Player Matchup

Ix Chel
Ix Chel
CultCulture
Ix Chel
Level 111
God Stats
18W - 13L
1,575 SR
Queue Stats
233W - 205L
1,537 Elo+
Party 1
Hercules
Hercules
GettingStoned
Hercules
Level 88
God Stats
5W - 5L
1,632 SR
Queue Stats
260W - 231L
1,491 Elo+
Solo
Bellona
Bellona
RATT123
Bellona
Level 38
God Stats
18W - 13L
1,633 SR
Queue Stats
45W - 29L
1,611 Elo+
Solo
Atlas
Atlas
Striker992000
Atlas
Level 66
God Stats
1W - 0L
1,134 SR
Queue Stats
2W - 1L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
menandsweets
Erlang Shen
Level 149
God Stats
17W - 4L
1,753 SR
Queue Stats
433W - 375L
1,580 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,541 Elo+

VS

Team Averages
Level 79
1,540 SR
1,529 Elo+
Mulan
Mulan
DrCashew
Mulan
Level 69
God Stats
95W - 89L
1,525 SR
Queue Stats
313W - 288L
1,541 Elo+
Solo
Geb
Geb
MisutaCloudy
Geb
Level 73
God Stats
10W - 9L
1,538 SR
Queue Stats
282W - 252L
1,539 Elo+
Party 2
Janus
Janus
SpaceMT
Janus
Level 97
God Stats
29W - 43L
1,456 SR
Queue Stats
256W - 238L
1,545 Elo+
Party 2
Pele
Pele
ToSlowBud
Pele
Level 49
God Stats
8W - 3L
1,849 SR
Queue Stats
99W - 84L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Verum Diablo
Danzaburou
Level 107
God Stats
7W - 14L
1,334 SR
Queue Stats
335W - 326L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CultCulture
Ix Chel
15
6 / 2 / 4
9,119
608
10,217
9,705
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GettingStoned
Hercules
14
4 / 5 / 3
8,583
572
8,920
17,062
14,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RATT123
Bellona
12
1 / 2 / 2
6,836
456
8,641
14,350
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 3 / 3
7,675
512
6,713
11,953
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
menandsweets
Erlang Shen
15
8 / 1 / 4
8,884
592
6,856
10,391
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrCashew
Mulan
13
5 / 6 / 0
8,435
562
11,849
15,386
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 4
7,460
497
7,038
13,211
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
SpaceMT
Janus
14
1 / 6 / 1
8,128
542
5,616
7,352
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
1 / 4 / 2
7,091
473
6,163
11,219
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Verum Diablo
Danzaburou
12
3 / 3 / 2
7,372
491
8,090
10,021
3,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
20
Kills
12
13
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CultCulture
Ix Chel
6
2
4
4
L
Mulan
DrCashew
Mulan
5
6
0
0.83
W
Hercules
GettingStoned
Hercules
4
5
3
1.1
L
2
1
4
4
W
Bellona
RATT123
Bellona
1
2
2
1
L
Janus
SpaceMT
Janus
1
6
1
0.25
W
1
3
3
0.83
L
Pele
1
4
2
0.5
L
Danzaburou
Verum Diablo
Danzaburou
3
3
2
1.33
W
Erlang Shen
menandsweets
Erlang Shen
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
38,756
63,461
Taken
57,189
44,457
Mitigated
32,451
21,852
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CultCulture
Ix Chel
10,217
908
509
2,239
9,705
3,465
475
2,634
6,869
62,291
1,178
L
Mulan
DrCashew
Mulan
11,849
1,569
0
2,744
15,386
13,091
0
0
15,386
824
45,879
W
Hercules
GettingStoned
Hercules
8,920
2,813
0
8,437
17,062
14,072
24
782
15,305
0
60,549
L
7,038
1,576
296
4,140
13,211
9,364
0
4,255
8,347
20,539
0
W
Bellona
RATT123
Bellona
8,641
3,564
0
2,996
14,350
10,737
0
4,939
9,337
0
51,843
L
Janus
SpaceMT
Janus
5,616
527
0
541
7,352
2,130
0
3,947
2,781
57,072
616
W
6,713
3,026
183
2,150
11,953
9,148
0
3,864
7,979
31,866
0
L
Pele
6,163
1,385
0
2,828
11,219
4,109
0
3,591
7,181
0
57,507
L
Danzaburou
Verum Diablo
Danzaburou
8,090
2,979
0
3,752
10,021
3,757
72
3,508
6,050
0
56,849
W
Erlang Shen
menandsweets
Erlang Shen
6,856
3,876
0
5,338
10,391
7,035
0
643
9,574
0
67,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
38,486
431
Minions Killed
409
0
Camps Cleared
0
1,538,393
Distance Traveled
1,482,605
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,119
608
114
8
0
292,785
4
L
Mulan
8,435
562
91
6
0
269,227
0
W
Hercules
8,583
572
104
7
0
290,629
1
L
Geb
7,460
497
24
2
0
301,079
5
W
Bellona
6,836
456
80
5
0
283,424
0
L
Janus
8,128
542
124
8
0
294,195
0
W
Atlas
7,675
512
41
3
0
322,787
2
L
Pele
7,091
473
82
5
0
339,590
0
L
Danzaburou
7,372
491
88
6
0
278,514
1
W
Erlang Shen
8,884
592
92
6
0
348,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role