Player Matchup

Terra
Terra
CHAOSG387
Terra
Level 197
God Stats
2W - 6L
1,433 SR
Queue Stats
421W - 444L
1,517 Elo+
Solo
Thor
Thor
Last5668
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1
Hachiman
Hachiman
MonsterGills
Hachiman
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
576W - 578L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
kendoodmang
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Sol
Sol
toochillfrank
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,487 Elo+

VS

Team Averages
Level 134
1,672 SR
1,538 Elo+
Kuzenbo
Kuzenbo
DJ_Megazord
Kuzenbo
Level 179
God Stats
2W - 1L
1,836 SR
Queue Stats
146W - 146L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
Fervellum
Hun Batz
Level 118
God Stats
4W - 3L
1,845 SR
Queue Stats
246W - 254L
1,468 Elo+
Solo
Ix Chel
Ix Chel
JaxTeller32
Ix Chel
Level 104
God Stats
2W - 1L
1,753 SR
Queue Stats
173W - 90L
1,625 Elo+
Solo
Bastet
Bastet
MaiqueBR
Bastet
Level 122
God Stats
3W - 1L
1,426 SR
Queue Stats
46W - 52L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
Senju_Yuri
Jormungandr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 184L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CHAOSG387
Terra
15
1 / 2 / 1
8,083
808
3,950
12,885
10,871
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
12
2 / 8 / 2
7,669
767
5,066
11,129
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
MonsterGills
Hachiman
11
0 / 6 / 0
6,701
670
12,230
10,810
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
kendoodmang
Gilgamesh
13
1 / 7 / 1
7,074
707
10,161
15,386
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 6 / 2
7,893
789
8,245
11,471
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DJ_Megazord
Kuzenbo
16
2 / 0 / 23
9,777
978
8,422
17,819
13,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Fervellum
Hun Batz
15
6 / 2 / 12
9,264
926
12,279
10,117
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
JaxTeller32
Ix Chel
16
8 / 1 / 17
9,794
979
14,680
11,249
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
MaiqueBR
Bastet
16
9 / 1 / 11
9,672
967
12,174
9,237
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Senju_Yuri
Jormungandr
15
4 / 2 / 16
8,742
874
7,193
13,623
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
108
6
Kills
29
29
Deaths
6
6
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Terra
CHAOSG387
Terra
1
2
1
0.75
W
Kuzenbo
DJ_Megazord
Kuzenbo
2
0
23
13.5
W
Hun Batz
Fervellum
Hun Batz
6
2
12
6
W
Ix Chel
JaxTeller32
Ix Chel
8
1
17
16.5
L
Thor
2
8
2
0.38
W
Bastet
MaiqueBR
Bastet
9
1
11
14.5
L
Hachiman
MonsterGills
Hachiman
0
6
0
0
W
Jormungandr
Senju_Yuri
Jormungandr
4
2
16
6
L
Gilgamesh
kendoodmang
Gilgamesh
1
7
1
0.21
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
54,748
61,681
Taken
62,045
33,616
Mitigated
41,583
16,712
Healing
33,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CHAOSG387
Terra
3,950
416
5,885
5,945
12,885
10,871
0
8,036
4,593
8,873
667
W
Kuzenbo
DJ_Megazord
Kuzenbo
8,422
3,808
3,034
7,528
17,819
13,425
499
3,962
13,497
12,293
0
W
Hun Batz
Fervellum
Hun Batz
12,279
1,528
254
384
10,117
4,997
1,181
2,237
7,751
0
25,625
W
Ix Chel
JaxTeller32
Ix Chel
14,680
2,119
8,596
5,418
11,249
5,144
1,303
2,662
8,554
31,498
0
L
Thor
5,066
1,496
199
220
11,129
3,833
0
4,608
6,302
0
8,729
W
Bastet
MaiqueBR
Bastet
12,174
2,006
1,101
2,854
9,237
3,826
1,152
517
8,720
0
20,257
L
Hachiman
MonsterGills
Hachiman
12,230
6,975
289
1,005
10,810
3,847
0
5,553
5,118
0
25,485
W
Jormungandr
Senju_Yuri
Jormungandr
7,193
788
970
3,673
13,623
14,191
569
2,445
10,966
12,968
0
L
Gilgamesh
kendoodmang
Gilgamesh
10,161
2,805
205
1,616
15,386
10,649
0
5,668
9,432
0
20,475
L
8,245
1,421
191
1,157
11,471
4,416
0
5,268
5,941
20,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
47,249
113
Minions Killed
114
0
Camps Cleared
0
801,638
Distance Traveled
1,033,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,083
808
14
1
0
179,699
0
W
Kuzenbo
9,777
978
7
1
0
219,220
0
W
Hun Batz
9,264
926
28
3
0
193,486
0
W
Ix Chel
9,794
979
48
5
0
190,480
0
L
Thor
7,669
767
11
1
0
155,742
0
W
Bastet
9,672
967
20
2
0
240,353
0
L
Hachiman
6,701
670
35
4
0
139,237
0
W
Jormungandr
8,742
874
11
1
0
190,380
0
L
Gilgamesh
7,074
707
15
2
0
157,212
0
L
Sol
7,893
789
38
4
0
169,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role