Player Matchup

Anhur
Anhur
DirtyGrandpaa
Anhur
Level 158
God Stats
5W - 5L
1,792 SR
Queue Stats
134W - 139L
1,440 Elo+
Party 1
Athena
Athena
Fulmararam
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 4
Zhong Kui
Zhong Kui
Versatile71
Zhong Kui
Level 126
God Stats
1W - 1L
1,471 SR
Queue Stats
130W - 135L
1,440 Elo+
Party 1
Osiris
Osiris
Yournanonsniff
Osiris
Level 125
God Stats
3W - 5L
1,391 SR
Queue Stats
153W - 156L
1,457 Elo+
Solo
Nemesis
Nemesis
ветеринар
Nemesis
Level 31
God Stats
6W - 8L
1,212 SR
Queue Stats
10W - 16L
1,162 Elo+
Party 4
Team Averages
Level 94
1,473 SR
1,332 Elo+

VS

Team Averages
Level 82
1,552 SR
1,458 Elo+
Anhur
Anhur
Amnezya
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 3
Pele
Pele
JanaJe
Pele
Level 127
God Stats
76W - 70L
1,544 SR
Queue Stats
374W - 360L
1,474 Elo+
Party 2
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 122
God Stats
68W - 59L
1,555 SR
Queue Stats
235W - 238L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
Stavrialena
Baron Samedi
Level 97
God Stats
6W - 8L
1,660 SR
Queue Stats
15W - 32L
1,500 Elo+
Solo
Ares
Ares
Valhyr
Ares
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 22L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 1
6,141
614
9,014
7,043
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Fulmararam
Athena
9
1 / 0 / 7
6,100
610
2,630
5,625
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Versatile71
Zhong Kui
11
1 / 0 / 2
5,907
591
2,536
4,139
3,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,217
622
4,079
8,078
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 2
5,976
598
2,139
4,546
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amnezya
Anhur
8
0 / 5 / 2
4,556
456
3,545
6,290
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
JanaJe
Pele
11
2 / 0 / 1
6,118
612
3,494
6,306
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

The Morrigan
JohnDalex98
The Morrigan
12
0 / 2 / 0
6,279
628
2,790
5,414
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Stavrialena
Baron Samedi
10
1 / 3 / 1
5,819
582
3,512
6,295
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Valhyr
Ares
7
1 / 4 / 0
4,944
494
3,475
11,060
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Amnezya
Anhur
0
5
2
0.2
W
7
2
1
3.75
W
Athena
Fulmararam
Athena
1
0
7
4.5
L
Pele
JanaJe
Pele
2
0
1
2.5
L
The Morrigan
JohnDalex98
The Morrigan
0
2
0
0
L
Baron Samedi
Stavrialena
Baron Samedi
1
3
1
0.5
L
Ares
Valhyr
Ares
1
4
0
0.25
W
Zhong Kui
Versatile71
Zhong Kui
1
0
2
2
W
2
2
1
1.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
16,816
29,431
Taken
35,365
14,984
Mitigated
14,021
10,216
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Amnezya
Anhur
3,545
1,826
0
1,277
6,290
1,320
0
850
5,440
0
20,109
W
9,014
4,794
0
3,322
7,043
1,772
0
1,812
5,231
0
35,743
W
Athena
Fulmararam
Athena
2,630
827
0
1,531
5,625
4,247
76
1,516
4,109
10,005
0
L
Pele
JanaJe
Pele
3,494
615
0
2,131
6,306
1,885
0
615
5,691
0
43,638
L
The Morrigan
JohnDalex98
The Morrigan
2,790
529
0
1,798
5,414
1,916
0
1,849
3,485
47,569
3,077
L
Baron Samedi
Stavrialena
Baron Samedi
3,512
735
0
2,039
6,295
3,445
0
0
6,295
25,431
1,418
L
Ares
Valhyr
Ares
3,475
562
0
2,084
11,060
5,455
0
2,003
9,057
10,202
0
W
Zhong Kui
Versatile71
Zhong Kui
2,536
281
0
1,953
4,139
3,589
0
1,953
2,186
33,258
992
W
4,079
855
0
2,422
8,078
3,852
0
2,943
4,611
0
38,228
W
2,139
965
0
988
4,546
1,524
0
0
4,546
0
40,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
27,716
278
Minions Killed
281
0
Camps Cleared
0
1,025,253
Distance Traveled
944,156
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,556
456
39
4
0
160,471
0
W
Anhur
6,141
614
52
5
0
178,964
1
W
Athena
6,100
610
15
2
0
209,075
0
L
Pele
6,118
612
83
8
0
230,888
4
L
The Morrigan
6,279
628
105
11
0
187,589
1
L
Baron Samedi
5,819
582
48
5
0
162,419
0
L
Ares
4,944
494
6
1
0
202,789
1
W
Zhong Kui
5,907
591
61
6
0
167,520
0
W
Osiris
6,217
622
72
7
0
222,570
4
W
Nemesis
5,976
598
78
8
0
247,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role