Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Axiom
Medusa
Level 127
God Stats
2W - 0L
1,687 SR
Queue Stats
26W - 21L
1,636 Elo+
Party 1
Osiris
Osiris
Paparonious
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,585 Elo+
Solo
Nut
Nut
Vinco-V-P
Nut
Level 128
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 7L
1,723 Elo+
Solo
Janus
Janus
Weinerstein
Janus
Level 69
God Stats
1W - 0L
1,705 SR
Queue Stats
56W - 45L
1,655 Elo+
Party 1
Team Averages
Level 95
1,608 SR
1,620 Elo+

VS

Team Averages
Level 133
1,409 SR
1,572 Elo+
Erlang Shen
Erlang Shen
Aoihiro
Erlang Shen
Level 155
God Stats
4W - 6L
1,396 SR
Queue Stats
352W - 366L
1,613 Elo+
Party 2
He Bo
He Bo
Galaxy Opal Rob
He Bo
Level 112
God Stats
0W - 3L
1,163 SR
Queue Stats
88W - 78L
1,527 Elo+
Solo
Hun Batz
Hun Batz
NoNoNolan87
Hun Batz
Level 130
God Stats
1W - 1L
1,550 SR
Queue Stats
147W - 122L
1,670 Elo+
Solo
Anubis
Anubis
Seasondbuty
Anubis
Level 149
God Stats
2W - 3L
1,611 SR
Queue Stats
139W - 132L
1,503 Elo+
Solo
Athena
Athena
xCovErtWolFx757
Athena
Level 117
God Stats
0W - 2L
1,325 SR
Queue Stats
18W - 19L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
5,946
1,189
1,299
981
326
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Axiom
Medusa
11
2 / 1 / 1
6,282
1,256
2,047
2,691
577
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
10
0 / 1 / 2
5,487
1,097
2,369
3,371
2,397
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,274
1,055
1,066
2,478
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
5,433
1,087
2,054
1,890
398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aoihiro
Erlang Shen
1
0 / 0 / 0
1,244
249
0
0
0
11
0 / 2 / 1
4,995
999
698
2,959
859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
NoNoNolan87
Hun Batz
11
1 / 1 / 3
5,266
1,053
2,910
3,369
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
4 / 0 / 1
5,990
1,198
2,900
3,178
1,191
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,244
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
5
6
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
Erlang Shen
Aoihiro
Erlang Shen
0
0
0
0
W
Medusa
Axiom
Medusa
2
1
1
2.5
L
0
2
1
0.25
L
Hun Batz
NoNoNolan87
Hun Batz
1
1
3
2.5
W
Osiris
0
1
2
1
L
Anubis
4
0
1
4.5
W
0
2
1
0.25
W
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,835
Damage
6,508
11,411
Taken
9,506
4,098
Mitigated
3,430
2,059
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,299
0
0
350
981
326
0
0
981
7,020
218
L
Erlang Shen
Aoihiro
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Axiom
Medusa
2,047
613
117
238
2,691
577
698
970
1,721
0
14,418
L
698
0
343
352
2,959
859
0
537
2,260
7,187
0
L
Hun Batz
NoNoNolan87
Hun Batz
2,910
345
288
614
3,369
1,380
0
1,489
1,757
0
7,195
W
Osiris
2,369
182
361
766
3,371
2,397
192
747
2,624
0
3,904
L
Anubis
2,900
0
38
1,461
3,178
1,191
0
1,175
1,792
10,304
0
W
1,066
240
0
137
2,478
400
249
1,817
661
0
4,302
W
2,054
0
0
90
1,890
398
0
64
1,826
5,256
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
18,739
66
Minions Killed
37
0
Camps Cleared
0
507,419
Distance Traveled
278,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,946
1,189
13
3
0
95,821
0
L
Erlang Shen
1,244
249
0
0
0
0
0
W
Medusa
6,282
1,256
33
7
0
105,480
0
L
He Bo
4,995
999
10
2
0
95,693
0
L
Hun Batz
5,266
1,053
14
3
0
80,706
0
W
Osiris
5,487
1,097
7
1
0
104,585
0
L
Anubis
5,990
1,198
13
3
0
101,806
0
W
Nut
5,274
1,055
10
2
0
104,859
0
W
Janus
5,433
1,087
3
1
0
96,674
0
L
Athena
1,244
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role