Player Matchup

Da Ji
Da Ji
Rshheayia
Da Ji
Level 89
God Stats
5W - 5L
1,405 SR
Queue Stats
46W - 52L
1,429 Elo+
Party 1
Ra
Ra
TakingTheLs
Ra
Level 89
God Stats
10W - 3L
1,945 SR
Queue Stats
50W - 55L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Throwinggames010
Sun Wukong
Level 96
God Stats
4W - 0L
1,849 SR
Queue Stats
47W - 52L
1,429 Elo+
Party 1
Team Averages
Level 91
1,733 SR
1,434 Elo+

VS

Team Averages
Level 79
1,567 SR
1,472 Elo+
Mulan
Mulan
BallaWithaDolla
Mulan
Level 126
God Stats
17W - 9L
1,531 SR
Queue Stats
97W - 96L
1,462 Elo+
Party 2
Medusa
Medusa
JetCheetah
Medusa
Level 23
God Stats
64W - 52L
1,512 SR
Queue Stats
135W - 134L
1,467 Elo+
Party 2
Anubis
Anubis
TheBigBadWhitey
Anubis
Level 88
God Stats
73W - 44L
1,658 SR
Queue Stats
239W - 232L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rshheayia
Da Ji
12
2 / 0 / 4
7,240
804
4,342
4,143
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
7,398
822
1,596
1,360
408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Throwinggames010
Sun Wukong
12
2 / 0 / 4
7,421
825
3,417
5,639
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,198
689
2,015
4,721
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JetCheetah
Medusa
9
0 / 3 / 0
5,764
640
974
4,603
1,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,704
634
502
3,069
1,075
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Medusa
JetCheetah
Medusa
0
3
0
0
W
Da Ji
Rshheayia
Da Ji
2
0
4
4
W
2
0
4
4
L
0
1
0
0
W
Sun Wukong
Throwinggames010
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,355
Damage
3,491
11,142
Taken
12,393
6,673
Mitigated
5,660
2,204
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,015
40
0
773
4,721
3,302
0
397
4,228
0
15,862
L
Medusa
JetCheetah
Medusa
974
262
0
363
4,603
1,283
0
716
3,816
0
14,239
W
Da Ji
Rshheayia
Da Ji
4,342
1,105
0
384
4,143
1,617
888
306
3,721
0
15,913
W
1,596
98
513
607
1,360
408
424
172
1,101
28,439
544
L
502
0
0
709
3,069
1,075
0
252
2,817
11,578
0
W
Sun Wukong
Throwinggames010
Sun Wukong
3,417
551
0
700
5,639
4,648
572
87
5,514
0
25,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
17,666
130
Minions Killed
84
0
Camps Cleared
0
580,133
Distance Traveled
456,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,198
689
33
4
0
160,124
0
L
Medusa
5,764
640
25
3
0
159,683
1
W
Da Ji
7,240
804
19
2
0
178,719
0
W
Ra
7,398
822
74
8
0
203,695
0
L
Anubis
5,704
634
26
3
0
136,681
1
W
Sun Wukong
7,421
825
37
4
0
197,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role