Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xOlimpiano
Cthulhu
Level 266
God Stats
17W - 8L
1,717 SR
Queue Stats
1,224W - 574L
1,704 Elo+
Party 1
Chaac
Chaac
zRue
Chaac
Level 141
God Stats
6W - 1L
1,644 SR
Queue Stats
225W - 75L
1,852 Elo+
Party 1
Team Averages
Level 178
1,620 SR
1,685 Elo+

VS

Team Averages
Level 161
1,662 SR
1,562 Elo+
Medusa
Medusa
AiltonBr
Medusa
Level 138
God Stats
4W - 5L
1,867 SR
Queue Stats
184W - 186L
1,516 Elo+
Solo
Achilles
Achilles
Marcaok
Achilles
Level 200
God Stats
9W - 6L
1,819 SR
Queue Stats
111W - 58L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
yMonge
Zhong Kui
Level 146
God Stats
1W - 4L
1,299 SR
Queue Stats
76W - 79L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 4 / 9
7,810
781
4,973
6,205
2,063
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xOlimpiano
Cthulhu
15
4 / 2 / 10
8,739
874
10,013
12,438
12,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zRue
Chaac
14
7 / 3 / 6
8,844
884
12,499
9,927
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AiltonBr
Medusa
12
3 / 6 / 4
7,982
798
6,025
9,523
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Marcaok
Achilles
11
3 / 3 / 6
7,525
753
6,943
13,697
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
yMonge
Zhong Kui
11
3 / 5 / 3
7,450
745
8,764
10,203
6,854
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
13
Kills
9
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
4
9
1.63
L
Medusa
AiltonBr
Medusa
3
6
4
0.83
L
Achilles
Marcaok
Achilles
3
3
6
2
W
Cthulhu
xOlimpiano
Cthulhu
4
2
10
4.5
L
Zhong Kui
yMonge
Zhong Kui
3
5
3
0.9
W
Chaac
zRue
Chaac
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,485
Damage
21,732
28,570
Taken
33,423
20,498
Mitigated
22,568
5,742
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,973
600
0
337
6,205
2,063
400
1,922
4,130
13,863
0
L
Medusa
AiltonBr
Medusa
6,025
2,270
0
657
9,523
3,128
69
4,114
5,154
0
28,493
L
Achilles
Marcaok
Achilles
6,943
509
0
4,184
13,697
12,586
260
4,806
7,937
0
16,265
W
Cthulhu
xOlimpiano
Cthulhu
10,013
643
508
2,334
12,438
12,287
58
3,213
8,923
28,597
1,177
L
Zhong Kui
yMonge
Zhong Kui
8,764
606
0
2,246
10,203
6,854
1,023
5,146
4,587
27,097
1,213
W
Chaac
zRue
Chaac
12,499
1,389
0
2,563
9,927
6,148
546
3,443
6,022
0
35,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
22,957
123
Minions Killed
101
0
Camps Cleared
0
575,305
Distance Traveled
537,356
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,810
781
17
2
0
170,297
0
L
Medusa
7,982
798
52
5
0
178,032
0
L
Achilles
7,525
753
8
1
0
205,839
0
W
Cthulhu
8,739
874
55
6
0
197,986
1
L
Zhong Kui
7,450
745
41
4
0
153,485
0
W
Chaac
8,844
884
51
5
0
207,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role