Player Matchup

Medusa
Medusa
Countessira
Medusa
Level 187
God Stats
3W - 0L
1,586 SR
Queue Stats
218W - 199L
1,497 Elo+
Party 1
Susano
Susano
DaddysSploogSock
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 1
Sobek
Sobek
Kumbahjones
Sobek
Level 128
God Stats
3W - 1L
1,510 SR
Queue Stats
176W - 144L
1,582 Elo+
Party 1
Vulcan
Vulcan
StepOffMyCrocs
Vulcan
Level 81
God Stats
1W - 0L
1,542 SR
Queue Stats
60W - 64L
1,488 Elo+
Party 1
Ra
Ra
SuperSaiyanNeno
Ra
Level 41
God Stats
1W - 1L
1,288 SR
Queue Stats
20W - 37L
1,414 Elo+
Solo
Team Averages
Level 91
1,485 SR
1,455 Elo+

VS

Team Averages
Level 84
1,548 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
DrStergOnTwitch
Tsukuyomi
Level 31
God Stats
1W - 1L
1,682 SR
Queue Stats
22W - 20L
1,555 Elo+
Solo
Ra
Ra
LoifPudloF
Ra
Level 63
God Stats
17W - 20L
1,599 SR
Queue Stats
361W - 366L
1,575 Elo+
Party 2
Anhur
Anhur
Peariston-Hill
Anhur
Level 46
God Stats
12W - 10L
1,653 SR
Queue Stats
49W - 66L
1,456 Elo+
Solo
Terra
Terra
ltIsHighNoon
Terra
Level 155
God Stats
2W - 7L
1,181 SR
Queue Stats
778W - 728L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
slayerdj22
Kuzenbo
Level 127
God Stats
12W - 13L
1,624 SR
Queue Stats
129W - 122L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 0
3,576
596
1,301
2,198
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 0 / 0
4,257
710
1,868
3,904
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
4,240
707
1,203
3,795
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,077
680
0
1,184
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 1
4,295
716
2,554
5,683
1,357
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrStergOnTwitch
Tsukuyomi
8
2 / 2 / 0
3,938
656
3,612
5,497
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,490
748
690
2,351
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
2,679
447
0
255
39
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 1
3,894
649
739
1,673
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
slayerdj22
Kuzenbo
7
1 / 1 / 0
3,753
626
2,237
5,032
2,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
1
0
0
W
2
0
0
2
L
Tsukuyomi
DrStergOnTwitch
Tsukuyomi
2
2
0
1
W
1
0
0
1
L
1
1
0
1
L
0
0
0
0
W
0
1
0
0
W
1
2
1
0.75
L
0
0
1
0.5
L
Kuzenbo
slayerdj22
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,926
Damage
7,278
16,764
Taken
14,808
5,513
Mitigated
5,760
7,266
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,301
616
0
359
2,198
552
0
811
1,387
0
21,085
W
1,868
448
0
2,217
3,904
989
0
837
2,947
0
22,277
L
Tsukuyomi
DrStergOnTwitch
Tsukuyomi
3,612
546
0
1,351
5,497
1,650
0
2,554
2,943
0
20,878
W
1,203
110
0
2,228
3,795
2,342
0
1,209
2,586
13,031
0
L
690
129
144
1,060
2,351
523
0
0
2,351
24,242
332
L
0
0
0
0
255
39
0
0
255
0
0
W
0
0
0
72
1,184
273
0
424
712
20,976
0
W
2,554
406
0
2,390
5,683
1,357
0
0
5,683
20,807
0
L
739
49
20
1,196
1,673
566
0
0
1,673
21,040
0
L
Kuzenbo
slayerdj22
Kuzenbo
2,237
855
0
1,421
5,032
2,982
0
1,203
3,829
11,000
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,445
Gold Earned
18,754
176
Minions Killed
147
0
Camps Cleared
0
648,273
Distance Traveled
566,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,576
596
41
7
0
119,864
0
W
Susano
4,257
710
42
7
0
151,418
0
L
Tsukuyomi
3,938
656
25
4
0
126,896
0
W
Sobek
4,240
707
13
2
0
121,131
0
L
Ra
4,490
748
55
9
0
131,830
0
L
Anhur
2,679
447
0
0
0
14,436
0
W
Vulcan
4,077
680
42
7
0
128,302
2
W
Ra
4,295
716
38
6
0
127,558
0
L
Terra
3,894
649
48
8
0
165,950
0
L
Kuzenbo
3,753
626
19
3
0
127,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role