Player Matchup

Xing Tian
Xing Tian
CTORLELNITN
Xing Tian
Level 158
God Stats
9W - 3L
1,827 SR
Queue Stats
84W - 72L
1,639 Elo+
Solo
Mulan
Mulan
EvadeAllu
Mulan
Level 102
God Stats
125W - 93L
1,628 SR
Queue Stats
383W - 334L
1,623 Elo+
Solo
Medusa
Medusa
GoblinBoyfriend
Medusa
Level 148
God Stats
7W - 2L
1,655 SR
Queue Stats
126W - 106L
1,550 Elo+
Party 1
Thor
Thor
Jackx232
Thor
Level 128
God Stats
2W - 0L
1,716 SR
Queue Stats
47W - 17L
1,742 Elo+
Party 1
Scylla
Scylla
XxSage5GODxX
Scylla
Level 148
God Stats
35W - 27L
1,468 SR
Queue Stats
754W - 721L
1,501 Elo+
Solo
Team Averages
Level 137
1,659 SR
1,611 Elo+

VS

Team Averages
Level 153
1,563 SR
1,540 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AIius
Chang'e
Level 130
God Stats
6W - 1L
1,878 SR
Queue Stats
141W - 157L
1,487 Elo+
Party 2
Sol
Sol
Yasul
Sol
Level 167
God Stats
1W - 5L
1,229 SR
Queue Stats
88W - 77L
1,573 Elo+
Solo
Maui
Maui
ZeusInc
Maui
Level 196
God Stats
0W - 2L
1,265 SR
Queue Stats
239W - 251L
1,552 Elo+
Party 2
Lancelot
Lancelot
taebyoung
Lancelot
Level 115
God Stats
2W - 1L
1,945 SR
Queue Stats
87W - 75L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CTORLELNITN
Xing Tian
8
2 / 1 / 6
5,501
611
3,932
7,382
4,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
EvadeAllu
Mulan
10
0 / 1 / 0
5,371
597
4,083
7,818
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
5,556
617
3,444
3,693
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
6 / 1 / 1
5,818
646
3,456
5,103
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
9
1 / 3 / 4
5,072
564
2,805
5,005
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
5,914
657
4,321
7,461
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
AIius
Chang'e
10
2 / 5 / 1
5,485
609
2,783
7,043
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Yasul
Sol
3
0 / 2 / 1
3,612
401
1,469
2,411
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
ZeusInc
Maui
8
2 / 3 / 2
5,717
635
2,980
7,899
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
taebyoung
Lancelot
10
3 / 1 / 2
5,478
609
2,984
6,368
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
8
8
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
0
1
L
Chang'e
AIius
Chang'e
2
5
1
0.5
W
Xing Tian
CTORLELNITN
Xing Tian
2
1
6
5
W
Mulan
EvadeAllu
Mulan
0
1
0
0
W
2
2
1
1.25
W
Thor
6
1
1
6.5
W
Scylla
1
3
4
1
L
Sol
Yasul
Sol
0
2
1
0.25
L
Maui
ZeusInc
Maui
2
3
2
1
L
Lancelot
taebyoung
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
14,537
29,001
Taken
31,182
12,376
Mitigated
14,316
6,141
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,321
446
0
2,008
7,461
5,109
0
0
7,461
0
45,307
L
Chang'e
AIius
Chang'e
2,783
216
160
1,233
7,043
1,707
0
1,896
4,901
33,146
46
W
Xing Tian
CTORLELNITN
Xing Tian
3,932
450
0
1,119
7,382
4,965
0
1,653
5,555
16,992
2,266
W
Mulan
EvadeAllu
Mulan
4,083
301
0
2,708
7,818
3,346
0
0
7,818
0
38,465
W
3,444
1,529
0
574
3,693
1,169
192
2,047
1,538
0
36,211
W
Thor
3,456
993
0
970
5,103
1,763
0
1,079
4,024
0
34,558
W
Scylla
2,805
377
0
770
5,005
1,133
0
2,107
2,898
26,942
0
L
Sol
Yasul
Sol
1,469
448
0
778
2,411
602
0
800
1,611
5,835
485
L
Maui
ZeusInc
Maui
2,980
1,082
0
1,478
7,899
4,534
3
2,109
5,712
19,309
0
L
Lancelot
taebyoung
Lancelot
2,984
496
0
2,521
6,368
2,364
0
1,618
4,662
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
26,206
295
Minions Killed
247
0
Camps Cleared
0
925,902
Distance Traveled
824,467
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,914
657
75
8
0
172,300
0
L
Chang'e
5,485
609
72
8
0
171,938
2
W
Xing Tian
5,501
611
30
3
0
198,292
4
W
Mulan
5,371
597
89
10
0
182,162
0
W
Medusa
5,556
617
61
7
0
166,543
0
W
Thor
5,818
646
61
7
0
204,138
0
W
Scylla
5,072
564
54
6
0
174,767
1
L
Sol
3,612
401
15
2
0
77,722
0
L
Maui
5,717
635
32
4
0
178,328
2
L
Lancelot
5,478
609
53
6
0
224,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role