Player Matchup

Medusa
Medusa
Chendis
Medusa
Level 56
God Stats
3W - 2L
1,667 SR
Queue Stats
15W - 13L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
K1N_BraNk
Baron Samedi
Level 91
God Stats
54W - 27L
1,616 SR
Queue Stats
263W - 248L
1,411 Elo+
Solo
Shiva
Shiva
courtneyjake12
Shiva
Level 120
God Stats
9W - 3L
1,694 SR
Queue Stats
22W - 26L
1,393 Elo+
Party 2
Da Ji
Da Ji
jakecourtney12
Da Ji
Level 119
God Stats
6W - 5L
1,799 SR
Queue Stats
114W - 90L
1,488 Elo+
Party 2
Ymir
Ymir
xxSEBASxxSC
Ymir
Level 35
God Stats
5W - 4L
1,510 SR
Queue Stats
9W - 10L
1,343 Elo+
Party 1
Team Averages
Level 84
1,657 SR
1,410 Elo+

VS

Team Averages
Level 79
1,588 SR
1,420 Elo+
Amaterasu
Amaterasu
CeresPalatia
Amaterasu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,415 Elo+
Solo
Loki
Loki
Failureman
Loki
Level 116
God Stats
10W - 11L
1,575 SR
Queue Stats
293W - 287L
1,419 Elo+
Solo
Merlin
Merlin
FuzzyNuts05
Merlin
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 108L
1,450 Elo+
Solo
Nut
Nut
JOEL_KG04
Nut
Level 66
God Stats
42W - 38L
1,530 SR
Queue Stats
110W - 112L
1,435 Elo+
Solo
Athena
Athena
ShadowsongFma
Athena
Level 69
God Stats
3W - 1L
1,836 SR
Queue Stats
100W - 112L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chendis
Medusa
10
5 / 0 / 5
6,659
605
9,472
6,737
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
K1N_BraNk
Baron Samedi
12
5 / 0 / 2
6,716
611
4,934
6,290
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 1
7,346
668
5,243
5,122
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 4
6,951
632
4,928
7,668
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 0 / 7
6,106
555
3,473
6,450
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CeresPalatia
Amaterasu
9
0 / 3 / 0
5,134
467
1,938
8,561
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,012
547
2,365
8,190
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
10
1 / 4 / 0
5,734
521
4,148
5,363
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 5 / 0
4,696
427
4,326
7,796
1,852
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 8 / 0
4,794
436
2,681
11,524
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
1
1
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CeresPalatia
Amaterasu
0
3
0
0
W
Medusa
Chendis
Medusa
5
0
5
7.5
L
0
1
0
0
L
Merlin
1
4
0
0.25
L
0
5
0
0
W
Baron Samedi
K1N_BraNk
Baron Samedi
5
0
2
6
L
0
8
0
0
W
4
0
1
4.5
W
6
1
4
8
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
15,458
32,267
Taken
41,434
13,535
Mitigated
14,891
10,967
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CeresPalatia
Amaterasu
1,938
544
0
3,124
8,561
2,431
0
0
8,067
0
18,142
W
Medusa
Chendis
Medusa
9,472
3,404
0
1,954
6,737
1,987
644
1,534
5,149
0
43,390
L
2,365
627
0
4,228
8,190
2,422
0
513
7,632
0
50,786
L
Merlin
4,148
0
0
0
5,363
1,077
0
2,421
2,942
24,737
0
L
4,326
1,994
0
1,563
7,796
1,852
0
2,503
5,293
0
24,720
W
Baron Samedi
K1N_BraNk
Baron Samedi
4,934
321
283
2,449
6,290
2,089
9
2,785
3,031
36,440
0
L
2,681
770
0
590
11,524
7,109
0
2,970
8,554
9,887
0
W
5,243
789
55
942
5,122
3,196
0
0
5,122
0
40,640
W
4,928
643
0
3,854
7,668
2,550
0
486
7,091
0
46,601
W
3,473
1,483
0
1,430
6,450
3,713
132
1,405
5,045
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
26,370
281
Minions Killed
249
0
Camps Cleared
0
1,140,163
Distance Traveled
1,060,120
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,134
467
40
4
0
221,517
0
W
Medusa
6,659
605
67
6
0
233,319
0
L
Loki
6,012
547
101
9
0
229,505
5
L
Merlin
5,734
521
56
5
0
187,751
0
L
Nut
4,696
427
32
3
0
206,561
1
W
Baron Samedi
6,716
611
47
4
0
239,634
2
L
Athena
4,794
436
20
2
0
214,786
2
W
Shiva
7,346
668
75
7
0
190,805
0
W
Da Ji
6,951
632
71
6
0
254,128
0
W
Ymir
6,106
555
21
2
0
222,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role