Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LIlAza
Olorun
Level 127
God Stats
4W - 2L
1,605 SR
Queue Stats
140W - 139L
1,604 Elo+
Party 1
Geb
Geb
cgporto
Geb
Level 145
God Stats
6W - 13L
1,381 SR
Queue Stats
139W - 143L
1,599 Elo+
Solo
Hercules
Hercules
hatecod
Hercules
Level 175
God Stats
5W - 3L
1,631 SR
Queue Stats
108W - 108L
1,451 Elo+
Solo
Artio
Artio
wolfblue11
Artio
Level 131
God Stats
17W - 7L
1,748 SR
Queue Stats
96W - 84L
1,599 Elo+
Party 1
Team Averages
Level 138
1,573 SR
1,551 Elo+

VS

Team Averages
Level 164
1,440 SR
1,520 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alezuskull
Rama
Level 158
God Stats
1W - 4L
1,394 SR
Queue Stats
76W - 88L
1,539 Elo+
Solo
Thanatos
Thanatos
TypicaI
Thanatos
Level 229
God Stats
1W - 6L
1,540 SR
Queue Stats
269W - 225L
1,555 Elo+
Party 2
Bellona
Bellona
Wayste
Bellona
Level 122
God Stats
4W - 8L
1,268 SR
Queue Stats
178W - 153L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 0 / 2
6,275
1,046
3,072
4,476
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
LIlAza
Olorun
11
3 / 1 / 6
6,358
1,060
4,758
3,019
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
10
1 / 1 / 5
5,636
939
2,938
5,830
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
hatecod
Hercules
11
2 / 1 / 5
5,926
988
4,562
4,501
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
10
2 / 0 / 6
5,808
968
3,398
4,343
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 1
5,570
928
2,830
5,354
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
 
Janus
10
0 / 3 / 1
5,564
927
5,167
5,840
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 1
6,084
1,014
3,017
4,088
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TypicaI
Thanatos
8
0 / 1 / 0
4,898
816
77
667
261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Wayste
Bellona
11
1 / 3 / 1
5,811
969
4,085
6,956
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
3
3
Deaths
9
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
2
2
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Janus
 
Janus
0
3
1
0.17
L
1
1
1
1.5
W
Olorun
LIlAza
Olorun
3
1
6
6
L
Thanatos
TypicaI
Thanatos
0
1
0
0
L
Bellona
Wayste
Bellona
1
3
1
0.5
W
Geb
1
1
5
3.5
W
Hercules
hatecod
Hercules
2
1
5
4.5
W
Artio
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
15,176
22,169
Taken
22,905
10,614
Mitigated
12,544
7,320
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,072
2,375
0
1,458
4,476
1,374
33
1,996
2,349
0
22,714
L
Kuzenbo
 
Kuzenbo
2,830
1,126
0
254
5,354
4,639
0
1,738
3,236
8,960
0
L
Janus
 
Janus
5,167
321
0
1,484
5,840
2,209
0
2,907
2,646
16,466
0
L
3,017
1,959
0
898
4,088
1,327
439
1,729
2,318
0
14,223
W
Olorun
LIlAza
Olorun
4,758
2,506
0
697
3,019
1,033
0
1,572
1,339
15,855
116
L
Thanatos
TypicaI
Thanatos
77
0
0
12
667
261
0
326
341
0
171
L
Bellona
Wayste
Bellona
4,085
1,182
0
728
6,956
4,108
0
3,775
2,786
0
8,834
W
Geb
2,938
214
0
500
5,830
2,184
0
1,420
4,245
10,481
0
W
Hercules
hatecod
Hercules
4,562
1,358
0
992
4,501
3,154
0
1,784
2,541
0
11,349
W
Artio
3,398
113
1,562
2,111
4,343
2,869
0
810
3,146
6,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
27,927
134
Minions Killed
91
0
Camps Cleared
0
625,510
Distance Traveled
510,804
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,275
1,046
49
8
0
118,531
0
L
Kuzenbo
5,570
928
16
3
0
143,924
0
L
Janus
5,564
927
26
4
0
119,565
3
L
Rama
6,084
1,014
33
6
0
116,687
0
W
Olorun
6,358
1,060
38
6
0
107,214
0
L
Thanatos
4,898
816
0
0
0
26,954
0
L
Bellona
5,811
969
16
3
0
103,674
0
W
Geb
5,636
939
23
4
0
131,031
0
W
Hercules
5,926
988
15
3
0
132,742
0
W
Artio
5,808
968
9
2
0
135,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role