Player Matchup

Medusa
Medusa
Silver I
Pijawka
Medusa
Silver I
Level 182
God Stats
23W - 23L
1,607 SR
Queue Stats
77W - 108L
1,154 MMR
Party 1
Mulan
Mulan
Silver II
WiedzminNaFazie
Mulan
Silver II
Level 89
God Stats
9W - 9L
1,908 SR
Queue Stats
11W - 17L
1,526 MMR
Party 1
Athena
Athena
Gold V
xXWAZONXx
Athena
Gold V
Level 146
God Stats
3W - 2L
1,945 SR
Queue Stats
20W - 24L
1,652 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,820 SR
1,444 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,501 SR
1,367 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
CaptRadiPadi
Ix Chel
Bronze III
Level 121
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 6L
1,300 MMR
Party 2
Arachne
Arachne
Bronze III
SebMeister
Arachne
Bronze III
Level 84
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 6L
1,300 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pijawka
Medusa
14
8 / 1 / 12
9,285
929
9,217
6,912
2,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 3 / 12
8,768
877
9,616
9,410
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
xXWAZONXx
Athena
14
6 / 0 / 14
8,813
881
4,887
9,413
10,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesBake KujiraVulcanNikeNox

VS

Bans
CernunnosAwilixBaron SamediKuzenboDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 7 / 3
6,772
677
5,187
10,347
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
CaptRadiPadi
Ix Chel
11
1 / 4 / 3
6,802
680
7,219
6,028
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SebMeister
Arachne
9
2 / 9 / 2
7,112
711
4,892
10,897
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
4
4
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
3
0.36
L
Ix Chel
CaptRadiPadi
Ix Chel
1
4
3
0.63
W
Medusa
Pijawka
Medusa
8
1
12
14
L
Arachne
SebMeister
Arachne
2
9
2
0.33
W
6
3
12
4
W
Athena
xXWAZONXx
Athena
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
17,298
25,735
Taken
27,272
20,869
Mitigated
15,393
7,402
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,187
912
0
1,463
10,347
8,957
0
2,208
7,848
0
14,668
L
Ix Chel
CaptRadiPadi
Ix Chel
7,219
710
1,146
841
6,028
1,900
0
1,278
4,536
20,119
511
W
Medusa
Pijawka
Medusa
9,217
3,615
0
1,728
6,912
2,733
1,993
1,631
5,075
0
44,205
L
Arachne
SebMeister
Arachne
4,892
2,904
0
1,859
10,897
4,536
0
1,678
8,865
0
18,966
W
9,616
1,511
0
2,356
9,410
7,550
246
2,554
6,143
209
26,272
W
Athena
xXWAZONXx
Athena
4,887
1,707
0
3,318
9,413
10,586
506
2,159
6,683
17,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
20,686
136
Minions Killed
82
0
Camps Cleared
0
542,305
Distance Traveled
452,057
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,772
677
17
2
0
148,461
0
L
Ix Chel
6,802
680
38
4
0
153,866
0
W
Medusa
9,285
929
71
7
0
176,666
0
L
Arachne
7,112
711
27
3
0
149,730
0
W
Mulan
8,768
877
41
4
0
170,743
3
W
Athena
8,813
881
24
2
0
194,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role