Player Matchup

Awilix
Awilix
Gold V
ButterFingurs
Awilix
Gold V
Level 148
God Stats
15W - 11L
1,583 SR
Queue Stats
73W - 76L
1,376 MMR
Solo
Bellona
Bellona
Gold IV
D1g1talFatal
Bellona
Gold IV
Level 147
God Stats
4W - 4L
1,445 SR
Queue Stats
306W - 312L
1,349 MMR
Solo
Medusa
Medusa
Gold II
Riitaaw
Medusa
Gold II
Level 156
God Stats
12W - 17L
1,454 SR
Queue Stats
391W - 398L
1,372 MMR
Solo
Ymir
Ymir
Gold II
Tony8L
Ymir
Gold II
Level 88
God Stats
3W - 3L
1,145 SR
Queue Stats
224W - 224L
1,322 MMR
Solo
Thoth
Thoth
Gold V
obermenzing81247
Thoth
Gold V
Level 164
God Stats
7W - 8L
1,457 SR
Queue Stats
255W - 254L
1,327 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,417 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,572 SR
1,447 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
GimPo0h
Tsukuyomi
Bronze III
Level 53
God Stats
1W - 1L
1,943 SR
Queue Stats
31W - 43L
1,353 MMR
Solo
Poseidon
Poseidon
Bronze III
Matth637ews89
Poseidon
Bronze III
Level 163
God Stats
0W - 1L
1,417 SR
Queue Stats
15W - 24L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 3
9,819
701
12,273
11,546
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
D1g1talFatal
Bellona
15
4 / 3 / 2
9,413
672
5,894
10,340
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
Riitaaw
Medusa
16
3 / 0 / 2
8,963
640
4,532
7,512
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Tony8L
Ymir
13
1 / 0 / 13
8,381
599
3,295
11,408
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 4
8,815
630
3,594
6,013
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetLancelotNu WaAres

VS

Bans
SurtrThorAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 3 / 0
7,507
536
4,682
5,193
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
 
Ix Chel
12
1 / 4 / 0
7,369
526
5,597
8,984
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ne Zha
 
Ne Zha
13
0 / 2 / 0
6,754
482
3,578
9,418
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
GimPo0h
Tsukuyomi
10
1 / 9 / 0
6,533
467
5,636
12,480
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Matth637ews89
Poseidon
13
1 / 6 / 0
7,416
530
4,525
7,697
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
24
Kills
3
4
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
Ix Chel
 
Ix Chel
1
4
0
0.25
L
Ne Zha
 
Ne Zha
0
2
0
0
W
14
0
3
15.5
W
Bellona
D1g1talFatal
Bellona
4
3
2
1.67
L
Tsukuyomi
GimPo0h
Tsukuyomi
1
9
0
0.11
L
Poseidon
Matth637ews89
Poseidon
1
6
0
0.17
W
Medusa
Riitaaw
Medusa
3
0
2
4
W
Ymir
Tony8L
Ymir
1
0
13
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
24,018
46,819
Taken
43,772
25,947
Mitigated
13,050
14,254
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,682
1,163
0
659
5,193
1,582
0
1,048
4,105
0
60,709
L
Ix Chel
 
Ix Chel
5,597
728
321
3,296
8,984
2,826
214
716
7,924
45,872
1,165
L
Ne Zha
 
Ne Zha
3,578
307
0
1,789
9,418
3,145
132
1,441
7,891
0
50,787
W
12,273
4,974
0
3,757
11,546
4,602
872
2,787
8,561
0
73,766
W
Bellona
D1g1talFatal
Bellona
5,894
1,632
0
4,172
10,340
8,590
1,339
2,768
6,912
0
58,929
L
Tsukuyomi
GimPo0h
Tsukuyomi
5,636
978
0
2,390
12,480
3,796
0
858
11,344
0
34,103
L
Poseidon
Matth637ews89
Poseidon
4,525
191
0
669
7,697
1,701
0
2,205
5,258
51,691
0
W
Medusa
Riitaaw
Medusa
4,532
1,468
0
2,203
7,512
2,394
216
385
7,127
0
74,237
W
Ymir
Tony8L
Ymir
3,295
842
0
2,351
11,408
8,863
0
995
10,107
15,706
0
W
3,594
192
0
1,771
6,013
1,498
581
2,465
3,140
52,395
2,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
35,579
459
Minions Killed
455
0
Camps Cleared
0
1,515,785
Distance Traveled
1,271,401
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,507
536
121
9
0
251,971
4
L
Ix Chel
7,369
526
86
6
0
226,209
5
L
Ne Zha
6,754
482
72
5
0
252,518
0
W
Awilix
9,819
701
91
7
0
377,646
2
W
Bellona
9,413
672
93
7
0
269,507
2
L
Tsukuyomi
6,533
467
62
4
0
282,886
2
L
Poseidon
7,416
530
114
8
0
257,817
2
W
Medusa
8,963
640
126
9
0
284,460
1
W
Ymir
8,381
599
30
2
0
284,896
0
W
Thoth
8,815
630
119
9
0
299,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role