Player Matchup

Cupid
Cupid
 
Cupid
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DicedUpMeatWadd
Medusa
Level 69
God Stats
32W - 16L
1,825 SR
Queue Stats
123W - 111L
1,554 Elo+
Party 1
Atlas
Atlas
Graiskye
Atlas
Level 67
God Stats
31W - 46L
1,340 SR
Queue Stats
685W - 710L
1,351 Elo+
Solo
Hades
Hades
OvertCoder2501
Hades
Level 64
God Stats
2W - 5L
1,440 SR
Queue Stats
118W - 106L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
Triton DL
Erlang Shen
Level 89
God Stats
13W - 10L
1,313 SR
Queue Stats
130W - 112L
1,455 Elo+
Solo
Team Averages
Level 67
1,484 SR
1,480 Elo+

VS

Team Averages
Level 61
1,597 SR
1,439 Elo+
Neith
Neith
Curbowls
Neith
Level 40
God Stats
18W - 20L
1,485 SR
Queue Stats
26W - 38L
1,370 Elo+
Solo
Kukulkan
Kukulkan
DownPainter181
Kukulkan
Level 67
God Stats
14W - 5L
1,637 SR
Queue Stats
185W - 157L
1,436 Elo+
Solo
Ares
Ares
HeavensWarriorr
Ares
Level 69
God Stats
25W - 23L
1,551 SR
Queue Stats
261W - 274L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
JanglesVEVO
Erlang Shen
Level 67
God Stats
2W - 0L
1,713 SR
Queue Stats
46W - 39L
1,503 Elo+
Solo
Thanatos
Thanatos
Sebxsss
Thanatos
Level 61
God Stats
7W - 7L
1,597 SR
Queue Stats
179W - 187L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 1 / 2
7,543
580
3,821
6,289
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 0
6,037
464
6,486
6,260
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Graiskye
Atlas
9
0 / 2 / 1
5,798
446
1,960
9,152
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
3 / 3 / 3
6,797
523
6,004
9,424
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Triton DL
Erlang Shen
13
3 / 3 / 2
7,400
569
8,221
13,200
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Curbowls
Neith
11
2 / 2 / 3
6,696
515
7,004
6,351
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
3 / 2 / 3
7,827
602
5,044
6,009
2,059
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 1 / 5
6,432
495
2,195
7,190
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
JanglesVEVO
Erlang Shen
12
2 / 4 / 0
7,472
575
6,952
12,552
10,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
Sebxsss
Thanatos
13
5 / 2 / 3
7,485
576
6,464
10,871
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
11
Kills
12
12
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
2
3
W
Neith
Curbowls
Neith
2
2
3
1.75
L
3
3
0
1
W
Kukulkan
3
2
3
2.25
L
Atlas
Graiskye
Atlas
0
2
1
0.25
W
0
1
5
2.5
W
Erlang Shen
JanglesVEVO
Erlang Shen
2
4
0
0.5
L
3
3
3
1.5
W
Thanatos
Sebxsss
Thanatos
5
2
3
3.25
L
Erlang Shen
Triton DL
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
27,659
44,325
Taken
42,973
22,478
Mitigated
23,554
11,080
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,821
1,500
0
1,687
6,289
2,065
292
2,317
3,972
0
48,742
W
Neith
Curbowls
Neith
7,004
3,357
0
1,206
6,351
2,434
513
1,460
4,891
0
47,259
L
6,486
1,712
0
1,190
6,260
2,137
0
1,428
4,832
0
40,237
W
Kukulkan
5,044
120
0
2,018
6,009
2,059
0
1,177
4,832
52,037
0
L
Atlas
Graiskye
Atlas
1,960
422
0
2,000
9,152
5,850
0
1,065
8,087
18,308
528
W
2,195
60
0
2,918
7,190
4,684
0
1,333
5,857
11,357
0
W
Erlang Shen
JanglesVEVO
Erlang Shen
6,952
3,867
0
3,761
12,552
10,570
1,191
1,621
10,931
0
42,084
L
6,004
682
540
2,253
9,424
4,047
0
1,971
7,453
40,678
0
W
Thanatos
Sebxsss
Thanatos
6,464
2,532
14
6,240
10,871
3,807
0
2,367
8,504
0
52,538
L
Erlang Shen
Triton DL
Erlang Shen
8,221
4,245
0
3,410
13,200
8,379
0
458
12,742
0
48,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
35,912
337
Minions Killed
351
0
Camps Cleared
0
1,245,515
Distance Traveled
1,267,978
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,543
580
99
8
0
238,483
0
W
Neith
6,696
515
80
6
0
242,972
0
L
Medusa
6,037
464
66
5
0
255,304
2
W
Kukulkan
7,827
602
99
8
0
243,467
1
L
Atlas
5,798
446
27
2
0
247,794
9
W
Ares
6,432
495
12
1
0
262,417
7
W
Erlang Shen
7,472
575
76
6
0
232,714
0
L
Hades
6,797
523
70
5
0
279,508
0
W
Thanatos
7,485
576
84
6
0
286,408
0
L
Erlang Shen
7,400
569
75
6
0
224,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role