Player Matchup

Camazotz
Camazotz
Badwolf63
Camazotz
Level 136
God Stats
0W - 2L
1,439 SR
Queue Stats
90W - 86L
1,515 Elo+
Solo
Danzaburou
Danzaburou
Bansheesheild
Danzaburou
Level 153
God Stats
4W - 8L
1,459 SR
Queue Stats
61W - 62L
1,499 Elo+
Party 3
Ra
Ra
BleuOfTheGalaxy
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
CzechNorris54
Amaterasu
Level 164
God Stats
5W - 2L
1,807 SR
Queue Stats
97W - 104L
1,513 Elo+
Party 4
Cerberus
Cerberus
USSDarkmatter
Cerberus
Level 134
God Stats
5W - 4L
1,573 SR
Queue Stats
80W - 82L
1,481 Elo+
Party 3
Team Averages
Level 137
1,556 SR
1,501 Elo+

VS

Team Averages
Level 122
1,615 SR
1,544 Elo+
Thor
Thor
Hueythesinful
Thor
Level 88
God Stats
4W - 2L
1,698 SR
Queue Stats
56W - 42L
1,582 Elo+
Party 2
Scylla
Scylla
Saammysamsam
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,545 Elo+
Solo
Anhur
Anhur
Seravot
Anhur
Level 100
God Stats
28W - 37L
1,503 SR
Queue Stats
188W - 176L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
SparxWithin
Sun Wukong
Level 159
God Stats
1W - 0L
1,686 SR
Queue Stats
10W - 7L
1,616 Elo+
Party 2
Kuzenbo
Kuzenbo
wedgeninja55
Kuzenbo
Level 136
God Stats
1W - 1L
1,687 SR
Queue Stats
181W - 161L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Badwolf63
Camazotz
11
1 / 5 / 2
6,153
559
2,305
11,195
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Bansheesheild
Danzaburou
11
0 / 3 / 1
5,888
535
4,147
6,379
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
5,984
544
1,227
5,800
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
CzechNorris54
Amaterasu
11
1 / 5 / 0
6,805
619
4,341
12,499
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
USSDarkmatter
Cerberus
9
2 / 3 / 1
5,962
542
3,563
11,115
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,993
636
6,849
7,805
2,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
1 / 2 / 3
6,804
619
3,036
4,697
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Seravot
Anhur
12
4 / 2 / 3
6,616
601
6,429
6,607
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SparxWithin
Sun Wukong
12
5 / 0 / 3
7,939
722
7,741
10,963
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
wedgeninja55
Kuzenbo
12
3 / 1 / 5
6,949
632
4,798
7,306
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
19
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Badwolf63
Camazotz
1
5
2
0.4
L
Danzaburou
Bansheesheild
Danzaburou
0
3
1
0.17
L
1
3
1
0.5
L
Amaterasu
CzechNorris54
Amaterasu
1
5
0
0.2
W
6
1
1
6.5
W
Scylla
1
2
3
1.25
W
Anhur
Seravot
Anhur
4
2
3
2.75
W
Sun Wukong
SparxWithin
Sun Wukong
5
0
3
6.5
L
Cerberus
USSDarkmatter
Cerberus
2
3
1
0.83
W
Kuzenbo
wedgeninja55
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
28,853
46,988
Taken
37,378
22,041
Mitigated
18,289
13,035
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Badwolf63
Camazotz
2,305
382
0
2,659
11,195
3,298
0
1,632
9,457
0
43,371
L
Danzaburou
Bansheesheild
Danzaburou
4,147
1,532
0
1,292
6,379
1,278
0
1,399
4,980
0
49,498
L
1,227
475
13
2,338
5,800
1,204
0
1,690
3,870
35,660
0
L
Amaterasu
CzechNorris54
Amaterasu
4,341
1,549
0
3,577
12,499
10,767
0
0
12,499
0
47,323
W
6,849
1,970
0
3,659
7,805
2,384
0
253
7,374
0
45,939
W
Scylla
3,036
455
0
971
4,697
1,193
0
1,215
3,482
41,026
279
W
Anhur
Seravot
Anhur
6,429
2,820
0
2,007
6,607
2,025
0
1,919
4,688
0
40,193
W
Sun Wukong
SparxWithin
Sun Wukong
7,741
1,787
0
3,034
10,963
6,628
30
688
9,814
91
55,714
L
Cerberus
USSDarkmatter
Cerberus
3,563
239
0
3,156
11,115
5,494
0
2,767
8,348
16,353
0
W
Kuzenbo
wedgeninja55
Kuzenbo
4,798
2,230
0
2,965
7,306
6,059
0
1,611
5,695
24,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
35,301
349
Minions Killed
373
0
Camps Cleared
0
1,064,263
Distance Traveled
1,207,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,153
559
73
7
0
231,810
0
L
Danzaburou
5,888
535
90
8
0
209,167
0
L
Ra
5,984
544
62
6
0
212,846
0
L
Amaterasu
6,805
619
84
8
0
185,518
0
W
Thor
6,993
636
66
6
0
262,404
0
W
Scylla
6,804
619
95
9
0
210,299
0
W
Anhur
6,616
601
82
7
0
230,842
0
W
Sun Wukong
7,939
722
95
9
0
254,729
0
L
Cerberus
5,962
542
40
4
0
224,922
0
W
Kuzenbo
6,949
632
35
3
0
249,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role