Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AkyllaGamer
Hades
Level 135
God Stats
27W - 18L
1,593 SR
Queue Stats
246W - 243L
1,434 Elo+
Solo
Chernobog
Chernobog
Bianch1
Chernobog
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Solo
Artio
Artio
iLeThaaLv
Artio
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 1
Pele
Pele
xZw0rd
Pele
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,506 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,469 Elo+

VS

Team Averages
Level 103
1,490 SR
1,518 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PiecetoHeaven
Zeus
Level 146
God Stats
1W - 3L
1,346 SR
Queue Stats
66W - 64L
1,577 Elo+
Solo
Amaterasu
Amaterasu
Reichert
Amaterasu
Level 52
God Stats
11W - 3L
1,696 SR
Queue Stats
67W - 64L
1,518 Elo+
Solo
King Arthur
King Arthur
Umbreeno
King Arthur
Level 129
God Stats
2W - 5L
1,409 SR
Queue Stats
269W - 252L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 2
6,825
620
5,976
4,582
1,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 1 / 1
7,307
664
7,037
9,715
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
Bianch1
Chernobog
8
0 / 5 / 3
4,991
454
2,976
7,093
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
iLeThaaLv
Artio
8
0 / 2 / 5
4,772
434
1,611
8,360
4,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
xZw0rd
Pele
12
5 / 2 / 3
6,694
609
4,013
9,373
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 3 / 2
7,548
686
8,409
8,606
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
 
Thor
1
0 / 0 / 0
3,897
354
0
734
72
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
7,008
637
2,585
3,686
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Reichert
Amaterasu
10
1 / 3 / 0
6,234
567
4,266
12,625
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Umbreeno
King Arthur
8
2 / 3 / 4
5,988
544
5,951
9,558
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
10
10
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
Chiron
 
Chiron
6
3
2
2.33
L
Thor
 
Thor
0
0
0
0
W
3
1
1
3.5
W
Chernobog
Bianch1
Chernobog
0
5
3
0.3
L
1
1
0
1
L
Amaterasu
Reichert
Amaterasu
1
3
0
0.33
L
King Arthur
Umbreeno
King Arthur
2
3
4
1.33
W
Artio
iLeThaaLv
Artio
0
2
5
1.25
W
Pele
xZw0rd
Pele
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
21,211
39,123
Taken
35,209
14,748
Mitigated
15,762
14,900
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,976
1,097
0
1,980
4,582
1,435
288
1,702
2,880
57,465
2,531
L
Chiron
 
Chiron
8,409
3,813
111
2,189
8,606
2,465
770
2,206
6,400
0
48,951
L
Thor
 
Thor
0
0
0
0
734
72
0
734
0
0
0
W
7,037
1,265
240
7,741
9,715
3,275
173
0
9,715
52,543
1,214
W
Chernobog
Bianch1
Chernobog
2,976
1,989
0
1,514
7,093
1,631
11
0
7,093
0
26,331
L
2,585
173
0
804
3,686
815
0
1,638
2,048
50,979
293
L
Amaterasu
Reichert
Amaterasu
4,266
2,360
0
7,774
12,625
5,244
0
6,664
5,961
0
35,463
L
King Arthur
Umbreeno
King Arthur
5,951
1,068
0
791
9,558
7,166
0
3,094
6,464
0
21,435
W
Artio
iLeThaaLv
Artio
1,611
178
253
1,352
8,360
4,689
0
558
7,802
8,605
0
W
Pele
xZw0rd
Pele
4,013
1,206
0
1,820
9,373
3,718
0
989
8,384
0
49,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
30,675
337
Minions Killed
268
0
Camps Cleared
0
1,126,755
Distance Traveled
772,014
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,825
620
104
9
0
212,250
1
L
Chiron
7,548
686
71
6
0
179,128
0
L
Thor
3,897
354
0
0
0
5,510
0
W
Hades
7,307
664
105
10
0
222,180
1
W
Chernobog
4,991
454
37
3
0
197,091
0
L
Zeus
7,008
637
109
10
0
220,770
2
L
Amaterasu
6,234
567
60
5
0
183,749
0
L
King Arthur
5,988
544
28
3
0
182,857
4
W
Artio
4,772
434
14
1
0
227,892
2
W
Pele
6,694
609
77
7
0
267,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role