Player Matchup

Sun Wukong
Sun Wukong
Gold V
AsssassinXJXK
Sun Wukong
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,465 MMR
Party 1
Charybdis
Charybdis
Gold V
MAutomatic
Charybdis
Gold V
Level 88
God Stats
2W - 2L
1,734 SR
Queue Stats
75W - 65L
1,465 MMR
Party 1
Merlin
Merlin
Gold V
WillXOTWOD
Merlin
Gold V
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 56L
1,465 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,578 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,492 SR
1,253 MMR
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Magical_Bong420
Nu Wa
Silver III
Level 110
God Stats
112W - 112L
1,529 SR
Queue Stats
427W - 489L
872 MMR
Solo
Chiron
Chiron
Gold IV
Okey_Dog
Chiron
Gold IV
Level 149
God Stats
8W - 14L
1,446 SR
Queue Stats
32W - 37L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsssassinXJXK
Sun Wukong
15
3 / 2 / 9
9,265
772
12,088
16,612
11,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MAutomatic
Charybdis
16
5 / 1 / 7
9,764
814
9,984
9,416
3,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
WillXOTWOD
Merlin
15
4 / 2 / 8
9,441
787
12,722
7,857
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ao KuangAchillesAtlasBacchusBake Kujira

VS

Bans
AgniPersephoneMulanRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 5 / 5
7,626
636
3,945
11,963
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 5
7,531
628
8,069
12,627
7,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Okey_Dog
Chiron
13
5 / 3 / 0
8,858
738
11,549
13,678
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
12
Kills
5
5
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
5
0.5
W
Sun Wukong
AsssassinXJXK
Sun Wukong
3
2
9
3.75
W
Charybdis
MAutomatic
Charybdis
5
1
7
8.5
L
0
4
5
0.63
L
Chiron
Okey_Dog
Chiron
5
3
0
1.67
W
Merlin
WillXOTWOD
Merlin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
23,563
33,885
Taken
38,268
17,848
Mitigated
16,733
7,009
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,945
32
3,508
4,282
11,963
5,002
137
4,264
7,179
19,067
0
W
Sun Wukong
AsssassinXJXK
Sun Wukong
12,088
1,627
0
3,511
16,612
11,872
0
6,588
9,968
0
31,548
W
Charybdis
MAutomatic
Charybdis
9,984
3,425
0
2,678
9,416
3,355
2,323
2,712
6,676
0
51,102
L
8,069
1,961
414
3,571
12,627
7,125
136
4,172
7,989
32,999
159
L
Chiron
Okey_Dog
Chiron
11,549
4,043
666
2,926
13,678
4,606
171
3,048
10,298
0
25,372
W
Merlin
WillXOTWOD
Merlin
12,722
313
0
820
7,857
2,621
0
2,603
5,226
54,186
1,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
24,015
207
Minions Killed
122
0
Camps Cleared
0
676,958
Distance Traveled
620,042
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,626
636
43
4
0
208,459
6
W
Sun Wukong
9,265
772
36
3
0
240,327
4
W
Charybdis
9,764
814
78
7
0
221,804
2
L
Nu Wa
7,531
628
31
3
0
195,368
0
L
Chiron
8,858
738
48
4
0
216,215
0
W
Merlin
9,441
787
93
8
0
214,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role