Player Matchup

Anubis
Anubis
Gold II
nictrix10
Anubis
Gold II
Level 127
God Stats
4W - 2L
1,637 SR
Queue Stats
15W - 10L
1,781 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,637 SR
1,781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,020 SR
816 MMR
Geb
Geb
Silver IV
John-Redfield_93
Geb
Silver IV
Level 104
God Stats
1W - 7L
1,020 SR
Queue Stats
176W - 191L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
nictrix10
Anubis
14
6 / 1 / 0
9,464
1,183
8,158
6,658
3,897
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraKaliThothAnhurArachne

VS

Bans
ChronosFreyaUllrPeleHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,871
859
3,324
12,072
2,958
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Anubis
nictrix10
Anubis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,158
Damage
3,324
6,658
Taken
12,072
3,897
Mitigated
2,958
3,875
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
187
0
1,742
12,072
2,958
0
8,232
3,840
24,187
549
W
Anubis
nictrix10
Anubis
8,158
711
0
3,875
6,658
3,897
1,354
3,575
3,083
45,904
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,464
Gold Earned
6,871
97
Minions Killed
45
5
Camps Cleared
3
136,473
Distance Traveled
153,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,871
859
45
6
3
153,721
0
W
Anubis
9,464
1,183
97
12
5
136,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role