Player Matchup

Jormungandr
Jormungandr
ImBrainDead420
Jormungandr
Level 97
God Stats
3W - 5L
1,723 SR
Queue Stats
110W - 98L
1,484 Elo+
Party 1
Arachne
Arachne
StepKuzenbro
Arachne
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 74L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
hankeejo
Nu Wa
Level 26
God Stats
24W - 33L
1,398 SR
Queue Stats
31W - 69L
1,252 Elo+
Party 1
Team Averages
Level 50
1,540 SR
1,368 Elo+

VS

Team Averages
Level 71
1,416 SR
1,322 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gank Ya Nan
Sobek
Level 40
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 7L
1,155 Elo+
Solo
Fenrir
Fenrir
P3nd3j0
Fenrir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ImBrainDead420
Jormungandr
14
4 / 1 / 9
8,196
820
6,551
7,026
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
StepKuzenbro
Arachne
13
7 / 2 / 5
8,667
867
7,997
8,941
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
hankeejo
Nu Wa
13
2 / 0 / 11
8,042
804
5,867
4,283
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 4 / 1
6,353
635
3,728
7,690
5,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 3
5,971
597
3,355
10,240
6,965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
P3nd3j0
Fenrir
10
1 / 5 / 1
6,183
618
4,815
7,665
2,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
2
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
0
4
3
0.38
W
Jormungandr
ImBrainDead420
Jormungandr
4
1
9
8.5
L
Fenrir
P3nd3j0
Fenrir
1
5
1
0.3
W
Arachne
StepKuzenbro
Arachne
7
2
5
4.75
W
Nu Wa
hankeejo
Nu Wa
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
11,898
20,250
Taken
25,595
10,974
Mitigated
14,598
3,538
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,728
295
218
2,271
7,690
5,127
0
3,315
4,129
26,996
0
L
3,355
32
0
1,648
10,240
6,965
0
4,577
5,610
16,946
0
W
Jormungandr
ImBrainDead420
Jormungandr
6,551
1,691
0
1,015
7,026
4,900
329
2,681
4,315
27,379
4,184
L
Fenrir
P3nd3j0
Fenrir
4,815
499
0
823
7,665
2,506
0
3,908
3,705
0
11,183
W
Arachne
StepKuzenbro
Arachne
7,997
5,287
0
2,463
8,941
4,712
37
3,087
5,842
0
36,732
W
Nu Wa
hankeejo
Nu Wa
5,867
1,678
0
60
4,283
1,362
266
1,369
2,914
22,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
18,507
140
Minions Killed
105
0
Camps Cleared
0
561,117
Distance Traveled
466,237
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,353
635
71
7
0
143,667
0
L
Sobek
5,971
597
18
2
0
174,930
5
W
Jormungandr
8,196
820
57
6
0
179,286
2
L
Fenrir
6,183
618
16
2
0
147,640
1
W
Arachne
8,667
867
48
5
0
191,126
0
W
Nu Wa
8,042
804
35
4
0
190,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role