Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
IHateMyDuoLife
Ix Chel
Level 159
God Stats
7W - 5L
1,412 SR
Queue Stats
255W - 236L
1,513 Elo+
Party 1
Cerberus
Cerberus
Omega4head
Cerberus
Level 146
God Stats
2W - 2L
1,216 SR
Queue Stats
253W - 233L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
ilov3fishsticks
Cernunnos
Level 107
God Stats
4W - 11L
1,195 SR
Queue Stats
11W - 29L
1,038 Elo+
Party 3
Team Averages
Level 132
1,364 SR
1,413 Elo+

VS

Team Averages
Level 143
1,529 SR
1,513 Elo+
Cthulhu
Cthulhu
Arthdal
Cthulhu
Level 156
God Stats
3W - 6L
1,450 SR
Queue Stats
306W - 311L
1,551 Elo+
Party 2
Charon
Charon
BlueBigDaddy635
Charon
Level 155
God Stats
16W - 11L
1,677 SR
Queue Stats
422W - 400L
1,542 Elo+
Party 2
Janus
Janus
HerasRose
Janus
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
164W - 150L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Mickeyyaboi
Heimdallr
Level 155
God Stats
9W - 17L
1,498 SR
Queue Stats
498W - 483L
1,465 Elo+
Party 2
Susano
Susano
Sy1ex
Susano
Level 120
God Stats
6W - 4L
1,719 SR
Queue Stats
459W - 436L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 2 / 3
7,114
547
5,378
8,695
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
 
Kuzenbo
9
1 / 1 / 2
6,196
477
3,484
8,570
8,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 0
7,682
591
4,750
5,420
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Omega4head
Cerberus
13
4 / 2 / 0
8,030
618
9,298
14,471
12,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ilov3fishsticks
Cernunnos
11
0 / 1 / 2
5,964
459
4,783
7,041
2,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arthdal
Cthulhu
12
0 / 4 / 1
6,929
533
7,149
12,912
5,999
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 3
7,973
613
5,370
10,074
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
HerasRose
Janus
14
1 / 2 / 1
7,590
584
2,659
6,265
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Mickeyyaboi
Heimdallr
12
1 / 3 / 2
6,646
511
6,784
8,435
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Sy1ex
Susano
12
2 / 1 / 3
6,468
498
5,061
8,482
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
6
6
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
W
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Cthulhu
Arthdal
Cthulhu
0
4
1
0.13
L
2
0
3
3.5
L
Janus
HerasRose
Janus
1
2
1
0.75
W
2
0
0
2
L
Heimdallr
Mickeyyaboi
Heimdallr
1
3
2
0.67
W
Cerberus
Omega4head
Cerberus
4
2
0
2
L
Susano
Sy1ex
Susano
2
1
3
3.5
W
Cernunnos
ilov3fishsticks
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
27,023
44,197
Taken
46,168
28,639
Mitigated
21,366
13,828
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,378
2,910
0
986
8,695
3,444
0
1,827
6,818
0
49,831
W
Kuzenbo
 
Kuzenbo
3,484
1,569
0
557
8,570
8,450
0
1,850
6,720
15,821
986
L
Cthulhu
Arthdal
Cthulhu
7,149
870
31
4,817
12,912
5,999
0
7,043
5,869
48,793
840
L
5,370
1,033
0
2,591
10,074
7,691
538
1,672
8,402
30,635
1,982
L
Janus
HerasRose
Janus
2,659
197
0
495
6,265
1,902
0
2,848
3,417
65,190
0
W
4,750
317
386
1,973
5,420
1,818
0
2,099
3,166
66,890
1,431
L
Heimdallr
Mickeyyaboi
Heimdallr
6,784
3,446
0
3,765
8,435
3,289
500
2,737
5,698
0
56,371
W
Cerberus
Omega4head
Cerberus
9,298
916
0
7,169
14,471
12,895
0
6,740
7,731
58,438
2,232
L
Susano
Sy1ex
Susano
5,061
1,393
0
3,304
8,482
2,485
0
2,892
5,590
0
40,665
W
Cernunnos
ilov3fishsticks
Cernunnos
4,783
1,294
0
2,757
7,041
2,032
0
2,060
4,981
0
39,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
35,606
448
Minions Killed
445
0
Camps Cleared
0
1,466,531
Distance Traveled
1,351,458
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,114
547
89
7
0
330,018
0
W
Kuzenbo
6,196
477
20
2
0
334,367
0
L
Cthulhu
6,929
533
95
7
0
249,196
1
L
Charon
7,973
613
36
3
0
276,387
2
L
Janus
7,590
584
145
11
0
246,749
2
W
Ix Chel
7,682
591
137
11
0
283,348
0
L
Heimdallr
6,646
511
105
8
0
238,226
2
W
Cerberus
8,030
618
132
10
0
226,271
3
L
Susano
6,468
498
64
5
0
340,900
0
W
Cernunnos
5,964
459
70
5
0
292,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role