Player Matchup

Ravana
Ravana
Gold III
Adless
Ravana
Gold III
Level 122
God Stats
2W - 1L
1,273 SR
Queue Stats
39W - 38L
1,483 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MaRTinP16
Nu Wa
Gold IV
Level 100
God Stats
14W - 11L
1,515 SR
Queue Stats
113W - 116L
1,449 MMR
Party 2
Sobek
Sobek
Gold IV
Merksman1
Sobek
Gold IV
Level 124
God Stats
2W - 0L
1,568 SR
Queue Stats
97W - 99L
1,458 MMR
Party 1
Medusa
Medusa
Gold II
OiiBossman
Medusa
Gold II
Level 89
God Stats
18W - 15L
1,562 SR
Queue Stats
165W - 164L
1,549 MMR
Party 1
Tyr
Tyr
Gold II
executioner7
Tyr
Gold II
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 151L
1,526 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,484 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,454 SR
1,500 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
 
Sun Wukong
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
J_ortiiiz
Cliodhna
Bronze III
Level 67
God Stats
1W - 1L
1,137 SR
Queue Stats
6W - 12L
1,500 MMR
Party 3
Thoth
Thoth
Gold III
Suffino
Thoth
Gold III
Level 109
God Stats
146W - 98L
1,594 SR
Queue Stats
379W - 366L
1,492 MMR
Solo
Anhur
Anhur
Gold III
smurfy2manolas
Anhur
Gold III
Level 84
God Stats
20W - 24L
1,539 SR
Queue Stats
101W - 102L
1,509 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adless
Ravana
12
2 / 0 / 0
7,258
660
9,458
8,735
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MaRTinP16
Nu Wa
11
1 / 2 / 0
6,246
568
5,695
4,841
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Merksman1
Sobek
9
2 / 0 / 3
5,730
521
3,747
8,476
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
OiiBossman
Medusa
11
1 / 2 / 3
6,375
580
6,965
7,234
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 1
6,765
615
3,975
7,202
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThorMulanAresSusanoXing Tian

VS

Bans
BacchusThanatosAwilixKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 3 / 0
5,707
519
1,943
11,497
4,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,684
517
5,871
11,344
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
J_ortiiiz
Cliodhna
11
1 / 2 / 0
5,925
539
2,145
8,132
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Suffino
Thoth
12
2 / 2 / 0
6,955
632
3,911
5,382
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
5,437
494
5,931
7,700
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
5
5
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
0
0.33
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Ravana
Adless
Ravana
2
0
0
2
L
Cliodhna
J_ortiiiz
Cliodhna
1
2
0
0.5
W
Nu Wa
MaRTinP16
Nu Wa
1
2
0
0.5
W
Sobek
Merksman1
Sobek
2
0
3
3.5
W
Medusa
OiiBossman
Medusa
1
2
3
1.25
L
Thoth
Suffino
Thoth
2
2
0
1
W
6
1
1
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
19,801
36,488
Taken
44,055
17,373
Mitigated
17,452
15,048
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,943
1,538
0
3,203
11,497
4,711
0
2,003
9,412
0
14,574
L
Sun Wukong
 
Sun Wukong
5,871
1,113
0
5,202
11,344
7,183
0
655
9,870
0
33,171
W
Ravana
Adless
Ravana
9,458
3,005
0
5,415
8,735
5,125
0
0
8,015
0
54,216
L
Cliodhna
J_ortiiiz
Cliodhna
2,145
83
0
4,270
8,132
2,496
0
1,170
6,805
0
40,551
W
Nu Wa
MaRTinP16
Nu Wa
5,695
1,355
0
250
4,841
1,348
0
3,145
1,696
45,196
633
W
Sobek
Merksman1
Sobek
3,747
340
0
3,500
8,476
6,620
0
235
8,231
14,208
2,381
W
Medusa
OiiBossman
Medusa
6,965
1,957
0
1,115
7,234
1,494
402
0
7,127
0
48,869
L
Thoth
Suffino
Thoth
3,911
127
0
1,710
5,382
1,139
553
3,390
1,730
54,157
0
W
3,975
212
0
4,768
7,202
2,786
216
531
6,627
0
45,906
L
5,931
2,661
0
1,900
7,700
1,923
0
1,290
6,370
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
29,708
348
Minions Killed
344
0
Camps Cleared
0
1,220,871
Distance Traveled
1,173,205
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,707
519
42
4
0
254,654
2
L
Sun Wukong
5,684
517
60
5
0
225,127
0
W
Ravana
7,258
660
99
9
0
218,039
1
L
Cliodhna
5,925
539
78
7
0
265,363
0
W
Nu Wa
6,246
568
79
7
0
228,341
6
W
Sobek
5,730
521
15
1
0
255,645
3
W
Medusa
6,375
580
75
7
0
234,954
0
L
Thoth
6,955
632
114
10
0
215,784
1
W
Tyr
6,765
615
80
7
0
283,892
0
L
Anhur
5,437
494
50
5
0
212,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role