Player Matchup

Hachiman
Hachiman
Myst1c_PlayerJ
Hachiman
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
33W - 33L
1,272 Elo+
Solo
Raijin
Raijin
NastyJr05
Raijin
Level 83
God Stats
0W - 6L
1,164 SR
Queue Stats
114W - 93L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
Zadvxx
Erlang Shen
Level 90
God Stats
0W - 1L
1,676 SR
Queue Stats
32W - 35L
1,240 Elo+
Solo
Kali
Kali
bradass2012
Kali
Level 97
God Stats
5W - 6L
1,478 SR
Queue Stats
283W - 282L
1,430 Elo+
Party 2
Jormungandr
Jormungandr
x CrAzY aL uK x
Jormungandr
Level 66
God Stats
37W - 36L
1,512 SR
Queue Stats
79W - 90L
1,447 Elo+
Party 2
Team Averages
Level 85
1,404 SR
1,391 Elo+

VS

Team Averages
Level 73
1,499 SR
1,458 Elo+
Horus
Horus
CallMeCrooky
Horus
Level 40
God Stats
6W - 4L
1,291 SR
Queue Stats
41W - 54L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Insane_Gobi
Gilgamesh
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 120L
1,478 Elo+
Solo
Olorun
Olorun
RevengeAngeI
Olorun
Level 80
God Stats
20W - 14L
1,656 SR
Queue Stats
117W - 102L
1,501 Elo+
Solo
Medusa
Medusa
cameronashcroft3
Medusa
Level 48
God Stats
18W - 21L
1,424 SR
Queue Stats
57W - 59L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
ladriiiii
Cliodhna
Level 69
God Stats
2W - 1L
1,625 SR
Queue Stats
155W - 148L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 5 / 2
8,110
541
7,437
10,597
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
NastyJr05
Raijin
14
1 / 5 / 1
7,843
523
8,301
9,231
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Zadvxx
Erlang Shen
11
0 / 9 / 2
6,659
444
7,168
17,126
14,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 7 / 3
7,868
525
8,003
18,957
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
x CrAzY aL uK x
Jormungandr
11
2 / 6 / 2
6,979
465
8,677
17,103
14,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,756
584
7,028
13,540
13,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Insane_Gobi
Gilgamesh
13
4 / 1 / 3
8,901
593
7,240
14,638
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
14
6 / 4 / 4
8,874
592
12,300
13,370
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
8 / 1 / 5
8,540
569
13,663
9,808
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ladriiiii
Cliodhna
17
9 / 0 / 7
9,480
632
13,400
15,225
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
31
32
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Gilgamesh
Insane_Gobi
Gilgamesh
4
1
3
5.5
L
Hachiman
3
5
2
0.8
L
Raijin
NastyJr05
Raijin
1
5
1
0.3
W
Olorun
6
4
4
2
L
Erlang Shen
Zadvxx
Erlang Shen
0
9
2
0.11
L
2
7
3
0.5
W
8
1
5
10.5
W
Cliodhna
ladriiiii
Cliodhna
9
0
7
12.5
L
Jormungandr
x CrAzY aL uK x
Jormungandr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
53,631
73,014
Taken
66,581
40,764
Mitigated
43,313
18,317
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,028
2,633
1,323
4,886
13,540
13,677
509
5,156
8,384
0
19,347
W
Gilgamesh
Insane_Gobi
Gilgamesh
7,240
3,037
0
3,187
14,638
13,329
516
715
13,923
0
52,007
L
Hachiman
7,437
5,416
0
3,052
10,597
2,850
0
903
9,645
0
45,593
L
Raijin
NastyJr05
Raijin
8,301
258
0
852
9,231
3,187
0
4,535
4,696
58,587
220
W
Olorun
12,300
6,831
582
4,885
13,370
5,833
1,933
6,065
7,305
51,196
1,213
L
Erlang Shen
Zadvxx
Erlang Shen
7,168
4,377
0
3,507
17,126
14,024
0
0
16,522
0
37,916
L
8,003
3,407
0
7,069
18,957
6,508
0
4,941
13,967
0
49,981
W
13,663
6,099
0
4,842
9,808
4,192
689
2,071
7,737
0
66,343
W
Cliodhna
ladriiiii
Cliodhna
13,400
1,142
0
9,106
15,225
6,282
0
2,852
12,373
0
81,464
L
Jormungandr
x CrAzY aL uK x
Jormungandr
8,677
1,823
226
3,611
17,103
14,195
1
1,814
15,289
29,413
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
44,551
343
Minions Killed
413
0
Camps Cleared
0
1,434,786
Distance Traveled
1,539,941
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,756
584
18
1
0
305,980
0
W
Gilgamesh
8,901
593
81
5
0
306,053
1
L
Hachiman
8,110
541
66
4
0
255,835
0
L
Raijin
7,843
523
111
7
0
288,369
1
W
Olorun
8,874
592
91
6
0
263,774
0
L
Erlang Shen
6,659
444
45
3
0
298,204
0
L
Kali
7,868
525
75
5
0
301,497
2
W
Medusa
8,540
569
100
7
0
294,951
0
W
Cliodhna
9,480
632
123
8
0
369,183
0
L
Jormungandr
6,979
465
46
3
0
290,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role