Player Matchup

Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum IV
RED_NECK_MW
Bacchus
Platinum IV
Level 122
God Stats
4W - 1L
1,690 SR
Queue Stats
64W - 60L
1,665 MMR
Party 2
Artemis
Artemis
Gold I
hinksmon
Artemis
Gold I
Level 106
God Stats
3W - 3L
1,600 SR
Queue Stats
275W - 293L
1,454 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,597 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,642 SR
1,521 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Broken_Hollows
Janus
Gold V
Level 126
God Stats
4W - 6L
1,522 SR
Queue Stats
175W - 195L
1,376 MMR
Party 1
Jormungandr
Jormungandr
Gold II
NycBenz-_-
Jormungandr
Gold II
Level 89
God Stats
21W - 10L
1,905 SR
Queue Stats
135W - 139L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
8 / 0 / 2
10,111
843
9,897
6,175
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
RED_NECK_MW
Bacchus
15
1 / 0 / 9
8,736
728
6,599
10,248
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
hinksmon
Artemis
15
1 / 0 / 7
9,213
768
8,741
5,175
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesVulcanKuzenboNe ZhaThoth

VS

Bans
AgniPersephoneAnhurBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 0 / 0
7,458
622
5,443
7,996
2,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 0
7,339
612
4,559
8,625
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
NycBenz-_-
Jormungandr
12
0 / 5 / 0
7,414
618
3,748
11,756
9,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
0
2
9
L
Xbalanque
 
Xbalanque
0
0
0
0
L
0
5
0
0
L
Jormungandr
NycBenz-_-
Jormungandr
0
5
0
0
W
Bacchus
RED_NECK_MW
Bacchus
1
0
9
5.5
W
Artemis
hinksmon
Artemis
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
13,750
21,598
Taken
28,377
16,601
Mitigated
15,074
8,760
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,897
205
1,154
2,660
6,175
2,595
608
2,376
3,667
46,489
301
L
Xbalanque
 
Xbalanque
5,443
2,711
0
2,351
7,996
2,703
0
3,876
3,812
0
29,679
L
4,559
128
0
480
8,625
2,503
0
4,715
3,281
21,110
294
L
Jormungandr
NycBenz-_-
Jormungandr
3,748
182
0
680
11,756
9,868
0
5,844
4,947
25,497
0
W
Bacchus
RED_NECK_MW
Bacchus
6,599
827
0
2,764
10,248
12,235
31
3,080
6,886
20,719
1,531
W
Artemis
hinksmon
Artemis
8,741
2,058
0
2,182
5,175
1,771
1,094
2,320
2,761
0
48,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
22,211
184
Minions Killed
147
0
Camps Cleared
0
708,074
Distance Traveled
669,047
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,111
843
84
7
0
235,550
0
L
Xbalanque
7,458
622
60
5
0
216,772
0
L
Janus
7,339
612
50
4
0
227,473
1
L
Jormungandr
7,414
618
37
3
0
224,802
1
W
Bacchus
8,736
728
19
2
0
246,422
0
W
Artemis
9,213
768
81
7
0
226,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role