Player Matchup

Medusa
Medusa
Legendz67
Medusa
Level 61
God Stats
18W - 18L
1,494 SR
Queue Stats
328W - 364L
1,458 Elo+
Solo
Nemesis
Nemesis
MizoWitGlizo
Nemesis
Level 68
God Stats
6W - 9L
1,345 SR
Queue Stats
50W - 59L
1,349 Elo+
Party 1
Ares
Ares
Once_And_Then
Ares
Level 104
God Stats
6W - 6L
1,871 SR
Queue Stats
191W - 172L
1,554 Elo+
Solo
Freya
Freya
Ov Twork
Freya
Level 105
God Stats
1W - 2L
1,498 SR
Queue Stats
268W - 246L
1,447 Elo+
Solo
Nike
Nike
kellstacks
Nike
Level 151
God Stats
0W - 1L
1,290 SR
Queue Stats
46W - 48L
1,501 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,462 Elo+

VS

Team Averages
Level 104
1,468 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
PANDAH850
Freya
Level 56
God Stats
1W - 0L
1,252 SR
Queue Stats
97W - 127L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TalyonUngol
Cthulhu
Level 125
God Stats
9W - 4L
1,590 SR
Queue Stats
143W - 139L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Legendz67
Medusa
10
2 / 2 / 0
5,556
617
4,774
7,281
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MizoWitGlizo
Nemesis
8
0 / 1 / 4
4,812
535
3,367
6,906
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,548
505
921
6,810
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Ov Twork
Freya
5
0 / 2 / 0
3,749
417
446
2,284
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 3 / 0
5,607
623
5,271
10,745
8,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 1
7,034
782
3,361
2,634
803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
10
3 / 3 / 0
5,920
658
8,974
9,112
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
 
Ne Zha
7
1 / 1 / 5
5,180
576
3,511
5,641
2,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
PANDAH850
Freya
9
1 / 1 / 1
5,351
595
2,450
5,405
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TalyonUngol
Cthulhu
9
1 / 1 / 2
5,273
586
4,529
7,457
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Mulan
 
Mulan
3
3
0
1
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Medusa
Legendz67
Medusa
2
2
0
1
L
Nemesis
MizoWitGlizo
Nemesis
0
1
4
2
L
0
2
0
0
L
Freya
Ov Twork
Freya
0
2
0
0
W
Freya
PANDAH850
Freya
1
1
1
1.5
W
Cthulhu
TalyonUngol
Cthulhu
1
1
2
2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
22,825
34,026
Taken
30,249
16,118
Mitigated
12,649
7,161
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,361
1,483
0
1,512
2,634
803
898
239
2,395
0
51,829
W
Mulan
 
Mulan
8,974
1,668
0
2,640
9,112
4,280
0
0
9,112
0
36,302
W
Ne Zha
 
Ne Zha
3,511
1,592
0
1,777
5,641
2,927
0
1,082
4,559
0
9,672
L
Medusa
Legendz67
Medusa
4,774
2,045
0
2,122
7,281
1,880
0
4,260
2,761
0
35,005
L
Nemesis
MizoWitGlizo
Nemesis
3,367
1,373
0
1,644
6,906
1,998
0
2,419
4,447
0
20,368
L
921
33
0
1,397
6,810
3,261
0
0
6,810
15,360
1,016
L
Freya
Ov Twork
Freya
446
217
0
488
2,284
487
0
0
2,284
8,578
900
W
Freya
PANDAH850
Freya
2,450
704
0
1,625
5,405
1,497
0
0
5,405
22,284
0
W
Cthulhu
TalyonUngol
Cthulhu
4,529
223
0
500
7,457
3,142
0
120
7,337
35,059
0
L
5,271
996
0
1,510
10,745
8,492
0
0
10,745
0
30,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
28,758
200
Minions Killed
267
0
Camps Cleared
0
860,836
Distance Traveled
877,383
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,034
782
91
10
0
172,209
0
W
Mulan
5,920
658
57
6
0
159,161
0
W
Ne Zha
5,180
576
11
1
0
199,748
6
L
Medusa
5,556
617
65
7
0
177,393
0
L
Nemesis
4,812
535
42
5
0
229,210
0
L
Ares
4,548
505
18
2
0
187,951
0
L
Freya
3,749
417
18
2
0
83,731
0
W
Freya
5,351
595
54
6
0
169,681
0
W
Cthulhu
5,273
586
54
6
0
176,584
0
L
Nike
5,607
623
57
6
0
182,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role