Player Matchup

Bastet
Bastet
 
Bastet
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsMrelk
Cthulhu
Level 154
God Stats
3W - 1L
1,693 SR
Queue Stats
157W - 131L
1,598 Elo+
Party 1
Scylla
Scylla
JstJsh
Scylla
Level 134
God Stats
1W - 1L
1,252 SR
Queue Stats
107W - 97L
1,598 Elo+
Party 1
Izanami
Izanami
YmirsBreath
Izanami
Level 238
God Stats
13W - 11L
1,590 SR
Queue Stats
103W - 115L
1,579 Elo+
Solo
Chaac
Chaac
steadyboat
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,488 Elo+
Party 1
Team Averages
Level 165
1,507 SR
1,553 Elo+

VS

Team Averages
Level 144
1,580 SR
1,518 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ConspiringCandle
Yu Huang
Level 138
God Stats
28W - 21L
1,580 SR
Queue Stats
425W - 419L
1,479 Elo+
Solo
Athena
Athena
GimmeDemSkittles
Athena
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 95L
1,548 Elo+
Party 2
Thanatos
Thanatos
GimmeDemStacks
Thanatos
Level 156
God Stats
4W - 3L
1,487 SR
Queue Stats
97W - 87L
1,523 Elo+
Party 2
Charybdis
Charybdis
Violeto7
Charybdis
Level 145
God Stats
2W - 2L
1,832 SR
Queue Stats
111W - 102L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 0 / 0
3,244
649
874
3,080
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ItsMrelk
Cthulhu
5
1 / 0 / 3
3,971
794
2,187
3,263
1,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
JstJsh
Scylla
7
1 / 0 / 0
3,682
736
889
1,260
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
YmirsBreath
Izanami
7
3 / 0 / 1
4,243
849
2,717
1,879
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
6
0 / 2 / 0
3,353
671
1,898
5,276
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
2 / 0 / 0
4,190
838
2,837
4,057
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 1 / 0
2,513
503
0
482
102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 2 / 0
2,947
589
976
4,851
2,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
7
0 / 0 / 0
3,516
703
549
3,049
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Violeto7
Charybdis
5
0 / 2 / 0
3,043
609
1,118
3,338
815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
0
0
L
Amaterasu
 
Amaterasu
2
0
0
2
L
0
1
0
0
L
0
2
0
0
L
Thanatos
0
0
0
0
W
Cthulhu
ItsMrelk
Cthulhu
1
0
3
2.5
W
Scylla
JstJsh
Scylla
1
0
0
1
L
Charybdis
Violeto7
Charybdis
0
2
0
0
W
Izanami
YmirsBreath
Izanami
3
0
1
3.5
W
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,565
Damage
5,480
14,758
Taken
15,777
4,289
Mitigated
6,322
7,514
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
874
145
0
2,241
3,080
703
0
0
3,080
0
18,022
L
Amaterasu
 
Amaterasu
2,837
1,138
0
1,798
4,057
2,584
0
0
4,057
0
22,204
L
0
0
0
0
482
102
0
318
164
1,005
18
L
976
506
0
1,647
4,851
2,044
0
1,137
3,714
6,608
0
L
Thanatos
549
89
0
2,723
3,049
777
0
379
2,670
0
18,516
W
Cthulhu
ItsMrelk
Cthulhu
2,187
169
469
1,181
3,263
1,238
0
374
2,889
9,268
0
W
Scylla
JstJsh
Scylla
889
423
0
282
1,260
247
0
179
1,081
16,975
1,096
L
Charybdis
Violeto7
Charybdis
1,118
707
0
1,060
3,338
815
0
1,107
2,231
0
14,542
W
Izanami
YmirsBreath
Izanami
2,717
2,060
0
1,074
1,879
451
0
423
1,456
0
26,591
W
Chaac
1,898
536
0
2,267
5,276
1,650
0
0
5,276
0
15,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,493
Gold Earned
16,209
180
Minions Killed
115
0
Camps Cleared
0
504,902
Distance Traveled
427,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,244
649
36
7
0
111,658
0
L
Amaterasu
4,190
838
39
8
0
85,673
0
L
Yu Huang
2,513
503
2
0
0
15,549
0
L
Athena
2,947
589
6
1
0
109,788
0
L
Thanatos
3,516
703
45
9
0
122,588
0
W
Cthulhu
3,971
794
9
2
0
108,784
0
W
Scylla
3,682
736
46
9
0
97,821
0
L
Charybdis
3,043
609
23
5
0
93,864
0
W
Izanami
4,243
849
56
11
0
89,987
0
W
Chaac
3,353
671
33
7
0
96,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role