Player Matchup

Odin
Odin
CUBANxBLOOD
Odin
Level 151
God Stats
5W - 3L
1,723 SR
Queue Stats
121W - 112L
1,502 Elo+
Solo
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 144
God Stats
172W - 119L
1,644 SR
Queue Stats
400W - 412L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Kozmic-Soda
Cernunnos
Level 146
God Stats
4W - 7L
1,465 SR
Queue Stats
329W - 322L
1,573 Elo+
Solo
Persephone
Persephone
LittelFae
Persephone
Level 120
God Stats
1W - 2L
1,448 SR
Queue Stats
100W - 99L
1,552 Elo+
Solo
Awilix
Awilix
Pseudo5453
Awilix
Level 155
God Stats
58W - 40L
1,631 SR
Queue Stats
401W - 395L
1,549 Elo+
Solo
Team Averages
Level 143
1,582 SR
1,540 Elo+

VS

Team Averages
Level 145
1,568 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Strongestbubble
Scylla
Level 157
God Stats
11W - 9L
1,692 SR
Queue Stats
189W - 185L
1,557 Elo+
Solo
Jormungandr
Jormungandr
Wafter
Jormungandr
Level 112
God Stats
2W - 0L
1,577 SR
Queue Stats
54W - 47L
1,510 Elo+
Solo
Hun Batz
Hun Batz
WingNuutzz
Hun Batz
Level 153
God Stats
16W - 16L
1,470 SR
Queue Stats
583W - 595L
1,426 Elo+
Solo
Hercules
Hercules
xPx37
Hercules
Level 148
God Stats
5W - 7L
1,601 SR
Queue Stats
53W - 46L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,854
607
3,166
6,481
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Chief Matuna
King Arthur
1
0 / 0 / 0
3,248
406
0
0
0
Cernunnos
Kozmic-Soda
Cernunnos
10
0 / 1 / 2
5,283
660
4,559
5,455
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
LittelFae
Persephone
9
0 / 2 / 2
4,964
621
1,470
5,045
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Pseudo5453
Awilix
10
4 / 2 / 1
5,393
674
4,006
6,510
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
4,719
590
2,427
5,436
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,985
748
3,571
1,959
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Wafter
Jormungandr
10
0 / 1 / 1
5,776
722
4,226
5,264
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
WingNuutzz
Hun Batz
10
1 / 3 / 4
5,331
666
3,505
7,167
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
xPx37
Hercules
9
4 / 0 / 1
6,085
761
2,581
4,874
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
7
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
1
1
2
2
L
King Arthur
Chief Matuna
King Arthur
0
0
0
0
L
Cernunnos
Kozmic-Soda
Cernunnos
0
1
2
1
L
Persephone
LittelFae
Persephone
0
2
2
0.5
L
Awilix
Pseudo5453
Awilix
4
2
1
2.25
W
2
0
2
3
W
Jormungandr
Wafter
Jormungandr
0
1
1
0.5
W
Hun Batz
WingNuutzz
Hun Batz
1
3
4
1
W
Hercules
xPx37
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
16,310
23,491
Taken
24,700
9,236
Mitigated
10,124
6,122
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,427
1,959
0
2,160
5,436
1,066
0
0
5,436
0
29,297
L
3,166
803
0
1,674
6,481
4,050
0
2,692
3,789
0
13,311
L
King Arthur
Chief Matuna
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Kozmic-Soda
Cernunnos
4,559
2,359
0
2,347
5,455
1,557
1,159
0
5,455
0
40,962
L
Persephone
LittelFae
Persephone
1,470
53
0
757
5,045
1,445
0
2,618
2,421
22,129
0
L
Awilix
Pseudo5453
Awilix
4,006
1,864
0
1,344
6,510
2,184
0
2,104
4,406
0
29,933
W
3,571
780
0
605
1,959
425
55
1,033
820
39,796
845
W
Jormungandr
Wafter
Jormungandr
4,226
1,566
0
1,723
5,264
3,451
0
0
5,264
36,624
2,691
W
Hun Batz
WingNuutzz
Hun Batz
3,505
1,285
0
3,024
7,167
1,974
0
175
6,952
0
35,090
W
Hercules
xPx37
Hercules
2,581
921
0
2,387
4,874
3,208
44
212
4,644
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
27,896
200
Minions Killed
300
0
Camps Cleared
0
756,051
Distance Traveled
902,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,719
590
51
6
0
159,377
0
L
Odin
4,854
607
18
2
0
186,418
0
L
King Arthur
3,248
406
0
0
0
17,716
0
L
Cernunnos
5,283
660
77
10
0
151,593
0
L
Persephone
4,964
621
49
6
0
158,573
0
L
Awilix
5,393
674
56
7
0
241,751
0
W
Scylla
5,985
748
68
9
0
195,539
0
W
Jormungandr
5,776
722
83
10
0
148,070
0
W
Hun Batz
5,331
666
66
8
0
200,529
0
W
Hercules
6,085
761
32
4
0
198,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role