Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
Chaotic Herb
Ares
Bronze I
Level 109
God Stats
5W - 5L
1,256 SR
Queue Stats
41W - 49L
932 MMR
Party 1
Anubis
Anubis
Silver II
Irvinnnn-
Anubis
Silver II
Level 121
God Stats
11W - 20L
1,407 SR
Queue Stats
287W - 297L
1,151 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Yohante_Tuki
Cu Chulainn
Silver I
Level 159
God Stats
29W - 22L
1,508 SR
Queue Stats
298W - 307L
1,135 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
i King Banana
Cernunnos
Bronze IV
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 26L
1,374 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,434 SR
1,218 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,659 SR
1,156 MMR
Bacchus
Bacchus
Silver III
LordDairy21
Bacchus
Silver III
Level 63
God Stats
3W - 2L
1,682 SR
Queue Stats
23W - 34L
1,079 MMR
Party 2
Loki
Loki
Silver II
RollMe0neKenobi
Loki
Silver II
Level 122
God Stats
2W - 2L
1,694 SR
Queue Stats
210W - 211L
1,109 MMR
Solo
Janus
Janus
Silver I
TechDragon035
Janus
Silver I
Level 111
God Stats
5W - 3L
1,610 SR
Queue Stats
23W - 30L
1,224 MMR
Party 2
Apollo
Apollo
Silver I
mrruiz8
Apollo
Silver I
Level 68
God Stats
11W - 9L
1,593 SR
Queue Stats
123W - 123L
1,195 MMR
Solo
Fafnir
Fafnir
Silver III
xShadowHunter84
Fafnir
Silver III
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
83W - 95L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 1 / 0
5,274
527
1,153
7,508
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,287
629
3,367
6,253
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Irvinnnn-
Anubis
11
4 / 2 / 0
6,521
652
3,597
4,343
1,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Yohante_Tuki
Cu Chulainn
12
10 / 0 / 0
7,544
754
7,919
7,511
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
i King Banana
Cernunnos
11
1 / 0 / 1
5,873
587
2,225
1,716
611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniCthulhuAnhur

VS

Bans
AthenaZeusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LordDairy21
Bacchus
8
0 / 2 / 1
4,851
485
2,398
5,030
3,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,073
507
1,915
7,429
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
5,853
585
2,432
2,759
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mrruiz8
Apollo
9
0 / 1 / 1
4,638
464
2,784
4,936
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 8 / 0
4,413
441
1,526
8,308
5,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
16
Kills
3
3
Deaths
16
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
1
0
0
W
1
0
2
2
W
Anubis
Irvinnnn-
Anubis
4
2
0
2
L
Bacchus
LordDairy21
Bacchus
0
2
1
0.25
L
1
3
1
0.5
L
2
2
0
1
W
Cu Chulainn
Yohante_Tuki
Cu Chulainn
10
0
0
10
W
Cernunnos
i King Banana
Cernunnos
1
0
1
1.5
L
Apollo
mrruiz8
Apollo
0
1
1
0.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
11,055
27,331
Taken
28,462
13,425
Mitigated
13,472
8,042
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,153
545
0
1,855
7,508
3,205
0
11
7,497
0
37,098
W
3,367
118
0
1,872
6,253
3,692
0
2,415
3,798
15,007
2,044
W
Anubis
Irvinnnn-
Anubis
3,597
40
0
1,986
4,343
1,360
0
1,501
2,696
44,132
1,600
L
Bacchus
LordDairy21
Bacchus
2,398
611
126
1,407
5,030
3,696
0
1,536
3,494
17,173
0
L
1,915
664
0
2,700
7,429
1,969
0
1,513
5,916
0
33,309
L
2,432
79
0
250
2,759
430
0
1,702
1,057
31,148
0
W
Cu Chulainn
Yohante_Tuki
Cu Chulainn
7,919
2,347
0
1,371
7,511
4,557
0
1,972
5,501
0
47,569
W
Cernunnos
i King Banana
Cernunnos
2,225
1,362
0
958
1,716
611
467
351
1,365
0
39,864
L
Apollo
mrruiz8
Apollo
2,784
1,027
0
1,027
4,936
1,532
0
1,840
3,096
0
26,178
L
1,526
1,107
0
967
8,308
5,845
0
0
8,308
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
24,828
310
Minions Killed
247
0
Camps Cleared
0
963,738
Distance Traveled
952,769
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,274
527
60
6
0
207,105
0
W
Ares
6,287
629
25
3
0
208,862
0
W
Anubis
6,521
652
79
8
0
187,460
0
L
Bacchus
4,851
485
22
2
0
205,657
0
L
Loki
5,073
507
66
7
0
196,071
0
L
Janus
5,853
585
81
8
0
208,837
4
W
Cu Chulainn
7,544
754
71
7
0
174,714
4
W
Cernunnos
5,873
587
75
8
0
185,597
0
L
Apollo
4,638
464
54
5
0
191,882
1
L
Fafnir
4,413
441
24
2
0
150,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role