Player Matchup

Da Ji
Da Ji
Atipico
Da Ji
Level 129
God Stats
3W - 1L
1,493 SR
Queue Stats
108W - 120L
1,463 Elo+
Solo
Achilles
Achilles
CAPITANROGER
Achilles
Level 85
God Stats
101W - 88L
1,579 SR
Queue Stats
131W - 113L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
LeYouth
Baron Samedi
Level 157
God Stats
6W - 14L
1,270 SR
Queue Stats
321W - 260L
1,637 Elo+
Solo
Izanami
Izanami
Luispese
Izanami
Level 147
God Stats
51W - 51L
1,497 SR
Queue Stats
146W - 142L
1,486 Elo+
Party 2
Ymir
Ymir
Qyles
Ymir
Level 125
God Stats
46W - 47L
1,537 SR
Queue Stats
157W - 135L
1,512 Elo+
Party 2
Team Averages
Level 129
1,475 SR
1,523 Elo+

VS

Team Averages
Level 140
1,570 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DesertFalke
Chiron
Level 83
God Stats
0W - 1L
1,707 SR
Queue Stats
184W - 180L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Raava
Guan Yu
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,447 Elo+
Solo
Aphrodite
Aphrodite
ivurisuu
Aphrodite
Level 125
God Stats
70W - 53L
1,641 SR
Queue Stats
344W - 308L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Atipico
Da Ji
12
1 / 0 / 4
6,353
578
3,656
8,623
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
CAPITANROGER
Achilles
11
0 / 1 / 0
6,210
565
5,089
7,806
5,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
LeYouth
Baron Samedi
13
8 / 0 / 1
7,906
719
7,042
6,074
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Luispese
Izanami
12
3 / 1 / 3
6,376
580
6,684
5,744
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Qyles
Ymir
12
2 / 0 / 3
6,792
617
4,381
6,277
3,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 4 / 0
6,142
558
3,814
7,089
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
11
0 / 5 / 0
5,444
495
2,284
8,891
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
9
1 / 2 / 0
5,340
485
4,307
7,202
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
Raava
Guan Yu
12
1 / 0 / 0
6,866
624
5,279
8,962
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
ivurisuu
Aphrodite
8
0 / 3 / 1
5,637
512
1,991
7,974
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
0
0
L
Susano
 
Susano
0
5
0
0
W
Da Ji
Atipico
Da Ji
1
0
4
3
W
Achilles
CAPITANROGER
Achilles
0
1
0
0
L
Chiron
1
2
0
0.5
W
Baron Samedi
LeYouth
Baron Samedi
8
0
1
8.5
W
Izanami
Luispese
Izanami
3
1
3
4.5
W
Ymir
Qyles
Ymir
2
0
3
3.5
L
Guan Yu
Raava
Guan Yu
1
0
0
1
L
Aphrodite
ivurisuu
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
17,675
34,524
Taken
40,118
16,258
Mitigated
17,684
15,474
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,814
355
130
1,728
7,089
1,932
0
3,403
3,327
42,609
214
L
Susano
 
Susano
2,284
237
0
2,487
8,891
2,371
0
2,790
5,969
0
37,666
W
Da Ji
Atipico
Da Ji
3,656
683
0
5,186
8,623
2,700
0
1,276
7,347
0
46,431
W
Achilles
CAPITANROGER
Achilles
5,089
1,364
0
4,189
7,806
5,414
0
0
7,806
0
39,913
L
Chiron
4,307
792
429
1,445
7,202
1,870
0
1,945
5,197
0
28,104
W
Baron Samedi
LeYouth
Baron Samedi
7,042
711
344
1,792
6,074
3,127
0
2,574
3,500
51,666
680
W
Izanami
Luispese
Izanami
6,684
3,869
0
2,079
5,744
1,840
790
962
4,782
0
55,870
W
Ymir
Qyles
Ymir
4,381
558
0
1,884
6,277
3,177
324
927
5,350
20,658
0
L
Guan Yu
Raava
Guan Yu
5,279
966
0
2,297
8,962
7,039
0
0
8,962
0
43,689
L
Aphrodite
ivurisuu
Aphrodite
1,991
218
1,844
2,983
7,974
4,472
0
2,671
5,232
23,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
29,429
386
Minions Killed
344
0
Camps Cleared
0
1,238,979
Distance Traveled
1,135,092
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,142
558
87
8
0
228,574
2
L
Susano
5,444
495
76
7
0
273,097
0
W
Da Ji
6,353
578
77
7
0
274,116
6
W
Achilles
6,210
565
84
8
0
242,862
0
L
Chiron
5,340
485
57
5
0
208,844
0
W
Baron Samedi
7,906
719
104
9
0
230,027
1
W
Izanami
6,376
580
97
9
0
232,682
0
W
Ymir
6,792
617
24
2
0
259,292
2
L
Guan Yu
6,866
624
90
8
0
223,897
1
L
Aphrodite
5,637
512
34
3
0
200,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role