Player Matchup

Ravana
Ravana
Briictom
Ravana
Level 148
God Stats
6W - 6L
1,425 SR
Queue Stats
254W - 272L
1,424 Elo+
Solo
Cthulhu
Cthulhu
GeralTHELAG
Cthulhu
Level 136
God Stats
1W - 0L
1,509 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
Nehmeux
Ah Puch
Level 128
God Stats
6W - 3L
1,680 SR
Queue Stats
8W - 6L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
itcnagato
Hou Yi
Level 224
God Stats
1W - 2L
1,511 SR
Queue Stats
137W - 155L
1,318 Elo+
Solo
Mulan
Mulan
wolfsage10
Mulan
Level 64
God Stats
14W - 7L
1,656 SR
Queue Stats
17W - 13L
1,535 Elo+
Party 1
Team Averages
Level 140
1,556 SR
1,456 Elo+

VS

Team Averages
Level 137
1,658 SR
1,468 Elo+
Zhong Kui
Zhong Kui
Demonslayer491
Zhong Kui
Level 126
God Stats
1W - 1L
1,677 SR
Queue Stats
47W - 35L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Djorkaeff
Morgan Le Fay
Level 147
God Stats
1W - 3L
1,485 SR
Queue Stats
49W - 66L
1,461 Elo+
Solo
Loki
Loki
PorkU
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,342 Elo+
Solo
Cthulhu
Cthulhu
ryandris1
Cthulhu
Level 181
God Stats
41W - 24L
1,718 SR
Queue Stats
225W - 224L
1,519 Elo+
Solo
Anhur
Anhur
wildbillhdmax01
Anhur
Level 86
God Stats
2W - 2L
1,907 SR
Queue Stats
43W - 34L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Briictom
Ravana
14
2 / 1 / 1
7,808
601
6,145
4,494
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GeralTHELAG
Cthulhu
10
1 / 0 / 2
6,664
513
4,888
7,129
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Nehmeux
Ah Puch
13
2 / 1 / 1
7,730
595
5,026
5,242
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
itcnagato
Hou Yi
10
0 / 1 / 2
5,490
422
2,067
9,336
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
13
6 / 0 / 2
7,828
602
5,962
9,996
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Demonslayer491
Zhong Kui
10
0 / 4 / 1
5,605
431
8,598
9,391
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
Djorkaeff
Morgan Le Fay
10
1 / 2 / 0
5,868
451
2,627
5,407
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
PorkU
Loki
11
0 / 4 / 0
5,889
453
2,694
8,322
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ryandris1
Cthulhu
12
1 / 1 / 0
6,660
512
3,529
8,646
7,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 0 / 0
5,757
443
3,001
4,595
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Briictom
Ravana
2
1
1
2.5
L
Zhong Kui
Demonslayer491
Zhong Kui
0
4
1
0.13
L
Morgan Le Fay
Djorkaeff
Morgan Le Fay
1
2
0
0.5
W
Cthulhu
GeralTHELAG
Cthulhu
1
0
2
2
W
Ah Puch
Nehmeux
Ah Puch
2
1
1
2.5
L
Loki
PorkU
Loki
0
4
0
0
W
Hou Yi
itcnagato
Hou Yi
0
1
2
1
L
Cthulhu
ryandris1
Cthulhu
1
1
0
1
L
1
0
0
1
W
Mulan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
20,449
36,197
Taken
36,361
15,022
Mitigated
21,161
14,758
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Briictom
Ravana
6,145
1,998
0
2,994
4,494
2,420
0
3,098
1,396
0
61,862
L
Zhong Kui
Demonslayer491
Zhong Kui
8,598
2,366
179
2,491
9,391
8,371
0
2,504
6,887
32,953
7,159
L
Morgan Le Fay
Djorkaeff
Morgan Le Fay
2,627
51
0
189
5,407
1,486
0
3,609
1,798
30,337
1,212
W
Cthulhu
GeralTHELAG
Cthulhu
4,888
137
47
849
7,129
4,212
0
3,478
3,651
28,472
352
W
Ah Puch
Nehmeux
Ah Puch
5,026
0
66
1,675
5,242
1,653
0
2,050
3,192
51,780
392
L
Loki
PorkU
Loki
2,694
732
0
2,980
8,322
2,151
0
1,081
7,241
0
39,290
W
Hou Yi
itcnagato
Hou Yi
2,067
899
273
4,099
9,336
2,562
0
3,102
6,234
0
30,211
L
Cthulhu
ryandris1
Cthulhu
3,529
722
0
3,586
8,646
7,916
0
336
8,310
43,275
865
L
3,001
1,290
343
1,642
4,595
1,237
252
2,032
2,563
0
25,908
W
Mulan
5,962
990
0
4,755
9,996
4,175
0
1,976
8,020
0
65,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
29,779
382
Minions Killed
339
0
Camps Cleared
0
1,249,834
Distance Traveled
1,205,387
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,808
601
98
8
0
268,678
0
L
Zhong Kui
5,605
431
52
4
0
240,915
0
L
Morgan Le Fay
5,868
451
83
6
0
208,824
2
W
Cthulhu
6,664
513
40
3
0
242,124
0
W
Ah Puch
7,730
595
94
7
0
245,567
0
L
Loki
5,889
453
76
6
0
264,939
0
W
Hou Yi
5,490
422
40
3
0
216,747
5
L
Cthulhu
6,660
512
89
7
0
237,812
0
L
Anhur
5,757
443
39
3
0
252,897
2
W
Mulan
7,828
602
110
8
0
276,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role