Player Matchup

Amaterasu
Amaterasu
Devisity
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 111L
1,480 Elo+
Party 3
Chiron
Chiron
FiireFlaame
Chiron
Level 118
God Stats
2W - 5L
1,449 SR
Queue Stats
178W - 170L
1,465 Elo+
Party 2
Medusa
Medusa
ImRaiinyy
Medusa
Level 115
God Stats
2W - 3L
1,561 SR
Queue Stats
73W - 63L
1,518 Elo+
Party 2
Zeus
Zeus
SBZ Pounder
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 166L
1,529 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TKG XGorilla
Kumbhakarna
Level 88
God Stats
2W - 4L
1,368 SR
Queue Stats
287W - 266L
1,471 Elo+
Party 2
Team Averages
Level 124
1,475 SR
1,492 Elo+

VS

Team Averages
Level 141
1,547 SR
1,500 Elo+
Ao Kuang
Ao Kuang
Beaky Chibi
Ao Kuang
Level 208
God Stats
4W - 3L
1,605 SR
Queue Stats
220W - 246L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
Shplorgus
Hou Yi
Level 58
God Stats
2W - 1L
1,482 SR
Queue Stats
20W - 20L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Shr4fe
Ah Puch
Level 144
God Stats
1W - 1L
1,557 SR
Queue Stats
120W - 98L
1,556 Elo+
Solo
Thanatos
Thanatos
Snuckzu
Thanatos
Level 154
God Stats
3W - 3L
1,518 SR
Queue Stats
198W - 202L
1,437 Elo+
Party 1
Osiris
Osiris
THEGR8CRNHOLEYO
Osiris
Level 140
God Stats
1W - 1L
1,575 SR
Queue Stats
87W - 101L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Devisity
Amaterasu
11
1 / 4 / 0
5,683
517
3,454
10,154
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
10
1 / 4 / 0
5,575
507
2,714
7,630
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
ImRaiinyy
Medusa
11
1 / 2 / 0
6,095
554
3,814
4,972
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 3 / 2
6,333
576
6,404
7,427
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TKG XGorilla
Kumbhakarna
8
0 / 2 / 1
5,231
476
1,949
6,779
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Beaky Chibi
Ao Kuang
11
3 / 1 / 3
6,440
585
5,331
7,995
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Shplorgus
Hou Yi
11
1 / 0 / 1
5,968
543
1,520
4,600
1,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Shr4fe
Ah Puch
11
3 / 1 / 2
6,635
603
6,216
4,448
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Snuckzu
Thanatos
12
7 / 2 / 0
7,358
669
9,102
9,528
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
5,747
522
3,623
7,499
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Beaky Chibi
Ao Kuang
3
1
3
4.5
L
Amaterasu
Devisity
Amaterasu
1
4
0
0.25
L
Chiron
1
4
0
0.25
L
Medusa
ImRaiinyy
Medusa
1
2
0
0.5
L
2
3
2
1
W
Hou Yi
Shplorgus
Hou Yi
1
0
1
1.5
W
Ah Puch
Shr4fe
Ah Puch
3
1
2
4
W
Thanatos
Snuckzu
Thanatos
7
2
0
3.5
W
1
1
3
2.5
L
Kumbhakarna
TKG XGorilla
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
25,792
36,962
Taken
34,070
13,524
Mitigated
13,057
9,899
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Beaky Chibi
Ao Kuang
5,331
1,184
0
1,626
7,995
2,604
0
2,123
5,872
46,698
0
L
Amaterasu
Devisity
Amaterasu
3,454
1,505
0
3,730
10,154
5,081
0
359
9,272
0
28,679
L
Chiron
2,714
1,083
30
1,651
7,630
2,148
0
4,651
2,462
0
38,030
L
Medusa
ImRaiinyy
Medusa
3,814
972
0
302
4,972
1,436
0
1,711
3,261
0
55,074
L
6,404
720
0
2,804
7,427
1,952
0
1,704
5,510
45,366
0
W
Hou Yi
Shplorgus
Hou Yi
1,520
841
0
2,188
4,600
1,243
0
596
4,004
0
39,649
W
Ah Puch
Shr4fe
Ah Puch
6,216
327
0
1,659
4,448
1,014
0
2,088
2,360
38,653
1,400
W
Thanatos
Snuckzu
Thanatos
9,102
3,089
0
8,331
9,528
3,451
0
2,096
7,432
0
43,856
W
3,623
817
0
1,777
7,499
4,745
0
1,566
5,933
0
32,092
L
Kumbhakarna
TKG XGorilla
Kumbhakarna
1,949
404
0
1,382
6,779
2,907
0
2,232
4,449
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
32,148
320
Minions Killed
364
0
Camps Cleared
0
1,128,228
Distance Traveled
1,119,970
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,440
585
74
7
0
262,632
2
L
Amaterasu
5,683
517
56
5
0
204,004
0
L
Chiron
5,575
507
66
6
0
202,827
0
L
Medusa
6,095
554
82
7
0
217,534
0
L
Zeus
6,333
576
83
8
0
243,618
0
W
Hou Yi
5,968
543
90
8
0
204,970
0
W
Ah Puch
6,635
603
82
7
0
208,454
0
W
Thanatos
7,358
669
69
6
0
203,098
0
W
Osiris
5,747
522
49
4
0
240,816
0
L
Kumbhakarna
5,231
476
33
3
0
260,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role