Player Matchup

Charybdis
Charybdis
DixonHerace
Charybdis
Level 41
God Stats
4W - 5L
1,590 SR
Queue Stats
51W - 54L
1,451 Elo+
Solo
Zeus
Zeus
Nagato992
Zeus
Level 25
God Stats
1W - 1L
1,342 SR
Queue Stats
12W - 23L
1,365 Elo+
Party 2
Mulan
Mulan
smackerss
Mulan
Level 49
God Stats
35W - 36L
1,722 SR
Queue Stats
250W - 263L
1,404 Elo+
Solo
Arachne
Arachne
xSteph30x
Arachne
Level 47
God Stats
3W - 4L
1,621 SR
Queue Stats
87W - 77L
1,491 Elo+
Solo
Ymir
Ymir
x_knightkiller
Ymir
Level 125
God Stats
5W - 5L
1,122 SR
Queue Stats
231W - 218L
1,481 Elo+
Party 2
Team Averages
Level 57
1,479 SR
1,438 Elo+

VS

Team Averages
Level 41
1,480 SR
1,434 Elo+
Ullr
Ullr
BenHasRecoil
Ullr
Level 60
God Stats
0W - 2L
1,335 SR
Queue Stats
236W - 222L
1,411 Elo+
Party 1
King Arthur
King Arthur
EzJips
King Arthur
Level 17
God Stats
1W - 3L
1,523 SR
Queue Stats
9W - 20L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Hitman_K_
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 250L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
MumToucher
Gilgamesh
Level 56
God Stats
2W - 5L
1,551 SR
Queue Stats
143W - 134L
1,491 Elo+
Party 1
Janus
Janus
Pickle00
Janus
Level 27
God Stats
3W - 5L
1,493 SR
Queue Stats
34W - 40L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DixonHerace
Charybdis
11
7 / 0 / 1
7,295
521
4,800
4,296
1,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
14
1 / 4 / 8
7,974
570
10,492
7,527
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
smackerss
Mulan
13
4 / 2 / 11
7,683
549
8,486
12,734
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Arachne
xSteph30x
Arachne
15
6 / 0 / 3
8,321
594
6,391
11,360
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 2 / 4
8,861
633
9,067
11,407
8,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,168
441
4,134
11,286
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
EzJips
King Arthur
10
1 / 4 / 2
6,342
453
6,225
12,385
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Hitman_K_
Sylvanus
10
0 / 6 / 0
6,161
440
2,342
11,336
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
MumToucher
Gilgamesh
13
3 / 4 / 1
7,261
519
6,114
13,345
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Pickle00
Janus
12
4 / 3 / 1
7,618
544
9,219
7,432
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
8
8
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Charybdis
DixonHerace
Charybdis
7
0
1
7.5
L
King Arthur
EzJips
King Arthur
1
4
2
0.5
L
Sylvanus
Hitman_K_
Sylvanus
0
6
0
0
L
Gilgamesh
MumToucher
Gilgamesh
3
4
1
0.88
W
Zeus
1
4
8
1.25
L
Janus
Pickle00
Janus
4
3
1
1.5
W
Mulan
smackerss
Mulan
4
2
11
4.75
W
Arachne
xSteph30x
Arachne
6
0
3
7.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
28,034
47,324
Taken
55,784
23,821
Mitigated
25,872
15,081
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
1,009
0
1,073
11,286
3,784
686
1,328
9,958
0
45,574
W
Charybdis
DixonHerace
Charybdis
4,800
2,944
0
1,306
4,296
1,316
614
1,173
3,043
0
38,224
L
King Arthur
EzJips
King Arthur
6,225
826
0
10
12,385
7,488
0
7,222
4,590
75
26,105
L
Sylvanus
Hitman_K_
Sylvanus
2,342
568
1,180
1,441
11,336
6,498
0
1,306
10,030
16,491
280
L
Gilgamesh
MumToucher
Gilgamesh
6,114
1,736
0
3,499
13,345
5,834
0
4,329
8,934
0
44,169
W
Zeus
10,492
843
0
1,744
7,527
2,005
124
3,656
3,629
56,174
420
L
Janus
Pickle00
Janus
9,219
754
0
886
7,432
2,268
0
3,939
3,443
53,731
0
W
Mulan
smackerss
Mulan
8,486
1,034
0
2,117
12,734
7,115
381
3,298
9,254
0
43,751
W
Arachne
xSteph30x
Arachne
6,391
4,367
0
6,454
11,360
4,599
0
1,547
9,663
0
65,330
W
9,067
1,745
0
3,460
11,407
8,786
0
1,093
10,234
49,394
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
33,550
454
Minions Killed
315
0
Camps Cleared
0
1,339,061
Distance Traveled
1,347,738
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,168
441
82
6
0
255,933
0
W
Charybdis
7,295
521
67
5
0
237,652
5
L
King Arthur
6,342
453
29
2
0
262,189
0
L
Sylvanus
6,161
440
26
2
0
239,374
0
L
Gilgamesh
7,261
519
76
5
0
302,471
0
W
Zeus
7,974
570
115
8
0
261,747
4
L
Janus
7,618
544
102
7
0
287,771
0
W
Mulan
7,683
549
61
4
0
300,627
1
W
Arachne
8,321
594
102
7
0
324,658
0
W
Ymir
8,861
633
109
8
0
214,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role