Player Matchup

Aphrodite
Aphrodite
H4RL3YQUINN
Aphrodite
Level 109
God Stats
15W - 4L
1,680 SR
Queue Stats
83W - 90L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IngrownToes
Cu Chulainn
Level 125
God Stats
14W - 12L
1,526 SR
Queue Stats
85W - 93L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
OllyPop6103
Ix Chel
Level 124
God Stats
2W - 1L
1,590 SR
Queue Stats
85W - 93L
1,495 Elo+
Party 1
Team Averages
Level 119
1,599 SR
1,496 Elo+

VS

Team Averages
Level 115
1,567 SR
1,521 Elo+
Nu Wa
Nu Wa
DetiEliBomzha
Nu Wa
Level 158
God Stats
0W - 1L
1,784 SR
Queue Stats
7W - 8L
1,668 Elo+
Solo
Hercules
Hercules
bigboykuzmain
Hercules
Level 34
God Stats
4W - 10L
1,374 SR
Queue Stats
39W - 63L
1,379 Elo+
Solo
Ne Zha
Ne Zha
oo T0T0 75 oo
Ne Zha
Level 154
God Stats
6W - 8L
1,542 SR
Queue Stats
177W - 188L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
H4RL3YQUINN
Aphrodite
14
0 / 2 / 12
8,415
701
2,692
8,124
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
IngrownToes
Cu Chulainn
14
7 / 3 / 7
9,875
823
17,272
16,651
9,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
OllyPop6103
Ix Chel
16
8 / 0 / 5
10,036
836
9,271
7,787
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,896
658
7,527
8,341
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
bigboykuzmain
Hercules
13
4 / 7 / 1
8,226
686
8,561
16,832
17,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 4
7,622
635
5,986
9,619
4,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Aphrodite
H4RL3YQUINN
Aphrodite
0
2
12
3
W
Cu Chulainn
IngrownToes
Cu Chulainn
7
3
7
3.5
W
Ix Chel
OllyPop6103
Ix Chel
8
0
5
10.5
L
Hercules
bigboykuzmain
Hercules
4
7
1
0.64
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
22,074
32,562
Taken
34,792
20,041
Mitigated
24,884
12,783
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,527
1,468
0
125
8,341
2,444
0
1,818
6,510
29,688
0
W
Aphrodite
H4RL3YQUINN
Aphrodite
2,692
571
5,065
4,286
8,124
7,369
200
2,294
5,830
20,231
0
W
Cu Chulainn
IngrownToes
Cu Chulainn
17,272
2,606
0
1,399
16,651
9,421
232
3,930
12,721
4,024
47,184
W
Ix Chel
OllyPop6103
Ix Chel
9,271
1,674
833
1,200
7,787
3,251
644
1,768
6,019
49,891
1,337
L
Hercules
bigboykuzmain
Hercules
8,561
1,552
0
2,398
16,832
17,477
0
7,337
8,724
393
16,725
L
5,986
1,038
0
1,453
9,619
4,963
0
2,821
6,686
0
34,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
23,744
204
Minions Killed
116
0
Camps Cleared
0
675,823
Distance Traveled
619,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,896
658
36
3
0
186,832
0
W
Aphrodite
8,415
701
45
4
0
228,815
0
W
Cu Chulainn
9,875
823
67
6
0
233,925
0
W
Ix Chel
10,036
836
92
8
0
213,083
0
L
Hercules
8,226
686
27
2
0
205,110
0
L
Ne Zha
7,622
635
53
4
0
227,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role