Player Matchup

Heimdallr
Heimdallr
G_-_105
Heimdallr
Level 64
God Stats
32W - 43L
1,390 SR
Queue Stats
68W - 109L
1,302 Elo+
Solo
Chronos
Chronos
Ilikemilk_1
Chronos
Level 117
God Stats
11W - 12L
1,843 SR
Queue Stats
232W - 223L
1,512 Elo+
Solo
King Arthur
King Arthur
LAUTIRECAPO2256
King Arthur
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 21L
1,359 Elo+
Party 1
Susano
Susano
ethampro
Susano
Level 58
God Stats
4W - 0L
1,709 SR
Queue Stats
142W - 154L
1,487 Elo+
Party 1
Hel
Hel
gibanyan2000
Hel
Level 124
God Stats
6W - 8L
1,468 SR
Queue Stats
245W - 252L
1,545 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,441 Elo+

VS

Team Averages
Level 72
1,648 SR
1,460 Elo+
Xbalanque
Xbalanque
Ductilekibbles8
Xbalanque
Level 43
God Stats
3W - 2L
1,319 SR
Queue Stats
29W - 40L
1,424 Elo+
Party 2
Hades
Hades
MrMcKizzle_
Hades
Level 117
God Stats
7W - 5L
1,625 SR
Queue Stats
146W - 160L
1,507 Elo+
Party 2
Vamana
Vamana
TheHuskyKai
Vamana
Level 44
God Stats
5W - 1L
1,851 SR
Queue Stats
41W - 39L
1,438 Elo+
Solo
Khepri
Khepri
cademan-12
Khepri
Level 81
God Stats
2W - 2L
1,842 SR
Queue Stats
285W - 281L
1,463 Elo+
Solo
Anubis
Anubis
ynnejxela
Anubis
Level 76
God Stats
82W - 51L
1,604 SR
Queue Stats
172W - 160L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G_-_105
Heimdallr
16
3 / 1 / 7
9,969
498
8,967
12,070
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Ilikemilk_1
Chronos
18
10 / 4 / 7
11,799
590
17,413
15,028
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LAUTIRECAPO2256
King Arthur
15
3 / 4 / 3
9,047
452
5,323
15,813
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
ethampro
Susano
16
5 / 5 / 11
10,341
517
12,639
16,773
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 13
10,659
533
14,887
20,782
17,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ductilekibbles8
Xbalanque
14
2 / 6 / 1
8,837
442
10,342
17,459
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 6
10,648
532
19,314
19,537
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
1 / 2 / 3
9,824
491
6,643
13,715
6,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
cademan-12
Khepri
12
1 / 6 / 7
8,576
429
3,702
13,801
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ynnejxela
Anubis
17
5 / 6 / 8
10,717
536
17,450
15,251
7,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
23
Kills
17
17
Deaths
24
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ductilekibbles8
Xbalanque
2
6
1
0.42
W
Heimdallr
G_-_105
Heimdallr
3
1
7
6.5
W
Chronos
Ilikemilk_1
Chronos
10
4
7
3.38
W
King Arthur
LAUTIRECAPO2256
King Arthur
3
4
3
1.13
L
8
4
6
2.75
L
Vamana
1
2
3
1.25
L
Khepri
cademan-12
Khepri
1
6
7
0.75
W
Susano
ethampro
Susano
5
5
11
2.1
W
2
3
13
2.83
L
Anubis
ynnejxela
Anubis
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,229
Damage
57,451
80,466
Taken
79,763
37,480
Mitigated
39,087
27,862
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ductilekibbles8
Xbalanque
10,342
4,351
0
6,080
17,459
5,054
0
6,723
10,736
0
52,872
W
Heimdallr
G_-_105
Heimdallr
8,967
3,653
0
3,060
12,070
4,499
1,756
2,064
10,006
0
72,885
W
Chronos
Ilikemilk_1
Chronos
17,413
2,440
0
3,300
15,028
4,314
1,082
8,837
6,191
88,219
0
W
King Arthur
LAUTIRECAPO2256
King Arthur
5,323
461
0
1,447
15,813
6,580
52
7,975
7,838
0
43,130
L
19,314
903
410
6,024
19,537
8,983
301
8,176
11,361
86,712
1,704
L
Vamana
6,643
2,378
0
3,324
13,715
6,971
1,186
5,293
8,422
0
68,195
L
Khepri
cademan-12
Khepri
3,702
277
460
1,521
13,801
10,863
0
4,952
8,849
15,754
0
W
Susano
ethampro
Susano
12,639
2,457
0
5,082
16,773
4,781
27
10,226
6,547
0
63,577
W
14,887
2,316
5,663
9,310
20,782
17,306
354
10,807
9,975
46,645
1,887
L
Anubis
ynnejxela
Anubis
17,450
242
0
5,599
15,251
7,216
180
6,723
8,528
83,735
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
48,602
469
Minions Killed
485
0
Camps Cleared
0
1,948,252
Distance Traveled
1,804,559
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,837
442
91
5
0
338,661
3
W
Heimdallr
9,969
498
119
6
0
377,560
0
W
Chronos
11,799
590
139
7
0
403,876
4
W
King Arthur
9,047
452
65
3
0
397,472
0
L
Hades
10,648
532
116
6
0
398,417
2
L
Vamana
9,824
491
134
7
0
361,748
0
L
Khepri
8,576
429
17
1
0
370,047
0
W
Susano
10,341
517
88
4
0
409,724
1
W
Hel
10,659
533
58
3
0
359,620
5
L
Anubis
10,717
536
127
6
0
335,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role