Player Matchup

Zhong Kui
Zhong Kui
Silver III
Defez777
Zhong Kui
Silver III
Level 107
God Stats
1W - 2L
1,538 SR
Queue Stats
48W - 77L
1,178 MMR
Solo
Fenrir
Fenrir
Silver III
harfer123
Fenrir
Silver III
Level 50
God Stats
1W - 4L
1,506 SR
Queue Stats
108W - 124L
1,252 MMR
Party 2
Atlas
Atlas
Silver III
simigame456
Atlas
Silver III
Level 105
God Stats
1W - 3L
1,362 SR
Queue Stats
19W - 28L
1,252 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,469 SR
1,227 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,608 SR
1,238 MMR
Anubis
Anubis
Gold III
BlòódBathing
Anubis
Gold III
Level 105
God Stats
6W - 0L
1,839 SR
Queue Stats
188W - 141L
1,311 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Hcfloflo
Danzaburou
Silver I
Level 52
God Stats
39W - 59L
1,387 SR
Queue Stats
279W - 386L
1,080 MMR
Solo
Artio
Artio
Gold IV
Lewbz
Artio
Gold IV
Level 153
God Stats
37W - 30L
1,597 SR
Queue Stats
70W - 68L
1,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Defez777
Zhong Kui
13
0 / 5 / 5
8,542
657
7,852
13,936
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
harfer123
Fenrir
14
6 / 3 / 2
9,387
722
6,842
14,902
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
2 / 3 / 6
8,684
668
11,195
9,534
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesThothCthulhuNe ZhaKuzenbo

VS

Bans
HorusXbalanqueBaron SamediHou YiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
10,394
800
14,355
9,952
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Hcfloflo
Danzaburou
15
3 / 3 / 4
10,094
776
8,886
10,900
4,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Lewbz
Artio
15
2 / 0 / 8
9,479
729
7,421
13,811
11,715
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Zhong Kui
Defez777
Zhong Kui
0
5
5
0.5
W
Danzaburou
Hcfloflo
Danzaburou
3
3
4
1.67
W
Artio
Lewbz
Artio
2
0
8
6
L
Fenrir
harfer123
Fenrir
6
3
2
2.33
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
30,662
38,372
Taken
34,663
25,160
Mitigated
20,495
5,182
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,355
1,050
0
2,495
9,952
4,689
413
4,456
4,708
48,422
0
L
Zhong Kui
Defez777
Zhong Kui
7,852
1,290
0
2,735
13,936
8,728
0
8,603
5,240
36,177
4,276
W
Danzaburou
Hcfloflo
Danzaburou
8,886
2,264
0
3,135
10,900
4,091
1,932
6,665
3,749
0
45,860
W
Artio
Lewbz
Artio
7,421
1,071
1,918
4,714
13,811
11,715
120
5,901
7,120
13,326
1,369
L
Fenrir
harfer123
Fenrir
6,842
1,629
0
1,971
14,902
12,765
0
8,131
6,687
0
15,224
L
11,195
3,313
0
476
9,534
3,667
0
4,384
5,102
25,767
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
29,967
122
Minions Killed
156
0
Camps Cleared
0
656,324
Distance Traveled
705,809
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,394
800
62
5
0
217,406
0
L
Zhong Kui
8,542
657
69
5
0
192,532
1
W
Danzaburou
10,094
776
78
6
0
209,839
0
W
Artio
9,479
729
16
1
0
278,564
0
L
Fenrir
9,387
722
16
1
0
240,069
4
L
Atlas
8,684
668
37
3
0
223,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role