Player Matchup

Vamana
Vamana
AjarAnimal9
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 58L
1,544 Elo+
Party 1
Fafnir
Fafnir
OShuh
Fafnir
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
221W - 248L
1,468 Elo+
Solo
Thor
Thor
Relentl3ssChaos
Thor
Level 149
God Stats
4W - 4L
1,313 SR
Queue Stats
185W - 115L
1,622 Elo+
Party 1
Nut
Nut
ThumbzV3
Nut
Level 144
God Stats
0W - 3L
1,398 SR
Queue Stats
58W - 91L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Umberto445
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,509 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,523 Elo+

VS

Team Averages
Level 137
1,359 SR
1,516 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CHUVI16
Charon
Level 131
God Stats
1W - 1L
1,216 SR
Queue Stats
71W - 81L
1,507 Elo+
Solo
Scylla
Scylla
djokobicho
Scylla
Level 124
God Stats
6W - 6L
1,395 SR
Queue Stats
291W - 308L
1,522 Elo+
Solo
Ares
Ares
jesseDriscol420
Ares
Level 148
God Stats
1W - 2L
1,258 SR
Queue Stats
143W - 134L
1,505 Elo+
Solo
Pele
Pele
justbleedz
Pele
Level 127
God Stats
7W - 5L
1,427 SR
Queue Stats
353W - 337L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 5 / 0
7,014
877
7,130
10,853
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
OShuh
Fafnir
1
0 / 0 / 0
2,124
266
0
196
57
12
1 / 5 / 4
6,455
807
8,127
7,429
2,794
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 2
7,527
941
7,723
7,983
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Umberto445
Xing Tian
12
0 / 5 / 5
6,806
851
5,757
13,269
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 2 / 12
8,012
1,002
7,308
10,152
11,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
CHUVI16
Charon
13
1 / 3 / 14
7,910
989
3,968
8,173
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
djokobicho
Scylla
15
2 / 2 / 14
8,421
1,053
8,443
5,779
2,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 11
7,735
967
3,138
12,349
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
11 / 2 / 7
9,472
1,184
11,560
10,095
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
7
Kills
19
19
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
12
5
L
Vamana
2
5
0
0.4
W
Charon
CHUVI16
Charon
1
3
14
2.67
L
Fafnir
OShuh
Fafnir
0
0
0
0
L
1
5
4
0.6
L
4
4
2
1.25
L
Xing Tian
Umberto445
Xing Tian
0
5
5
0.5
W
Scylla
djokobicho
Scylla
2
2
14
4.5
W
1
2
11
3.25
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,737
Damage
34,417
39,730
Taken
46,548
29,487
Mitigated
37,733
6,287
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,308
1,872
1,873
2,456
10,152
11,663
144
2,271
7,667
12,479
1,005
L
Vamana
7,130
3,060
396
1,766
10,853
10,237
0
6,448
4,131
0
16,491
W
Charon
CHUVI16
Charon
3,968
411
302
1,270
8,173
6,649
501
998
7,096
10,578
521
L
Fafnir
OShuh
Fafnir
0
0
0
0
196
57
0
196
0
0
0
L
8,127
485
424
180
7,429
2,794
0
3,187
4,106
0
11,183
L
7,723
3,239
239
1,834
7,983
2,544
0
3,960
3,795
0
22,820
L
Xing Tian
Umberto445
Xing Tian
5,757
289
430
1,018
13,269
13,855
20
6,981
6,016
11,784
159
W
Scylla
djokobicho
Scylla
8,443
843
476
1,033
5,779
2,259
1,230
264
5,430
19,867
709
W
3,138
412
0
2,101
12,349
11,644
227
744
11,382
4,257
0
W
11,560
1,437
808
2,582
10,095
5,518
760
1,386
8,568
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
41,550
77
Minions Killed
90
0
Camps Cleared
0
643,361
Distance Traveled
830,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,012
1,002
13
2
0
165,326
0
L
Vamana
7,014
877
21
3
0
170,610
0
W
Charon
7,910
989
9
1
0
131,429
0
L
Fafnir
2,124
266
0
0
0
144
0
L
Thor
6,455
807
11
1
0
155,853
0
L
Nut
7,527
941
32
4
0
163,514
0
L
Xing Tian
6,806
851
13
2
0
153,240
0
W
Scylla
8,421
1,053
35
4
0
180,765
0
W
Ares
7,735
967
5
1
0
166,236
0
W
Pele
9,472
1,184
28
4
0
187,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role