Player Matchup

Sol
Sol
BuRsTiNxPOWER
Sol
Level 128
God Stats
1W - 2L
1,571 SR
Queue Stats
23W - 20L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
ThathispanicGuy
Ah Puch
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Yuskos4
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,723 Elo+
Party 1
Bastet
Bastet
billbø
Bastet
Level 150
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
xxXOmarAlonzoXxx
Ratatoskr
Level 147
God Stats
0W - 1L
1,672 SR
Queue Stats
20W - 22L
1,513 Elo+
Solo
Team Averages
Level 133
1,528 SR
1,576 Elo+

VS

Team Averages
Level 142
1,623 SR
1,563 Elo+
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CaptChrono
Agni
Level 175
God Stats
13W - 3L
1,954 SR
Queue Stats
370W - 107L
1,748 Elo+
Solo
Rama
Rama
dryb
Rama
Level 126
God Stats
5W - 2L
1,655 SR
Queue Stats
209W - 221L
1,504 Elo+
Party 2
Bacchus
Bacchus
littledonnyAD
Bacchus
Level 108
God Stats
2W - 2L
1,504 SR
Queue Stats
155W - 147L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
7,943
794
7,211
8,164
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 5 / 2
7,534
753
7,062
7,696
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Yuskos4
Tiamat
10
0 / 9 / 3
6,282
628
1,557
10,833
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
billbø
Bastet
13
2 / 6 / 5
7,911
791
5,182
15,379
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
15
3 / 1 / 2
8,076
808
4,468
9,645
4,451
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
8 / 1 / 14
9,630
963
19,358
4,859
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
 
Odin
15
5 / 3 / 8
8,652
865
6,364
10,343
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 2 / 15
8,162
816
9,754
5,674
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
dryb
Rama
13
5 / 2 / 9
8,228
823
9,025
7,425
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
3 / 2 / 12
8,964
896
4,840
11,062
12,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
23
23
Deaths
10
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
14
15
W
Odin
 
Odin
5
3
8
3
L
3
2
2
2
W
2
2
15
4.75
L
2
5
2
0.6
L
Tiamat
Yuskos4
Tiamat
0
9
3
0.17
L
Bastet
billbø
Bastet
2
6
5
0.75
W
Rama
dryb
Rama
5
2
9
4.75
W
Bacchus
3
2
12
4.5
L
Ratatoskr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
49,341
51,717
Taken
39,363
23,036
Mitigated
29,271
13,965
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,358
622
2,404
1,199
4,859
1,936
333
3,023
1,836
35,459
0
W
Odin
 
Odin
6,364
487
1,286
516
10,343
8,510
25
2,290
8,053
0
10,485
L
7,211
707
0
3,478
8,164
3,181
0
5,489
2,623
20,953
741
W
9,754
425
117
108
5,674
2,559
722
3,180
2,494
22,608
762
L
7,062
0
863
804
7,696
2,879
0
5,755
1,913
25,484
0
L
Tiamat
Yuskos4
Tiamat
1,557
161
302
1,467
10,833
5,441
0
8,233
2,418
3,824
0
L
Bastet
billbø
Bastet
5,182
729
380
2,617
15,379
7,084
0
7,677
7,492
0
7,459
W
Rama
dryb
Rama
9,025
5,407
1,126
1,496
7,425
3,394
902
4,288
3,137
0
20,531
W
Bacchus
4,840
166
2,398
2,023
11,062
12,872
50
3,027
8,035
8,689
179
L
Ratatoskr
4,468
926
634
3,420
9,645
4,451
0
5,622
3,909
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
43,636
110
Minions Killed
162
0
Camps Cleared
0
846,463
Distance Traveled
941,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,630
963
51
5
0
204,938
0
W
Odin
8,652
865
13
1
0
185,503
0
L
Sol
7,943
794
35
4
0
185,662
0
W
Agni
8,162
816
41
4
0
184,403
0
L
Ah Puch
7,534
753
49
5
0
153,675
0
L
Tiamat
6,282
628
4
0
0
146,809
0
L
Bastet
7,911
791
8
1
0
195,064
0
W
Rama
8,228
823
43
4
0
163,986
0
W
Bacchus
8,964
896
14
1
0
202,757
0
L
Ratatoskr
8,076
808
14
1
0
165,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role