Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DommeMommy
Bake Kujira
Level 123
God Stats
12W - 4L
1,422 SR
Queue Stats
156W - 142L
1,541 Elo+
Solo
Raijin
Raijin
JIAFEIgrande
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 159L
1,505 Elo+
Solo
Hercules
Hercules
wrathdinji
Hercules
Level 114
God Stats
2W - 3L
1,480 SR
Queue Stats
58W - 59L
1,440 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,497 Elo+

VS

Team Averages
Level 108
1,559 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JB_90043
Danzaburou
Level 154
God Stats
39W - 36L
1,561 SR
Queue Stats
241W - 263L
1,541 Elo+
Solo
Bellona
Bellona
JuanDeLaNooch
Bellona
Level 123
God Stats
16W - 13L
1,455 SR
Queue Stats
108W - 91L
1,511 Elo+
Solo
Vulcan
Vulcan
LeeroyBrown
Vulcan
Level 58
God Stats
2W - 0L
1,807 SR
Queue Stats
37W - 37L
1,441 Elo+
Solo
Chaac
Chaac
Luna_Holidayy
Chaac
Level 126
God Stats
2W - 1L
1,471 SR
Queue Stats
139W - 125L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 1 / 2
4,228
604
2,512
3,794
851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
 
Pele
7
0 / 1 / 1
3,903
558
519
4,710
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
DommeMommy
Bake Kujira
7
3 / 3 / 1
4,781
683
2,584
5,724
2,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
2
0 / 1 / 0
3,018
431
71
1,307
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
wrathdinji
Hercules
8
2 / 1 / 0
4,518
645
1,115
5,454
3,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
1 / 1 / 3
4,426
632
1,844
2,468
777
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JB_90043
Danzaburou
7
2 / 3 / 2
4,857
694
3,910
4,964
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
8
3 / 2 / 0
4,736
677
1,989
4,710
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
8
1 / 0 / 0
4,948
707
2,033
1,588
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,700
671
2,594
5,046
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
2
3
L
Pele
 
Pele
0
1
1
0.5
W
Anubis
 
Anubis
1
1
3
2.5
L
Bake Kujira
DommeMommy
Bake Kujira
3
3
1
1.17
W
Danzaburou
JB_90043
Danzaburou
2
3
2
1
L
Raijin
0
1
0
0
W
Bellona
3
2
0
1.5
W
Vulcan
1
0
0
1
W
0
1
1
0.5
L
Hercules
wrathdinji
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,801
Damage
12,370
20,989
Taken
18,776
9,019
Mitigated
8,109
5,893
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,512
668
0
1,349
3,794
851
0
713
3,081
0
18,625
L
Pele
 
Pele
519
0
0
549
4,710
1,402
0
1,052
3,547
0
21,538
W
Anubis
 
Anubis
1,844
122
0
221
2,468
777
0
540
1,928
12,800
1,023
L
Bake Kujira
DommeMommy
Bake Kujira
2,584
1,391
0
994
5,724
2,914
20
1,184
4,461
16,279
0
W
Danzaburou
JB_90043
Danzaburou
3,910
1,466
0
1,698
4,964
1,472
423
1,221
3,743
0
21,697
L
Raijin
71
0
0
320
1,307
196
0
417
843
2,773
0
W
Bellona
1,989
361
0
1,309
4,710
1,844
0
268
4,442
0
22,034
W
Vulcan
2,033
60
0
0
1,588
447
335
626
962
23,792
785
W
2,594
292
0
2,008
5,046
3,569
13
0
5,046
0
20,882
L
Hercules
wrathdinji
Hercules
1,115
351
0
2,681
5,454
3,656
0
0
5,083
0
17,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,448
Gold Earned
23,667
129
Minions Killed
164
0
Camps Cleared
0
644,849
Distance Traveled
694,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,228
604
28
4
0
139,393
0
L
Pele
3,903
558
36
5
0
170,871
0
W
Anubis
4,426
632
22
3
0
131,502
0
L
Bake Kujira
4,781
683
28
4
0
165,729
3
W
Danzaburou
4,857
694
26
4
0
136,996
0
L
Raijin
3,018
431
4
1
0
30,150
0
W
Bellona
4,736
677
41
6
0
157,901
0
W
Vulcan
4,948
707
45
6
0
138,957
2
W
Chaac
4,700
671
30
4
0
128,995
3
L
Hercules
4,518
645
33
5
0
138,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role