Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Monster007killer
Cupid
Level 123
God Stats
10W - 8L
1,522 SR
Queue Stats
40W - 38L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
Pristine_Siren7
Amaterasu
Level 83
God Stats
2W - 1L
1,864 SR
Queue Stats
16W - 14L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
darkprowler52e
Aphrodite
Level 139
God Stats
4W - 6L
1,541 SR
Queue Stats
40W - 38L
1,486 Elo+
Party 1
Terra
Terra
jose10esp
Terra
Level 46
God Stats
15W - 13L
1,560 SR
Queue Stats
135W - 137L
1,446 Elo+
Solo
Team Averages
Level 94
1,598 SR
1,477 Elo+

VS

Team Averages
Level 111
1,549 SR
1,462 Elo+
Charon
Charon
CosmicSpades
Charon
Level 124
God Stats
2W - 0L
1,314 SR
Queue Stats
89W - 81L
1,513 Elo+
Solo
Neith
Neith
MicMak_98
Neith
Level 106
God Stats
42W - 40L
1,500 SR
Queue Stats
501W - 483L
1,431 Elo+
Solo
Skadi
Skadi
O1xPUNCHxMAN
Skadi
Level 108
God Stats
4W - 3L
1,584 SR
Queue Stats
355W - 328L
1,450 Elo+
Solo
Olorun
Olorun
hayder_luna
Olorun
Level 89
God Stats
7W - 5L
1,523 SR
Queue Stats
171W - 165L
1,483 Elo+
Solo
Pele
Pele
soupdkid
Pele
Level 129
God Stats
8W - 2L
1,822 SR
Queue Stats
91W - 90L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 0
5,575
558
868
5,762
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
5 / 3 / 1
5,766
577
5,899
8,498
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Pristine_Siren7
Amaterasu
10
1 / 3 / 0
5,884
588
3,309
10,606
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
darkprowler52e
Aphrodite
9
0 / 2 / 0
5,016
502
2,209
5,910
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
jose10esp
Terra
10
1 / 1 / 4
6,001
600
2,615
9,117
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 2 / 2
5,051
505
4,236
4,010
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
MicMak_98
Neith
11
4 / 3 / 0
6,536
654
6,901
7,141
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
3 / 1 / 1
6,886
689
7,706
5,971
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
11
2 / 0 / 0
6,708
671
4,400
3,825
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pele
11
1 / 1 / 1
5,693
569
2,557
9,162
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
10
10
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Charon
0
2
2
0.5
W
Neith
MicMak_98
Neith
4
3
0
1.33
L
5
3
1
1.83
W
3
1
1
3.5
L
Amaterasu
Pristine_Siren7
Amaterasu
1
3
0
0.33
L
Aphrodite
darkprowler52e
Aphrodite
0
2
0
0
W
Olorun
2
0
0
2
L
Terra
jose10esp
Terra
1
1
4
3
W
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
25,800
39,893
Taken
30,109
19,454
Mitigated
10,181
18,965
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
868
234
0
3,555
5,762
1,698
0
229
5,533
0
39,238
W
Charon
4,236
563
60
420
4,010
1,868
0
435
3,575
16,256
1,234
W
Neith
MicMak_98
Neith
6,901
2,239
0
1,916
7,141
2,293
80
1,767
5,374
0
43,550
L
5,899
3,696
251
2,925
8,498
2,833
0
2,254
6,244
0
32,605
W
7,706
2,902
0
1,344
5,971
1,622
28
0
5,971
0
44,497
L
Amaterasu
Pristine_Siren7
Amaterasu
3,309
721
0
4,206
10,606
8,292
0
0
10,606
0
33,869
L
Aphrodite
darkprowler52e
Aphrodite
2,209
748
234
3,754
5,910
1,954
0
4,002
1,908
30,345
0
W
Olorun
4,400
2,790
180
1,765
3,825
1,203
1,232
1,993
1,832
43,744
613
L
Terra
jose10esp
Terra
2,615
493
1,530
2,510
9,117
4,677
0
1,939
7,178
15,573
655
W
Pele
2,557
1,013
0
2,304
9,162
3,195
0
595
8,567
0
46,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,242
Gold Earned
30,874
284
Minions Killed
326
0
Camps Cleared
0
946,665
Distance Traveled
886,798
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,575
558
88
9
0
215,414
0
W
Charon
5,051
505
22
2
0
143,217
0
W
Neith
6,536
654
74
7
0
177,985
0
L
Cupid
5,766
577
53
5
0
197,723
0
W
Skadi
6,886
689
82
8
0
181,617
2
L
Amaterasu
5,884
588
61
6
0
201,343
0
L
Aphrodite
5,016
502
55
6
0
145,460
0
W
Olorun
6,708
671
77
8
0
147,009
0
L
Terra
6,001
600
27
3
0
186,725
1
W
Pele
5,693
569
71
7
0
236,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role