Player Matchup

Hercules
Hercules
DiabIos-21
Hercules
Level 160
God Stats
8W - 3L
1,795 SR
Queue Stats
59W - 58L
1,531 Elo+
Solo
Izanami
Izanami
FATBOBBY
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 2
Ix Chel
Ix Chel
Jamesmoregamez
Ix Chel
Level 66
God Stats
2W - 1L
1,496 SR
Queue Stats
8W - 12L
1,371 Elo+
Party 2
Surtr
Surtr
MrWubbles
Surtr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,582 Elo+
Party 2
Atlas
Atlas
WubblesJunior
Atlas
Level 63
God Stats
2W - 1L
1,309 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,538 Elo+

VS

Team Averages
Level 147
1,469 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tox1cwR4th
Morgan Le Fay
Level 106
God Stats
2W - 4L
1,256 SR
Queue Stats
120W - 137L
1,498 Elo+
Solo
Nemesis
Nemesis
oOoSiLvRoOo
Nemesis
Level 126
God Stats
8W - 4L
1,587 SR
Queue Stats
303W - 267L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiabIos-21
Hercules
3
0 / 2 / 0
2,766
553
732
2,536
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
FATBOBBY
Izanami
5
0 / 1 / 0
2,900
580
846
2,178
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 4 / 0
3,044
609
1,186
3,060
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
MrWubbles
Surtr
5
0 / 3 / 0
2,944
589
1,420
3,443
1,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 1 / 0
3,198
640
2,047
3,850
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
3 / 0 / 0
4,374
875
2,326
3,469
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
 
Aphrodite
6
1 / 0 / 1
3,484
697
1,767
2,681
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
 
Medusa
6
1 / 0 / 1
3,458
692
2,518
2,981
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Tox1cwR4th
Morgan Le Fay
7
3 / 0 / 3
4,098
820
3,153
2,498
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
oOoSiLvRoOo
Nemesis
7
3 / 0 / 2
4,023
805
1,238
3,185
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
W
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Medusa
 
Medusa
1
0
1
1.5
L
Hercules
DiabIos-21
Hercules
0
2
0
0
L
Izanami
FATBOBBY
Izanami
0
1
0
0
L
0
4
0
0
L
Surtr
MrWubbles
Surtr
0
3
0
0
W
Morgan Le Fay
Tox1cwR4th
Morgan Le Fay
3
0
3
4.5
L
0
1
0
0
W
Nemesis
oOoSiLvRoOo
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,231
Damage
11,002
15,067
Taken
14,814
5,006
Mitigated
5,550
3,403
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,326
719
0
1,588
3,469
2,305
0
61
3,164
0
19,466
W
Aphrodite
 
Aphrodite
1,767
117
1,318
1,836
2,681
1,083
0
888
1,793
13,242
0
W
Medusa
 
Medusa
2,518
854
0
503
2,981
801
0
1,159
1,822
0
18,117
L
Hercules
DiabIos-21
Hercules
732
501
0
782
2,536
692
0
1,020
1,516
0
5,990
L
Izanami
FATBOBBY
Izanami
846
612
0
172
2,178
503
0
1,005
1,173
0
13,301
L
1,186
156
50
300
3,060
803
0
2,133
927
8,672
0
L
Surtr
MrWubbles
Surtr
1,420
419
0
389
3,443
1,403
0
0
3,221
186
6,337
W
Morgan Le Fay
Tox1cwR4th
Morgan Le Fay
3,153
371
0
619
2,498
643
36
1,026
1,472
18,816
0
L
2,047
895
0
1,710
3,850
1,605
0
762
3,088
5,654
0
W
Nemesis
oOoSiLvRoOo
Nemesis
1,238
508
0
1,913
3,185
718
0
160
3,025
0
20,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,852
Gold Earned
19,437
76
Minions Killed
168
0
Camps Cleared
0
478,506
Distance Traveled
526,181
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,374
875
43
9
0
98,232
2
W
Aphrodite
3,484
697
20
4
0
103,301
0
W
Medusa
3,458
692
30
6
0
92,914
0
L
Hercules
2,766
553
16
3
0
58,542
0
L
Izanami
2,900
580
26
5
0
99,429
0
L
Ix Chel
3,044
609
18
4
0
105,893
0
L
Surtr
2,944
589
13
3
0
114,077
0
W
Morgan Le Fay
4,098
820
33
7
0
104,589
3
L
Atlas
3,198
640
3
1
0
100,565
0
W
Nemesis
4,023
805
42
8
0
127,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role