Player Matchup

Mulan
Mulan
ELjugitOOO
Mulan
Level 126
God Stats
3W - 4L
1,479 SR
Queue Stats
135W - 142L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Mellow0058453
Ah Puch
Level 126
God Stats
7W - 3L
1,663 SR
Queue Stats
213W - 214L
1,536 Elo+
Solo
Apollo
Apollo
SPARTAN OO2
Apollo
Level 119
God Stats
59W - 38L
1,621 SR
Queue Stats
201W - 225L
1,442 Elo+
Solo
Sylvanus
Sylvanus
SephIrotH1286
Sylvanus
Level 129
God Stats
56W - 50L
1,564 SR
Queue Stats
154W - 147L
1,412 Elo+
Solo
Serqet
Serqet
Vizrael
Serqet
Level 114
God Stats
1W - 4L
1,412 SR
Queue Stats
40W - 37L
1,536 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,481 Elo+

VS

Team Averages
Level 110
1,448 SR
1,385 Elo+
Mulan
Mulan
AngelScience
Mulan
Level 152
God Stats
1W - 0L
1,876 SR
Queue Stats
54W - 47L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Daddyweenie10
Danzaburou
Level 28
God Stats
3W - 9L
1,457 SR
Queue Stats
6W - 16L
1,280 Elo+
Party 1
Loki
Loki
Pablo_Nyxt
Loki
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 109L
1,487 Elo+
Solo
Ymir
Ymir
PeekSerenity
Ymir
Level 66
God Stats
2W - 6L
1,257 SR
Queue Stats
3W - 11L
1,098 Elo+
Party 1
Thoth
Thoth
RanaMosh
Thoth
Level 159
God Stats
3W - 4L
1,150 SR
Queue Stats
549W - 518L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
2
0 / 1 / 0
2,850
475
610
1,264
427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
7
4 / 1 / 0
4,375
729
2,725
3,808
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
7
1 / 3 / 2
3,843
641
3,126
4,272
1,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
SephIrotH1286
Sylvanus
7
1 / 2 / 1
3,874
646
2,348
3,951
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Vizrael
Serqet
7
1 / 2 / 2
3,839
640
1,794
5,544
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,120
853
2,050
5,250
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Daddyweenie10
Danzaburou
7
5 / 0 / 0
4,507
751
3,308
2,364
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,300
717
3,281
5,182
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 4
3,949
658
2,139
5,652
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
RanaMosh
Thoth
6
0 / 4 / 0
3,765
628
1,868
3,285
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
9
9
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Danzaburou
Daddyweenie10
Danzaburou
5
0
0
5
L
Mulan
0
1
0
0
L
Ah Puch
4
1
0
4
W
1
1
1
1.5
W
0
2
4
1
W
Thoth
RanaMosh
Thoth
0
4
0
0
L
Apollo
1
3
2
0.67
L
Sylvanus
SephIrotH1286
Sylvanus
1
2
1
0.75
L
Serqet
Vizrael
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
12,646
18,839
Taken
21,733
5,586
Mitigated
7,022
7,122
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,050
470
0
2,151
5,250
1,882
0
0
5,028
0
27,880
W
Danzaburou
Daddyweenie10
Danzaburou
3,308
314
208
1,132
2,364
596
53
828
1,536
0
22,996
L
Mulan
610
238
0
519
1,264
427
0
0
1,264
0
4,070
L
Ah Puch
2,725
335
0
1,743
3,808
845
0
1,351
2,101
14,909
821
W
3,281
887
0
2,078
5,182
1,292
0
1,287
3,783
0
24,195
W
2,139
904
0
1,448
5,652
2,552
0
975
4,677
8,433
0
W
Thoth
RanaMosh
Thoth
1,868
168
0
246
3,285
700
0
1,364
1,719
16,749
0
L
Apollo
3,126
2,361
0
760
4,272
1,221
0
1,319
2,953
0
17,204
L
Sylvanus
SephIrotH1286
Sylvanus
2,348
891
440
1,502
3,951
1,597
0
820
3,131
11,812
3,650
L
Serqet
Vizrael
Serqet
1,794
204
0
2,158
5,544
1,496
0
121
5,383
0
15,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
21,641
140
Minions Killed
199
0
Camps Cleared
0
528,577
Distance Traveled
629,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,120
853
57
10
0
125,901
0
W
Danzaburou
4,507
751
39
7
0
117,458
0
L
Mulan
2,850
475
7
1
0
32,289
0
L
Ah Puch
4,375
729
32
5
0
119,071
0
W
Loki
4,300
717
50
8
0
144,871
0
W
Ymir
3,949
658
13
2
0
127,795
2
W
Thoth
3,765
628
40
7
0
113,404
0
L
Apollo
3,843
641
32
5
0
105,738
0
L
Sylvanus
3,874
646
36
6
0
106,127
0
L
Serqet
3,839
640
33
6
0
165,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role