Player Matchup

Thoth
Thoth
Silver I
CorbeauAudacieux
Thoth
Silver I
Level 123
God Stats
3W - 7L
1,211 SR
Queue Stats
69W - 69L
1,290 MMR
Party 2
Bacchus
Bacchus
Gold IV
Geoblivion
Bacchus
Gold IV
Level 148
God Stats
1W - 3L
1,762 SR
Queue Stats
113W - 119L
1,402 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Mr_Spicy_Waffel
Cthulhu
Gold IV
Level 153
God Stats
28W - 25L
1,635 SR
Queue Stats
173W - 180L
1,371 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Orlando-SkilIs98
Ao Kuang
Gold II
Level 147
God Stats
5W - 3L
1,600 SR
Queue Stats
150W - 155L
1,416 MMR
Solo
Medusa
Medusa
Gold IV
Ånt1
Medusa
Gold IV
Level 43
God Stats
15W - 12L
1,517 SR
Queue Stats
32W - 23L
1,538 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,545 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,514 SR
1,404 MMR
Osiris
Osiris
Gold III
BANGBANGSKITSKIT
Osiris
Gold III
Level 96
God Stats
18W - 17L
1,618 SR
Queue Stats
151W - 146L
1,635 MMR
Party 1
Jormungandr
Jormungandr
Silver V
Imdad_b
Jormungandr
Silver V
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 13L
1,352 MMR
Solo
Agni
Agni
Gold IV
MauroICARDİİİİİ
Agni
Gold IV
Level 159
God Stats
10W - 3L
1,741 SR
Queue Stats
79W - 79L
1,406 MMR
Solo
Mercury
Mercury
Gold V
Viltehhh
Mercury
Gold V
Level 67
God Stats
5W - 5L
1,429 SR
Queue Stats
113W - 134L
1,409 MMR
Solo
Danzaburou
Danzaburou
Silver I
elijahninja4833
Danzaburou
Silver I
Level 102
God Stats
5W - 6L
1,500 SR
Queue Stats
129W - 144L
1,217 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,196
585
3,677
5,819
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Geoblivion
Bacchus
13
1 / 0 / 4
7,503
536
4,797
11,459
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 1
8,577
613
9,921
10,164
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 3
8,228
588
6,778
10,674
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ånt1
Medusa
16
7 / 0 / 0
9,415
673
10,713
6,368
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SkadiYu HuangAwilix

VS

Bans
KuzenboHachimanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,508
465
8,362
15,323
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Imdad_b
Jormungandr
9
0 / 0 / 1
6,340
453
2,682
6,029
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 3 / 0
7,598
543
8,303
6,825
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Viltehhh
Mercury
12
0 / 3 / 2
6,634
474
3,933
10,667
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
elijahninja4833
Danzaburou
11
0 / 6 / 0
6,526
466
3,691
12,897
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
3
3
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
2
3
1.25
W
Bacchus
Geoblivion
Bacchus
1
0
4
3
L
Jormungandr
Imdad_b
Jormungandr
0
0
1
0.5
L
3
3
0
1
W
4
0
1
4.5
W
4
1
3
5.5
L
Mercury
Viltehhh
Mercury
0
3
2
0.33
L
Danzaburou
elijahninja4833
Danzaburou
0
6
0
0
W
Medusa
Ånt1
Medusa
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
26,971
44,484
Taken
51,741
28,084
Mitigated
22,798
17,506
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,362
3,053
0
4,966
15,323
10,519
0
8,922
5,399
0
43,109
W
3,677
0
0
1,140
5,819
2,034
0
3,745
2,074
55,625
2,373
W
Bacchus
Geoblivion
Bacchus
4,797
335
0
4,812
11,459
9,984
0
2,892
8,485
24,550
0
L
Jormungandr
Imdad_b
Jormungandr
2,682
317
0
483
6,029
3,497
0
2,737
3,250
22,316
0
L
8,303
210
0
983
6,825
1,774
0
4,689
2,136
55,654
0
W
9,921
571
0
3,269
10,164
9,060
384
198
9,004
54,917
3,412
W
6,778
1,170
0
3,944
10,674
4,336
0
3,661
7,013
71,027
3,433
L
Mercury
Viltehhh
Mercury
3,933
2,016
0
1,344
10,667
3,260
0
5,052
5,574
0
49,922
L
Danzaburou
elijahninja4833
Danzaburou
3,691
1,257
0
2,634
12,897
3,748
0
1,959
10,938
0
46,533
W
Medusa
Ånt1
Medusa
10,713
3,991
0
4,341
6,368
2,670
0
489
5,879
0
81,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,919
Gold Earned
33,606
526
Minions Killed
377
0
Camps Cleared
0
1,559,566
Distance Traveled
1,492,215
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,508
465
73
5
0
274,879
2
W
Thoth
8,196
585
123
9
0
270,133
3
W
Bacchus
7,503
536
33
2
0
333,851
9
L
Jormungandr
6,340
453
39
3
0
287,881
5
L
Agni
7,598
543
92
7
0
305,620
4
W
Cthulhu
8,577
613
114
8
0
287,754
4
W
Ao Kuang
8,228
588
116
8
0
341,614
0
L
Mercury
6,634
474
93
7
0
355,805
0
L
Danzaburou
6,526
466
80
6
0
268,030
0
W
Medusa
9,415
673
140
10
0
326,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role