Player Matchup

Sylvanus
Sylvanus
Bombboi
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,512 Elo+
Party 2
Persephone
Persephone
Eljimbone
Persephone
Level 157
God Stats
2W - 3L
1,768 SR
Queue Stats
88W - 73L
1,465 Elo+
Party 2
Thanatos
Thanatos
IElEI
Thanatos
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 65L
1,496 Elo+
Party 2
Vulcan
Vulcan
ImRighteous
Vulcan
Level 158
God Stats
2W - 2L
1,370 SR
Queue Stats
117W - 112L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
LigmaClydoo
Sun Wukong
Level 83
God Stats
12W - 10L
1,265 SR
Queue Stats
50W - 45L
1,542 Elo+
Party 2
Team Averages
Level 137
1,481 SR
1,505 Elo+

VS

Team Averages
Level 155
1,670 SR
1,494 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KlebFromCae
Charon
Level 158
God Stats
5W - 2L
1,932 SR
Queue Stats
19W - 19L
1,541 Elo+
Solo
Medusa
Medusa
lDaewa
Medusa
Level 103
God Stats
4W - 6L
1,483 SR
Queue Stats
103W - 121L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
Асмо
Ah Puch
Level 163
God Stats
0W - 1L
1,935 SR
Queue Stats
297W - 277L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bombboi
Sylvanus
12
0 / 0 / 11
7,262
1,037
4,693
10,093
7,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Eljimbone
Persephone
13
6 / 1 / 5
8,092
1,156
5,717
4,134
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IElEI
Thanatos
13
4 / 1 / 6
7,442
1,063
5,803
6,189
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
13
4 / 2 / 4
7,406
1,058
4,772
4,120
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LigmaClydoo
Sun Wukong
11
0 / 0 / 10
6,655
951
5,647
8,980
7,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 4 / 1
6,702
957
5,468
9,178
8,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
 
Hercules
9
0 / 1 / 0
5,901
843
484
1,238
630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Charon
13
2 / 1 / 1
7,101
1,014
6,437
6,803
4,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
lDaewa
Medusa
11
0 / 6 / 1
6,469
924
4,263
8,400
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Асмо
Ah Puch
13
2 / 2 / 1
7,629
1,090
9,357
3,840
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
14
Kills
4
4
Deaths
14
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
L
Hercules
 
Hercules
0
1
0
0
W
Sylvanus
Bombboi
Sylvanus
0
0
11
5.5
W
Persephone
Eljimbone
Persephone
6
1
5
8.5
W
Thanatos
IElEI
Thanatos
4
1
6
7
W
Vulcan
4
2
4
3
L
Charon
2
1
1
2.5
W
Sun Wukong
LigmaClydoo
Sun Wukong
0
0
10
5
L
Medusa
lDaewa
Medusa
0
6
1
0.08
L
Ah Puch
Асмо
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
26,009
33,516
Taken
29,459
20,731
Mitigated
17,858
13,358
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,468
2,236
0
1,252
9,178
8,750
0
4,997
3,989
8,405
0
L
Hercules
 
Hercules
484
42
0
441
1,238
630
0
509
729
0
834
W
Sylvanus
Bombboi
Sylvanus
4,693
737
2,801
4,904
10,093
7,817
240
5,826
4,232
10,992
0
W
Persephone
Eljimbone
Persephone
5,717
166
0
259
4,134
1,582
27
2,787
1,345
23,545
932
W
Thanatos
IElEI
Thanatos
5,803
1,363
0
3,783
6,189
2,317
0
3,490
2,699
0
17,485
W
Vulcan
4,772
585
0
434
4,120
1,484
499
2,256
1,864
15,499
429
L
Charon
6,437
1,473
0
1,222
6,803
4,451
0
3,255
3,420
17,116
1,633
W
Sun Wukong
LigmaClydoo
Sun Wukong
5,647
355
0
1,177
8,980
7,531
0
5,826
3,119
0
12,964
L
Medusa
lDaewa
Medusa
4,263
1,352
0
260
8,400
2,713
0
4,684
3,636
0
13,330
L
Ah Puch
Асмо
Ah Puch
9,357
65
0
893
3,840
1,314
0
1,483
2,236
27,223
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
33,802
161
Minions Killed
123
0
Camps Cleared
0
831,937
Distance Traveled
646,412
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,702
957
15
2
0
155,836
5
L
Hercules
5,901
843
0
0
0
16,269
0
W
Sylvanus
7,262
1,037
20
3
0
154,960
0
W
Persephone
8,092
1,156
51
7
0
159,005
0
W
Thanatos
7,442
1,063
41
6
0
181,909
0
W
Vulcan
7,406
1,058
28
4
0
157,916
2
L
Charon
7,101
1,014
30
4
0
149,723
0
W
Sun Wukong
6,655
951
21
3
0
178,147
0
L
Medusa
6,469
924
24
3
0
166,909
5
L
Ah Puch
7,629
1,090
54
8
0
157,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role