Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
BestHadesAround
Anubis
Gold IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,546 MMR
Solo
Kali
Kali
Gold II
SmiteTrashAsf
Kali
Gold II
Level 59
God Stats
16W - 18L
1,542 SR
Queue Stats
135W - 141L
1,518 MMR
Solo
Skadi
Skadi
Gold III
jachan9
Skadi
Gold III
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 91L
1,492 MMR
Solo
Serqet
Serqet
Platinum V
noeystarlight
Serqet
Platinum V
Level 174
God Stats
17W - 15L
1,652 SR
Queue Stats
214W - 207L
1,643 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,496 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,531 SR
1,520 MMR
Zhong Kui
Zhong Kui
Gold I
AlderCyng
Zhong Kui
Gold I
Level 149
God Stats
2W - 3L
1,515 SR
Queue Stats
80W - 81L
1,555 MMR
Party 2
Anhur
Anhur
Gold II
Chrigguh
Anhur
Gold II
Level 185
God Stats
11W - 10L
1,500 SR
Queue Stats
168W - 176L
1,544 MMR
Party 2
Mercury
Mercury
Platinum IV
JonTheInevitable
Mercury
Platinum IV
Level 106
God Stats
5W - 3L
1,492 SR
Queue Stats
289W - 262L
1,511 MMR
Solo
Cthulhu
Cthulhu
Gold III
RaccooN_PK1
Cthulhu
Gold III
Level 156
God Stats
6W - 2L
1,572 SR
Queue Stats
64W - 64L
1,507 MMR
Solo
Xing Tian
Xing Tian
Gold III
Stxnnner
Xing Tian
Gold III
Level 120
God Stats
5W - 4L
1,574 SR
Queue Stats
62W - 59L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 2 / 0
4,676
520
1,757
4,325
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
4,838
538
2,126
5,124
1,934
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 1
4,686
521
2,146
8,320
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Skadi
jachan9
Skadi
9
1 / 2 / 1
5,328
592
2,796
4,120
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 2 / 1
4,673
519
1,892
7,359
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaSurtrMedusaBastet

VS

Bans
AgniThorThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlderCyng
Zhong Kui
11
5 / 0 / 2
6,104
678
4,639
4,951
3,567
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Chrigguh
Anhur
9
0 / 0 / 0
4,996
555
2,696
4,350
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 6
5,338
593
5,381
5,749
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RaccooN_PK1
Cthulhu
11
4 / 1 / 1
6,264
696
3,834
4,618
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Stxnnner
Xing Tian
7
0 / 2 / 4
4,669
519
1,210
7,159
3,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
11
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Zhong Kui
AlderCyng
Zhong Kui
5
0
2
6
L
1
3
0
0.33
W
Anhur
Chrigguh
Anhur
0
0
0
0
W
2
0
6
5
W
Cthulhu
RaccooN_PK1
Cthulhu
4
1
1
4.5
L
0
2
1
0.25
W
Xing Tian
Stxnnner
Xing Tian
0
2
4
1
L
Skadi
jachan9
Skadi
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
17,760
29,248
Taken
26,827
10,775
Mitigated
11,444
9,478
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,757
189
0
625
4,325
1,311
0
2,226
2,099
28,863
0
W
Zhong Kui
AlderCyng
Zhong Kui
4,639
344
0
3,263
4,951
3,567
8
1,630
3,219
31,319
3,170
L
2,126
279
0
2,510
5,124
1,934
0
2,378
2,432
28,905
0
W
Anhur
Chrigguh
Anhur
2,696
1,558
0
2,068
4,350
1,183
0
0
4,248
0
34,249
W
5,381
2,618
0
1,042
5,749
2,024
0
155
5,594
0
39,385
W
Cthulhu
RaccooN_PK1
Cthulhu
3,834
170
0
1,655
4,618
1,277
0
2,098
2,520
30,968
1,428
L
2,146
998
0
4,439
8,320
2,700
0
1,367
6,903
0
33,299
W
Xing Tian
Stxnnner
Xing Tian
1,210
116
0
733
7,159
3,393
0
99
6,960
11,413
0
L
Skadi
jachan9
Skadi
2,796
880
0
505
4,120
1,116
0
1,017
3,103
0
35,272
L
1,892
299
0
1,399
7,359
3,714
0
2,168
5,141
0
7,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
27,371
277
Minions Killed
274
0
Camps Cleared
0
852,829
Distance Traveled
925,366
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,676
520
64
7
0
171,709
5
W
Zhong Kui
6,104
678
69
8
0
168,313
1
L
Anubis
4,838
538
58
6
0
116,418
2
W
Anhur
4,996
555
64
7
0
154,590
0
W
Mercury
5,338
593
55
6
0
224,458
1
W
Cthulhu
6,264
696
76
8
0
180,165
2
L
Kali
4,686
521
63
7
0
197,760
0
W
Xing Tian
4,669
519
10
1
0
197,840
2
L
Skadi
5,328
592
75
8
0
171,656
0
L
Serqet
4,673
519
17
2
0
195,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role