Player Matchup

Aphrodite
Aphrodite
Bellaran
Aphrodite
Level 98
God Stats
3W - 4L
1,459 SR
Queue Stats
230W - 243L
1,500 Elo+
Party 2
Hera
Hera
Brezhna
Hera
Level 126
God Stats
9W - 3L
1,895 SR
Queue Stats
289W - 299L
1,476 Elo+
Party 2
Bake Kujira
Bake Kujira
Correos
Bake Kujira
Level 66
God Stats
7W - 1L
1,505 SR
Queue Stats
78W - 90L
1,460 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaisyChainsaw
Ah Muzen Cab
Level 105
God Stats
3W - 1L
1,467 SR
Queue Stats
264W - 265L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
Sausum
Ah Puch
Level 98
God Stats
21W - 6L
1,724 SR
Queue Stats
216W - 238L
1,477 Elo+
Party 2
Team Averages
Level 99
1,610 SR
1,480 Elo+

VS

Team Averages
Level 105
1,416 SR
1,481 Elo+
Tiamat
Tiamat
Allxn_7
Tiamat
Level 109
God Stats
4W - 3L
1,283 SR
Queue Stats
171W - 175L
1,481 Elo+
Solo
Artemis
Artemis
Carp0
Artemis
Level 86
God Stats
7W - 8L
1,604 SR
Queue Stats
485W - 499L
1,500 Elo+
Party 1
Athena
Athena
DARKFAXILDE
Athena
Level 120
God Stats
18W - 12L
1,479 SR
Queue Stats
277W - 276L
1,457 Elo+
Solo
Thoth
Thoth
Mejobhl
Thoth
Level 56
God Stats
0W - 2L
1,213 SR
Queue Stats
274W - 296L
1,495 Elo+
Party 1
Yemoja
Yemoja
treadwedge
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 241L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bellaran
Aphrodite
17
2 / 2 / 10
10,323
737
8,290
15,224
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Brezhna
Hera
16
2 / 5 / 10
10,091
721
14,568
11,423
4,655
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bake Kujira
Correos
Bake Kujira
16
3 / 4 / 10
9,917
708
4,904
15,096
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
DaisyChainsaw
Ah Muzen Cab
19
8 / 2 / 9
11,518
823
14,899
12,516
6,077
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Sausum
Ah Puch
19
7 / 1 / 11
11,691
835
26,078
13,886
6,710
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Allxn_7
Tiamat
16
3 / 5 / 6
8,770
626
11,122
17,349
9,032
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Carp0
Artemis
18
6 / 4 / 6
10,441
746
13,195
12,982
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
1 / 8 / 7
8,964
640
8,753
18,699
11,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
Mejobhl
Thoth
15
2 / 4 / 6
8,910
636
9,415
11,327
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
treadwedge
Yemoja
18
2 / 1 / 8
9,712
694
4,131
11,470
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
22
Kills
14
14
Deaths
22
50
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Allxn_7
Tiamat
3
5
6
1.2
W
Aphrodite
Bellaran
Aphrodite
2
2
10
3.5
W
Hera
Brezhna
Hera
2
5
10
1.4
L
Artemis
Carp0
Artemis
6
4
6
2.25
W
Bake Kujira
Correos
Bake Kujira
3
4
10
2
L
Athena
1
8
7
0.56
W
Ah Muzen Cab
DaisyChainsaw
Ah Muzen Cab
8
2
9
6.25
L
Thoth
Mejobhl
Thoth
2
4
6
1.25
W
Ah Puch
Sausum
Ah Puch
7
1
11
12.5
L
Yemoja
treadwedge
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,739
Damage
46,616
68,145
Taken
71,827
43,412
Mitigated
36,457
35,828
Healing
28,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Allxn_7
Tiamat
11,122
364
838
5,406
17,349
9,032
0
13,941
3,408
30,308
0
W
Aphrodite
Bellaran
Aphrodite
8,290
609
15,789
10,505
15,224
8,583
856
8,675
6,549
21,469
357
W
Hera
Brezhna
Hera
14,568
1,466
1,117
2,499
11,423
4,655
1,352
5,769
5,654
24,955
870
L
Artemis
Carp0
Artemis
13,195
2,749
2,201
3,929
12,982
4,442
0
9,386
3,507
0
25,265
W
Bake Kujira
Correos
Bake Kujira
4,904
2,040
692
1,726
15,096
17,387
1,230
6,492
8,604
6,608
955
L
Athena
8,753
1,529
1,970
1,502
18,699
11,768
0
11,967
6,406
15,654
0
W
Ah Muzen Cab
DaisyChainsaw
Ah Muzen Cab
14,899
2,536
788
1,559
12,516
6,077
1,896
6,502
6,014
0
41,662
L
Thoth
Mejobhl
Thoth
9,415
191
1,535
1,347
11,327
3,235
0
8,408
2,919
20,856
0
W
Ah Puch
Sausum
Ah Puch
26,078
676
79
1,074
13,886
6,710
864
5,961
7,925
53,502
0
L
Yemoja
treadwedge
Yemoja
4,131
295
7,674
2,245
11,470
7,980
0
8,869
2,473
14,987
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
46,797
163
Minions Killed
142
0
Camps Cleared
0
1,407,406
Distance Traveled
1,141,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,770
626
34
2
0
209,048
0
W
Aphrodite
10,323
737
44
3
0
295,968
0
W
Hera
10,091
721
27
2
0
276,724
0
L
Artemis
10,441
746
28
2
0
272,571
0
W
Bake Kujira
9,917
708
15
1
0
262,843
0
L
Athena
8,964
640
18
1
0
198,878
0
W
Ah Muzen Cab
11,518
823
39
3
0
281,412
0
L
Thoth
8,910
636
41
3
0
262,026
0
W
Ah Puch
11,691
835
38
3
0
290,459
0
L
Yemoja
9,712
694
21
2
0
198,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role