Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Erlingaz
Scylla
Level 18
God Stats
9W - 8L
1,129 SR
Queue Stats
60W - 50L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
Ishimatzu
Cliodhna
Level 108
God Stats
1W - 3L
1,509 SR
Queue Stats
209W - 189L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Sapie7
Amaterasu
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
Stuntmaster16
Hou Yi
Level 144
God Stats
7W - 7L
1,611 SR
Queue Stats
57W - 52L
1,559 Elo+
Solo
Team Averages
Level 98
1,450 SR
1,479 Elo+

VS

Team Averages
Level 132
1,514 SR
1,453 Elo+
Zhong Kui
Zhong Kui
Adrias1990
Zhong Kui
Level 157
God Stats
9W - 11L
1,395 SR
Queue Stats
238W - 228L
1,527 Elo+
Solo
Shiva
Shiva
Krueptus
Shiva
Level 149
God Stats
12W - 2L
1,804 SR
Queue Stats
235W - 247L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
NaGi-SaKi-
Danzaburou
Level 79
God Stats
6W - 12L
1,428 SR
Queue Stats
58W - 73L
1,445 Elo+
Party 2
Surtr
Surtr
valkyree
Surtr
Level 119
God Stats
14W - 9L
1,501 SR
Queue Stats
224W - 232L
1,444 Elo+
Party 2
Raijin
Raijin
xX_Pascal_7_Xx
Raijin
Level 157
God Stats
2W - 3L
1,441 SR
Queue Stats
99W - 115L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 1
5,071
461
2,820
7,202
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Erlingaz
Scylla
10
1 / 4 / 1
5,348
486
2,845
5,306
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Ishimatzu
Cliodhna
11
1 / 2 / 1
5,715
520
4,275
9,379
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Sapie7
Amaterasu
9
0 / 2 / 0
4,984
453
979
8,694
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,386
490
674
3,661
836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adrias1990
Zhong Kui
12
3 / 0 / 3
7,470
679
5,013
4,223
3,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Krueptus
Shiva
9
2 / 1 / 4
6,016
547
5,660
6,355
3,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
NaGi-SaKi-
Danzaburou
11
0 / 0 / 2
6,387
581
1,923
3,414
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
valkyree
Surtr
12
3 / 0 / 0
6,658
605
2,864
6,540
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 2
7,049
641
4,650
4,089
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Zhong Kui
Adrias1990
Zhong Kui
3
0
3
4.5
L
Scylla
Erlingaz
Scylla
1
4
1
0.38
L
Cliodhna
Ishimatzu
Cliodhna
1
2
1
0.75
W
Shiva
Krueptus
Shiva
2
1
4
4
W
Danzaburou
NaGi-SaKi-
Danzaburou
0
0
2
1
L
Amaterasu
Sapie7
Amaterasu
0
2
0
0
L
0
1
0
0
W
Surtr
valkyree
Surtr
3
0
0
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
20,110
34,242
Taken
24,621
14,604
Mitigated
12,053
12,637
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,820
125
131
2,135
7,202
5,751
0
1,784
5,418
17,796
0
W
Zhong Kui
Adrias1990
Zhong Kui
5,013
296
0
3,437
4,223
3,182
732
165
4,058
47,715
2,561
L
Scylla
Erlingaz
Scylla
2,845
456
0
1,160
5,306
1,348
0
2,473
2,833
27,489
0
L
Cliodhna
Ishimatzu
Cliodhna
4,275
617
0
4,689
9,379
2,706
0
2,582
6,797
0
42,803
W
Shiva
Krueptus
Shiva
5,660
384
0
1,501
6,355
3,915
290
2,051
4,304
0
17,093
W
Danzaburou
NaGi-SaKi-
Danzaburou
1,923
619
0
1,711
3,414
1,020
1,153
1,232
2,182
0
37,078
L
Amaterasu
Sapie7
Amaterasu
979
76
0
3,092
8,694
3,963
0
2,787
5,907
0
26,000
L
674
618
0
1,430
3,661
836
0
0
3,661
0
33,435
W
Surtr
valkyree
Surtr
2,864
925
0
2,130
6,540
2,841
659
816
5,724
1,362
46,997
W
4,650
363
0
750
4,089
1,095
470
1,401
2,688
37,806
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
33,580
308
Minions Killed
314
0
Camps Cleared
0
1,061,257
Distance Traveled
1,072,380
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,071
461
31
3
0
237,168
6
W
Zhong Kui
7,470
679
83
8
0
194,158
0
L
Scylla
5,348
486
62
6
0
194,694
0
L
Cliodhna
5,715
520
77
7
0
249,481
0
W
Shiva
6,016
547
17
2
0
234,461
3
W
Danzaburou
6,387
581
64
6
0
199,887
0
L
Amaterasu
4,984
453
57
5
0
190,167
1
L
Hou Yi
5,386
490
81
7
0
189,747
1
W
Surtr
6,658
605
86
8
0
250,005
0
W
Raijin
7,049
641
64
6
0
193,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role