Killed
568
0
Camps Cleared
0
2,042,715
Distance Traveled
1,849,611
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,817
610
30
1
0
405,543
8
L
Chronos
9,845
469
141
7
0
423,648
2
L
Ix Chel
10,328
492
152
7
0
342,717
3
W
Chiron
12,688
604
148
7
0
380,966
6
L
Nike
9,027
430
70
3
0
382,949
0
L
Sun Wukong
9,419
449
117
6
0
425,637
0
W
Ix Chel
11,924
568
117
6
0
408,094
0
W
Thanatos
12,717
606
140
7
0
457,103
0
W
Horus
14,218
677
142
7
0
391,009
0
L
Thanatos
8,670
413
88
4
0
274,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role