Player Matchup

Fenrir
Fenrir
GoonBlack
Fenrir
Level 129
God Stats
1W - 3L
1,396 SR
Queue Stats
149W - 144L
1,483 Elo+
Party 3
Bastet
Bastet
HrseMan
Bastet
Level 47
God Stats
2W - 6L
1,924 SR
Queue Stats
35W - 21L
1,747 Elo+
Solo
Rama
Rama
TheMadHatter37
Rama
Level 132
God Stats
0W - 2L
1,360 SR
Queue Stats
75W - 60L
1,506 Elo+
Party 3
Cabrakan
Cabrakan
iCano
Cabrakan
Level 143
God Stats
7W - 6L
1,563 SR
Queue Stats
197W - 171L
1,539 Elo+
Party 4
Nu Wa
Nu Wa
mvRose
Nu Wa
Level 107
God Stats
92W - 93L
1,476 SR
Queue Stats
92W - 93L
1,458 Elo+
Party 4
Team Averages
Level 112
1,544 SR
1,547 Elo+

VS

Team Averages
Level 152
1,645 SR
1,616 Elo+
Sun Wukong
Sun Wukong
Kaelemar
Sun Wukong
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
43W - 44L
1,480 Elo+
Solo
Ishtar
Ishtar
Shlugz
Ishtar
Level 155
God Stats
3W - 1L
1,899 SR
Queue Stats
23W - 24L
1,801 Elo+
Party 2
Da Ji
Da Ji
WholesomeMemes
Da Ji
Level 105
God Stats
8W - 2L
1,569 SR
Queue Stats
70W - 66L
1,597 Elo+
Party 2
Poseidon
Poseidon
mrdarcyisgreat
Poseidon
Level 157
God Stats
22W - 10L
1,683 SR
Queue Stats
205W - 145L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
puniarmy
Cthulhu
Level 220
God Stats
1W - 0L
1,378 SR
Queue Stats
219W - 153L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoonBlack
Fenrir
11
2 / 2 / 1
6,255
894
3,341
7,935
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
HrseMan
Bastet
12
0 / 2 / 3
6,285
898
7,608
6,343
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 4 / 1
6,131
876
1,572
6,237
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
iCano
Cabrakan
9
0 / 3 / 1
5,708
815
847
3,897
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
mvRose
Nu Wa
12
0 / 3 / 2
6,379
911
6,761
4,574
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaelemar
Sun Wukong
12
1 / 2 / 9
6,861
980
5,161
6,877
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Shlugz
Ishtar
12
1 / 1 / 5
6,796
971
3,416
4,315
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 0 / 1
7,647
1,092
6,445
6,931
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
12
2 / 0 / 4
6,704
958
2,402
3,523
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
puniarmy
Cthulhu
13
4 / 0 / 7
7,264
1,038
7,659
6,995
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
14
14
Deaths
3
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GoonBlack
Fenrir
2
2
1
1.25
L
Bastet
HrseMan
Bastet
0
2
3
0.75
W
Sun Wukong
Kaelemar
Sun Wukong
1
2
9
2.75
W
Ishtar
Shlugz
Ishtar
1
1
5
3.5
L
1
4
1
0.38
W
6
0
1
6.5
L
Cabrakan
iCano
Cabrakan
0
3
1
0.17
W
Poseidon
2
0
4
4
L
Nu Wa
mvRose
Nu Wa
0
3
2
0.33
W
Cthulhu
puniarmy
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,129
Damage
25,083
28,986
Taken
28,641
11,093
Mitigated
16,317
4,327
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GoonBlack
Fenrir
3,341
676
0
1,387
7,935
2,728
0
3,020
4,692
0
6,471
L
Bastet
HrseMan
Bastet
7,608
1,473
0
802
6,343
2,135
0
1,501
4,842
0
17,750
W
Sun Wukong
Kaelemar
Sun Wukong
5,161
550
0
361
6,877
5,539
55
2,093
4,713
0
17,222
W
Ishtar
Shlugz
Ishtar
3,416
1,652
0
0
4,315
1,373
0
1,022
3,293
0
18,656
L
1,572
1,301
0
726
6,237
2,026
0
2,072
3,950
0
10,995
W
6,445
1,181
0
1,550
6,931
2,829
0
2,280
4,651
0
17,580
L
Cabrakan
iCano
Cabrakan
847
119
0
912
3,897
2,859
0
1,808
1,870
4,126
0
W
Poseidon
2,402
201
0
235
3,523
860
525
811
2,712
14,162
202
L
Nu Wa
mvRose
Nu Wa
6,761
2,901
0
500
4,574
1,345
0
723
3,806
21,716
0
W
Cthulhu
puniarmy
Cthulhu
7,659
349
0
562
6,995
5,716
157
1,264
5,664
19,681
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
35,272
113
Minions Killed
159
0
Camps Cleared
0
614,762
Distance Traveled
710,351
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,255
894
4
1
0
162,674
0
L
Bastet
6,285
898
29
4
0
161,617
0
W
Sun Wukong
6,861
980
28
4
0
143,893
3
W
Ishtar
6,796
971
44
6
0
131,572
0
L
Rama
6,131
876
27
4
0
94,742
0
W
Da Ji
7,647
1,092
31
4
0
133,587
0
L
Cabrakan
5,708
815
10
1
0
58,111
0
W
Poseidon
6,704
958
29
4
0
147,589
0
L
Nu Wa
6,379
911
43
6
0
137,618
0
W
Cthulhu
7,264
1,038
27
4
0
153,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role