Player Matchup

Charon
Charon
JollyGene
Charon
Level 42
God Stats
16W - 13L
1,615 SR
Queue Stats
34W - 52L
1,248 Elo+
Solo
Zeus
Zeus
Toni-Zi
Zeus
Level 77
God Stats
10W - 9L
1,556 SR
Queue Stats
571W - 556L
1,496 Elo+
Party 1
Medusa
Medusa
Valentroy_14
Medusa
Level 32
God Stats
3W - 8L
1,298 SR
Queue Stats
36W - 66L
1,291 Elo+
Party 1
King Arthur
King Arthur
Zz-DiAbLo-zZ
King Arthur
Level 67
God Stats
31W - 26L
1,539 SR
Queue Stats
399W - 398L
1,415 Elo+
Solo
Thanatos
Thanatos
iiZONE1
Thanatos
Level 40
God Stats
5W - 10L
1,327 SR
Queue Stats
27W - 60L
1,303 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,351 Elo+

VS

Team Averages
Level 68
1,474 SR
1,395 Elo+
Anubis
Anubis
Geanteau_D_Luffy
Anubis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,375 Elo+
Party 2
Hercules
Hercules
Marlako
Hercules
Level 56
God Stats
49W - 50L
1,367 SR
Queue Stats
288W - 317L
1,376 Elo+
Solo
Kali
Kali
finisteur
Kali
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,390 Elo+
Party 2
Zeus
Zeus
fulgen_5
Zeus
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
216W - 209L
1,419 Elo+
Solo
Ymir
Ymir
zBank_ll
Ymir
Level 55
God Stats
2W - 3L
1,502 SR
Queue Stats
98W - 126L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JollyGene
Charon
10
1 / 1 / 4
6,704
559
4,596
6,837
4,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zeus
Toni-Zi
Zeus
12
3 / 3 / 3
7,541
628
5,679
6,814
1,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 1 / 2
5,994
500
5,353
5,012
1,148
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Zz-DiAbLo-zZ
King Arthur
12
4 / 1 / 2
7,675
640
4,949
9,514
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
iiZONE1
Thanatos
12
2 / 1 / 1
6,681
557
1,109
7,129
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,201
433
5,623
6,660
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Marlako
Hercules
2
0 / 1 / 0
3,864
322
401
926
414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
12
3 / 2 / 1
6,338
528
3,337
10,361
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
2 / 5 / 0
6,125
510
6,225
6,419
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 0 / 2
5,602
467
2,318
8,385
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
7
7
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Charon
JollyGene
Charon
1
1
4
3
L
Hercules
Marlako
Hercules
0
1
0
0
W
Zeus
Toni-Zi
Zeus
3
3
3
1.5
W
Medusa
2
1
2
3
W
King Arthur
Zz-DiAbLo-zZ
King Arthur
4
1
2
5
L
Kali
3
2
1
1.75
L
Zeus
2
5
0
0.4
W
Thanatos
iiZONE1
Thanatos
2
1
1
2.5
L
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,686
Damage
17,904
35,306
Taken
32,751
15,817
Mitigated
15,020
11,418
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
384
176
2,402
6,660
2,800
0
2,596
4,064
28,499
0
W
Charon
JollyGene
Charon
4,596
849
0
1,787
6,837
4,043
530
3,559
3,278
16,404
0
L
Hercules
Marlako
Hercules
401
159
0
111
926
414
0
0
926
0
2,056
W
Zeus
Toni-Zi
Zeus
5,679
958
0
2,115
6,814
1,819
1,694
3,240
3,574
45,814
808
W
Medusa
5,353
1,462
0
344
5,012
1,148
1,201
3,543
1,469
0
36,136
W
King Arthur
Zz-DiAbLo-zZ
King Arthur
4,949
650
0
1,577
9,514
6,462
110
2,758
6,693
0
44,744
L
Kali
3,337
1,437
0
3,955
10,361
4,085
0
2,015
8,346
0
44,446
L
Zeus
6,225
1,447
0
375
6,419
1,809
0
3,220
3,199
38,109
0
W
Thanatos
iiZONE1
Thanatos
1,109
428
0
5,595
7,129
2,345
0
1,066
6,063
0
42,130
L
Ymir
2,318
92
0
2,399
8,385
5,912
0
2,392
5,993
18,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
27,130
323
Minions Killed
236
0
Camps Cleared
0
1,178,273
Distance Traveled
925,599
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,201
433
56
5
0
192,950
0
W
Charon
6,704
559
24
2
0
217,647
7
L
Hercules
3,864
322
5
0
0
26,217
0
W
Zeus
7,541
628
83
7
0
222,136
0
W
Medusa
5,994
500
61
5
0
229,611
0
W
King Arthur
7,675
640
73
6
0
239,652
0
L
Kali
6,338
528
75
6
0
260,203
0
L
Zeus
6,125
510
66
6
0
217,369
2
W
Thanatos
6,681
557
82
7
0
269,227
0
L
Ymir
5,602
467
34
3
0
228,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role