Player Matchup

Bellona
Bellona
LEpinephrine
Bellona
Level 37
God Stats
2W - 3L
1,545 SR
Queue Stats
8W - 15L
1,389 Elo+
Solo
Hel
Hel
Vodkman_242
Hel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 150L
1,470 Elo+
Party 2
Izanami
Izanami
fred_feraille12
Izanami
Level 87
God Stats
4W - 2L
1,600 SR
Queue Stats
173W - 173L
1,521 Elo+
Party 2
Team Averages
Level 71
1,549 SR
1,460 Elo+

VS

Team Averages
Level 133
1,470 SR
1,503 Elo+
Danzaburou
Danzaburou
Virgal93
Danzaburou
Level 108
God Stats
3W - 2L
1,551 SR
Queue Stats
26W - 20L
1,492 Elo+
Party 1
Ganesha
Ganesha
Zurima
Ganesha
Level 138
God Stats
1W - 0L
1,423 SR
Queue Stats
28W - 20L
1,519 Elo+
Party 1
Janus
Janus
oo T0T0 75 oo
Janus
Level 154
God Stats
22W - 29L
1,434 SR
Queue Stats
177W - 188L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LEpinephrine
Bellona
9
0 / 7 / 1
6,140
614
5,621
11,100
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 5 / 1
6,330
633
2,819
7,612
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,865
787
5,286
9,970
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Virgal93
Danzaburou
14
8 / 1 / 7
9,159
916
10,952
7,519
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Zurima
Ganesha
13
0 / 1 / 15
7,724
772
5,621
11,502
6,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 0 / 5
9,415
942
7,786
4,397
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
LEpinephrine
Bellona
0
7
1
0.07
W
Danzaburou
Virgal93
Danzaburou
8
1
7
11.5
L
0
5
1
0.1
W
Ganesha
Zurima
Ganesha
0
1
15
7.5
L
2
4
0
0.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
24,359
28,682
Taken
23,418
10,665
Mitigated
10,985
5,249
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LEpinephrine
Bellona
5,621
1,013
0
348
11,100
6,296
0
3,233
7,580
0
9,529
W
Danzaburou
Virgal93
Danzaburou
10,952
4,055
0
2,322
7,519
2,903
1,055
807
6,712
0
34,141
L
2,819
232
1,860
2,291
7,612
1,909
0
3,969
3,456
7,491
998
W
Ganesha
Zurima
Ganesha
5,621
792
342
3,221
11,502
6,691
59
1,228
10,274
10,452
515
L
5,286
4,026
0
750
9,970
2,460
0
5,541
4,169
0
29,128
W
7,786
146
0
986
4,397
1,391
59
590
3,807
46,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
26,298
82
Minions Killed
153
0
Camps Cleared
0
517,934
Distance Traveled
554,840
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,140
614
6
1
0
192,270
0
W
Danzaburou
9,159
916
50
5
0
185,684
0
L
Hel
6,330
633
17
2
0
154,970
0
W
Ganesha
7,724
772
0
0
0
173,008
0
L
Izanami
7,865
787
59
6
0
170,694
0
W
Janus
9,415
942
103
10
0
196,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role