Player Matchup

Hera
Hera
Demon7043
Hera
Level 102
God Stats
5W - 1L
1,775 SR
Queue Stats
87W - 84L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
MaidenlessTodo
Cthulhu
Level 69
God Stats
11W - 3L
1,866 SR
Queue Stats
103W - 60L
1,668 Elo+
Party 2
Hou Yi
Hou Yi
ThunderThumbs
Hou Yi
Level 104
God Stats
198W - 125L
1,703 SR
Queue Stats
667W - 437L
1,588 Elo+
Party 2
Team Averages
Level 92
1,781 SR
1,611 Elo+

VS

Team Averages
Level 125
1,556 SR
1,614 Elo+
Mulan
Mulan
ClouddyAF
Mulan
Level 96
God Stats
13W - 11L
1,613 SR
Queue Stats
45W - 47L
1,600 Elo+
Party 1
Charybdis
Charybdis
beast56521
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,654 Elo+
Party 1
Ra
Ra
happyjacks40
Ra
Level 127
God Stats
2W - 2L
1,554 SR
Queue Stats
56W - 54L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 1 / 6
7,442
744
3,673
4,148
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 4
8,051
805
6,651
8,455
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
4 / 0 / 3
7,785
779
8,956
4,062
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ClouddyAF
Mulan
11
1 / 2 / 2
6,348
635
3,793
9,701
8,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
beast56521
Charybdis
12
1 / 3 / 2
6,984
698
5,310
8,657
2,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 2
6,877
688
3,109
4,358
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
ClouddyAF
Mulan
1
2
2
1
W
Hera
1
1
6
4
W
3
3
4
1.67
W
4
0
3
5.5
L
Charybdis
beast56521
Charybdis
1
3
2
0.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
12,212
16,665
Taken
22,716
10,077
Mitigated
12,251
3,945
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ClouddyAF
Mulan
3,793
270
0
3,635
9,701
8,713
0
4,029
5,442
0
13,893
W
Hera
3,673
496
0
410
4,148
1,383
1,254
1,183
2,706
26,004
0
W
6,651
228
68
2,978
8,455
7,204
84
752
7,441
19,158
1,141
W
8,956
2,549
0
489
4,062
1,490
33
375
3,591
0
34,778
L
Charybdis
beast56521
Charybdis
5,310
2,540
0
2,114
8,657
2,382
21
3,299
4,949
0
26,286
L
3,109
110
312
631
4,358
1,156
48
1,655
2,621
22,161
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
20,209
140
Minions Killed
120
0
Camps Cleared
0
537,608
Distance Traveled
510,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,348
635
19
2
0
180,632
0
W
Hera
7,442
744
57
6
0
194,301
0
W
Cthulhu
8,051
805
37
4
0
165,620
1
W
Hou Yi
7,785
779
46
5
0
177,687
0
L
Charybdis
6,984
698
54
5
0
167,485
0
L
Ra
6,877
688
47
5
0
162,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role